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D&D 5th edition Challenge of Kingdoms
IMPORTANT NOTICE; I'm having computer problems and a Hurricane has decided to visit us. I may or may not be active between now and Sunday. I will have a new computer Saturday (not sure about morning or evening) FIRST COME, FIRST SERVED.
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DM Wild Frontier, Frozen Dreams, ST Cascade Failure, St Gates to Umbra
Last edited by Damionovich; Sep 26th, 2022 at 03:35 PM. |
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![]() Race: Tiefling Gender: Female Class: Druid (stars) Chosen culture to emulate: Native American Name of Territory: Denendeh "Land of the people" Thread Name: Denendeh "Land of the people" (Native American) Harmony Personality Harmony has always been the first to go out of her way to help others. That is not to say that she is a pushover, she will defend herself if needed, but she would prefer to use her words before violence. Having a strong connection with nature, Harmony spends a lot of her time outdoors. Seeking guidance within the stars rather than so old advisor. Keeping an open mind to others, and their opinions. Appearance Slender frame, the first thing people are quick to point out is her beauty. Dressed in earth tones and only natural materials. She has never been a girl that wanted to be lavished in jewels. Long black hard and even darker eyes, her redish skin made her easily stand out in a crowd. Backstory Harmony was an only child. When she was young she never liked to play with the other children. She found herself drawn to the forest behind her house. Even when her mother forced her to do her studies, Harmony found it very hard to focus. Instead of studying indoors, her teachers found that she was happier outside, feeling the grass. Although she found the political aspects of noble life to be boring, as she got older, Harmony sat in on meetings and learned the ways of the court. Her heart was always in the wilds however and she found any excuse to venture out in the open. The stars where her guides and animals her friends.
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I have taken the Oath of Sangus Playing- Amari the Elven Bard, Jarik the Human Rogue, Harmony the Tiefling Warlock Last edited by Cheshire; Sep 29th, 2022 at 02:36 PM. |
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Last edited by penbeast0; Sep 29th, 2022 at 09:38 PM. |
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This looks really interesting if you can juggle all the players and keep up the pace. I've never played a pure spellcaster but if I'm a ruler, rather than a pure adventurer, this looks like the time to try it out.
Some questions: Core races = PHB only? 30 point buy, what is individual stat max? Background = noble only or any that fit the concept? Feats, subclasses, etc., can they be from other WOC official sources? Last edited by penbeast0; Sep 25th, 2022 at 11:02 PM. |
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Are we going to be able to level through diplomatic means or how are we leveling?
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I have taken the Oath of Sangus Playing- Amari the Elven Bard, Jarik the Human Rogue, Harmony the Tiefling Warlock |
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Yes ... I'll take the Oath of Sangus ;)
Last edited by KhamLuc; Sep 30th, 2022 at 09:07 AM. |
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UTC +10. Available to post most weekdays, back from a road trip and catching up on posts!
GM: Rise of the Redscales - Fraillie Farm - Forbidden Lands - PLAYER: Red Claw - Ebonclad - Blackguard - Tales from Elystar - The Yondering Lands Last edited by 97mg; Sep 28th, 2022 at 06:40 PM. |
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+ Come join the fun in Tug of War! +
Current Tug of War game- #117: A Banana a Day Keeps the Badgers Away is about to begin Last edited by JaDeX105; Sep 28th, 2022 at 10:47 PM. |
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Name; Kimimaru Hosigaki
Gender: Male Class: ForgeCleric Race: VariantHuman Chosen Culture to emulate: Japanese Land roll: 91 Personality: Calm and collected, Kimimaru rarely loses control of his emotions. He is thoughtful and does his best to look after those who serve him. He does not forgive easily and has a mind to set harsh penalties for crime. In truth he would rather be in a smithy working than attending to public affairs as the head of state, but he has accepted that due to his father he will be thrust into the limelight. Appearance: Tall, around six feet, and well-built with very little fat on his body due to his hobby of swinging a smithing hammer. His long straight raven black hair is kept in a ponytail on the top of his head but still falls to shoulder length. His steely grey eyes give off the radiance of someone who takes no crap from anyone. His hands are tough and calloused but other than that his skin is smooth and unmarred. He wears cloths of silver and blue silk when in the public eye, his hammer at his side no matter what. In his privet time his dress doesn't change much save for the thick leather apron and smithing tools that adorn the belt. Backstory: Born to a concubine Kimimaru's early life wasn't much to speak of. He received basic education as anyone with noble blood would, but he wasn't in line for the throne, that is until he showed signs of being blessed by the god of forges and to have the mental capacity to grasp smithing at the young age of ten. From then on, he spent most of his time within the royal forges tinkering and creating anything that he could think of and after a few years his crafts were as good if not better than those who were teaching him. It was noticed that before he started any project, and just after finishing them Kimimaru would sit Infront of an anvil and prey. What he was prey about was never known but he never missed the opportunity. His abilities drew the attention of several generals and ministers of war, this youth could create such amazing weapons yes, but he also handled them as if he was a veteran soldier with years of experience under his belt. For this reason, many influential men and women started to rally behind Kimimaru and thrust him into the line of those who would take over after the king's death. Since then, Kimimaru has expanded his studies to affairs of state, diplomacy, war, and history so that he can be as great as those around him think he can be. Last edited by Rylus; Sep 27th, 2022 at 10:41 PM. |
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Core races; PHB.... anything outside will need to be explained. Even being a whore of a man mating with a demon or cloud giant..............kind of doesn't make sense Attribute max is 18 before racial and level adjustments Any background that fits, but nobility in title only. No feats. subclasses are good to go. No crazy stuff and other sources are ok. just remember. No crazy stuff. Group settings will be made in threads but most will be personal threads for behind the scenes building.
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DM Wild Frontier, Frozen Dreams, ST Cascade Failure, St Gates to Umbra
Last edited by Damionovich; Sep 26th, 2022 at 03:00 PM. |
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Achieving treaties, trade partners, aid, and joint operations. gain 200 xp Trade agreements and securing trade routes. gain 400 (200 for the trade agreement, 200 for securing the route. Combat; Conquering another district 200xp, successfully defending against an assault 200 xp, losing a battle 100 xp. Expanding the logistics and trade strength of a kingdom is 200 xp plus increase in revenue, population, taxes, and available recruits. I have already determined the starting number in your military, but you must determine which types of units are being used. Remember that you have to pay them. Discovering the answers to a mystery or discovering a magic item or artifact is worth 300 + the value of the item.
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DM Wild Frontier, Frozen Dreams, ST Cascade Failure, St Gates to Umbra
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Circles are the designated 'city states' In my introduction post I linked a thread for players to roll a 1D100. Let me know the results of that roll. Without information as to the strength of the cities, those with the highest roll will choose one (include the district number you want) in the event more than one person wants the same property, the player with the highest roll wins, in case of a tie we reroll. Now, if you want to play a Half Orc, there is a conspiracy taking place by some of your half siblings. Because the advisors creating the map are involved in the conspiracy. Half Orcs have to roll 3 times and take the lowest result. Once everyone has selected their city/states, I will provide you the template with basic information. I have lists for building resources, available advisors, generals, military units, and a general idea of what is currently taking place inside your borders. Each Hex is 10 square miles. Hard marches can cover 2 Hexes in a day. Moderate 1 hex. Horse or wagon 4 hexes in a day. Traveling on top of mountains completes 1 hex per day. If you create a tunnel system you can travel the normal 2 hexes a day. There are rivers throughout the mountains so every region has access to water. No specifics until you have selected your district. Feel free to ask more questions.
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DM Wild Frontier, Frozen Dreams, ST Cascade Failure, St Gates to Umbra
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Do you want us to roll the D100 for land in https://www.rpgcrossing.com/showthread.php?t=223614?
Also, in terms of the map, what are brown, green, dark tan, and light tan? Last edited by penbeast0; Sep 26th, 2022 at 03:47 PM. |
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Last edited by delpinator; Sep 29th, 2022 at 12:22 AM. |
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Note that just because a circle is larger doesn't mean it is stronger. Look for places that provide good resource options.
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DM Wild Frontier, Frozen Dreams, ST Cascade Failure, St Gates to Umbra
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