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  #136  
Old Mar 10th, 2019, 08:04 PM
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Anything that tries to shoot or move right up to Venka gets a trip. Anything that tries to stand up from prone gets an attack.
Dice AoO Trips +9 each:
5d20 15, 15, 14, 18, 17 Total = 79

Dice AoO Attacks +7 each:
5d20 7, 14, 13, 6, 1 Total = 41
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  #137  
Old Mar 10th, 2019, 08:07 PM
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The door seems like it's already open from the way the black area is shaped. So, the smart but not as wise elf will try to sneak a peek. If a kill zone is set up in a 10 foot hallway, Edledhron might not have space to fight and hopefully the door just leads to the hallway and a flanking opportunity.
Dice Sneaky elf swordsman in sneaky?:
1d20+4 (5)+4 Total = 9
Dice And does his Perception hold up?:
1d20+8 (5)+8 Total = 13
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  #138  
Old Mar 10th, 2019, 08:14 PM
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Everything should hit. I believe, at best, that would mean three trips and two attacks.
Dice Damage:
1d10+1 (2)+1 Total = 3

Dice Damage:
1d10+1 (6)+1 Total = 7
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  #139  
Old Mar 13th, 2019, 06:08 PM
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Dice Shooting the standing gobbo:
1d20+3 (6)+3 Total = 9



Dice Damage:
1d6+1 (3)+1 Total = 4



Dice Shooting the laying gobbo:
1d20+3-2 (16)+3-2 Total = 17


Dice Damage:
1d6+1 (1)+1 Total = 2


+1 to AR and Damage: Pointblank shot
Forgot to add that to rolls, so 10 to hit and 18 to hit

Last edited by Kapera; Mar 13th, 2019 at 06:10 PM.
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  #140  
Old Mar 18th, 2019, 06:48 PM
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Dice morningstar vs G9:
1d20+5sch16 (20 (natural 20))+5   Total = 25
1d8+3 (5)+3 Total = 8

Dice crit confirm:
1d20+5sch16 (20 (natural 20))+5   Total = 25
1d8+3 (4)+3 Total = 7

Dice bluff goblin:
1d20+10 (8)+10 Total = 18

Last edited by Norse; Mar 18th, 2019 at 06:59 PM.
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  #141  
Old Mar 25th, 2019, 12:06 PM
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I think G10 is supposed to be the one alive and standing? If not, I guess convert this into a regular attack with 2 less on the attack, but against a prone enemy.
Dice Trip vs standing gobbo:
1d20+9 (14)+9 Total = 23


Dice AoOs if they provoke +7 each:
5d20 10, 3, 2, 6, 20 Total = 41


Dice Damage Rolls, looks like two potentials:
1d10+1 (3)+1 Total = 4

Dice Damage Rolls, looks like two potentials:
1d10+1 (3)+1 Total = 4
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Last edited by LittleBlueNA; Mar 25th, 2019 at 12:08 PM.
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  #142  
Old Mar 28th, 2019, 12:00 AM
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Let's see how a potentially cool, potentially stupid set of rolls works...
Dice Acrobatics to move through a threatened space without an AoO:
1d20+4sch12 (6)+4 Total = 10
If it works, then there's no AoO. If it doesn't, the movement still happens after the attack, since the movement isn't through the goblin's space. So he should get to attack (unless the goblin kills him, I guess).
Dice Attack on prone goblin with Crit Possibility.:
1d20+8 (2)+8 Total = 10
1d6+2 (1)+2 Total = 3
1d20+10 (3)+10 Total = 13
1d6+2 (1)+2 Total = 3

Hmm... the dice weren't very nice to me, this time. I think I'll go ahead and roll for the goblin...
Dice Goblin's Prone AoO.:
1d20-2 (16)-2 Total = 14
1d4 4
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Last edited by JackinIrons; Mar 28th, 2019 at 12:04 AM.
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  #143  
Old Mar 29th, 2019, 11:50 AM
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Dice Shooting:
1d20+4 (3)+4 Total = 7



Dice Damage:
1d6+1 (1)+1 Total = 2
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  #144  
Old Mar 30th, 2019, 05:33 PM
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Dice power att morningstar vs prone goblin:
1d20+4sch12 (10)+4 Total = 14
1d8+5 (4)+5 Total = 9

Dice bluff golden border goblin:
1d20+10 (1)+10 Total = 11

Last edited by Norse; Mar 30th, 2019 at 05:35 PM.
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  #145  
Old Apr 4th, 2019, 08:51 PM
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Dice Vs Gobbo 12:
1d20+7sh12 (10)+7 Total = 17
1d10+1 (5)+1 Total = 6
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  #146  
Old Apr 5th, 2019, 12:40 PM
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Now that Kapera is gone, I can roll for Choni and hope for the best, right?

Dice Choni:
1d20+4 (13)+4 Total = 17
1d6+1 (6)+1 Total = 7
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  #147  
Old Apr 7th, 2019, 08:48 AM
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Dice Igna stealth:
1d2+10 (1)+10 Total = 11

Dice Igna perception listen:
1d2+6 (2)+6 Total = 8

Dice Igna perception lock:
1d2+6 (2)+6 Total = 8

Dice possible disable device (mwk tools):
1d20+12 (11)+12 Total = 23
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  #148  
Old Apr 22nd, 2019, 01:21 PM
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Dice MurderDeathKill:
1d20+7sh16 (2)+7 Total = 9
1d10+1 (1)+1 Total = 2
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