#76
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#77
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"I thank you all kindly. I will offer healing services to those who are in need of such an accommodation. Hold still now, here we go"
Dice Roll:
"I am going to retire for the evening, gentlemen. Remember that the village elder wants to speak with you tomorrow - he'd be terribly disappointed if you were unable to make his acquaintance properly, if you follow me. Goodnight, send for me if you need more blankets or pillows throughout the evening." Last edited by serek000; Sep 11th, 2010 at 04:54 PM. |
#78
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After the old dwarf left the room, Æthelræd called Wolfric over, and cast a healing spell of his own.
Afterwards, Æthelræd spoke. "Well mates, what's the plan?" Last edited by TheLetter3; Sep 11th, 2010 at 05:05 PM. |
#79
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"At least," responded Geb while beginning to head for the sleeping quarters provided, "it seems we should talk to the village elder tomorrow."
"Also..." Geb added, but trailed off. His eyes flickered around as if looking toward the catacombs.
__________________
DM of The Flickering Flame (HoF, now finished). |
#80
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"I am concerned about defying their custom, even if it does seem foolish. I suggest that we speak with the elder. Perhaps he will give us a dispensation to eliminate the threat from the catacombs."
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#81
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"Personally, I think we should listen to the dwarf. He is their kinsman, and knows more about them than any of us. If however, we learn that there is anything unnatural which dwells within those catacombs, we must surely strike with all possible haste, both for the sake of the townspeople and nature itself."
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#82
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Frithioth had managed to get the gold pieces to the old dwarf before he had left. Various thoughts were racing through his head. As a sorcerer, the urge to explore the catacombs was overpowering. He was compelled to use his magic, to become stronger in his arcane arts. It was as a part of him as his own heart. Plus who knew what knowledge the catacombs were hiding. no one had gone in for generations. They could have sealed some pretty powerful stuff in there. But still, Frithioth didn't want to really disobey the laws of the town, no matter how easily he could get himself out of trouble with his silver tongue. Oh well... at least Adunakhor had a good idea. I mean, this is how all their adventures started anyway.
"I find myself in agreement with Adunakhor as well. It's always better to easily obtain permission. And even so, if we truly wished, we could easily waltz into the catacombs anyway." As Frithioth spoke that last sentence, a mischievous glimmer shone in his eyes. |
#83
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The room was fairly spartan but cozy enough for a night or two. There were three cots set up and a pair of bedrolls bundled in a corner. A little wood burning stove sat in the corner, next to a pile of logs that clearly had been cut years ago. A mouse could be seen poking its head in and out of the logs, eying the newcomers with cautious curiosity. A metal bucket with a ladle inside sat atop the stove.
A small wooden door, resembling the door to a cupboard, was located in the back of the room. Perhaps a meter wide and a meter tall, there was a loosely secured chain across it, holding it in place. A crack ran along the side, perhaps an inch or two thick, and a chilly draft came out of it. |
#84
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Adunakhor strides up to the door, sniffs appraisingly, and then stuffs the crack with a blanket. "I'm fer sleepin'!" he says, plopping himself down on the cot.
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#85
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Wolfric found a nice corner to curl up in, while Æthelræd made his way over to the wood pile, in an attempt to learn some more about the area from the mouse.
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#86
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#87
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#88
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#89
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Æthelræd reached into his pack, pulled out a few nuts and seeds, and set them down in front of the mouse. "He wasn't much help..." With that, Æthelræd walked over to where Wolfric lay, and sat down beside him, ready for his nightly meditation ritual. |
#90
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The mouse squeaked his thanks to the Druid and began nibbling on the seeds, causing his cheeks to puff up adorably.
Last edited by serek000; Sep 17th, 2010 at 05:28 PM. |
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