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  #601  
Old May 13th, 2015, 09:59 PM
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Hmm. 70k personal gold back, whatever will I spend it on....
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  #602  
Old May 13th, 2015, 10:05 PM
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Yeah, tempting thought huh Yuul.

Alright everyone. Next week is finals for my wife. I may be at the point to tackle this by the following week. It looks like we are starting back up the same storyline.

Our new player has some catching up to do with their district building, but before that goes down I will be needing to draw a new map. I will work on that this week/weekend. I will also stick out feelers for another player, but I am not holding out hope.
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  #603  
Old May 13th, 2015, 10:17 PM
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Quote:
Originally Posted by Yuul View Post
Hmm. 70k personal gold back, whatever will I spend it on....
Lol, Silver shafted you for the full 70k for your bank?

I must have gotten a hell of a deal then by being the first to negotiate with him.
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  #604  
Old May 14th, 2015, 12:17 AM
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I got a 2% or maybe 2.5% of the entire banking company's profits, what about you?
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  #605  
Old May 14th, 2015, 12:19 AM
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What are y'all?
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  #606  
Old May 14th, 2015, 01:54 AM
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Yuul.. I paid 35k, got 2% of the profits, a writ of free passage for my flagship through his waters, and a line of credit up to 45k from his bank with interest rates we had negotiated on based off the size of the loan.

- - - - -

Athena, what do you mean, as in what role do we fulfill in the Kingdom? If so, then in it's meanest form, it would be...
Me: Port & Underworld
Yuul: Valuable Metals & Luxury Goods
Neqq: Lumber & Shipbuilding
Fox: Sea Trade & Other Half of the Underworld
Sanitas: Ores & Construction Materials


Then of the two former players, there's....
Silver: Banking & Land Trade
Darth: Education & Alchemy


But if you're talking like in terms of the Kingdom's military, it'd be something like...
Me: Navy & Skirmishers/Combat Engineers
Yuul: Infantry
Neqq: Skirmishers, Cavalry, & War Animals
Fox: Navy & Militia Mass
Sanitas: Infantry Mix

And once again, the two former players had...
Silver: Infantry/Militia Mix
Darth: Cavalry, Heavy Infantry, Archers, & Siege Engines


Hope that helps you with thinking up what you want to make. There's a pretty big gap in land trade, cavalry, and heavy infantry now, but not something that direly needs filled. Just hope it helps give ideas.
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Last edited by TheMagicalMick; May 14th, 2015 at 07:01 PM.
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  #607  
Old May 14th, 2015, 02:47 AM
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I didn't cut any deals with him because he had tentacles on his face.
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  #608  
Old May 14th, 2015, 02:51 AM
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Animal Husbandry - Where did that come from? Maybe all the war wolves and bear.

The Wolf Brothers also have trade interests and build ships.

I now know never to trust a banker in Pbp as well as RL. My 35k only got me 1%.

Last edited by Neqq; May 14th, 2015 at 02:53 AM.
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  #609  
Old May 14th, 2015, 03:26 AM
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I think I got a good deal because I was the first to negotiate and I was fairly aggressive with terms. You guys probably just accepted the first offer when he was likely expecting you to negotiate it down from his initial offer that was best for him.

I got the animal husbandry because you have hundreds of war animals. I thought it was just something you did, though admittedly I did say I wasn't sure.

Maybe should have been Lumber & Shipbuilding?
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Last edited by TheMagicalMick; May 14th, 2015 at 03:27 AM.
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  #610  
Old May 14th, 2015, 03:30 AM
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I should just start breeding my bears and wolves and overrun Tylanis.
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  #611  
Old May 14th, 2015, 02:31 PM
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Yup, enjoy trying to feed them all, especially the bears. Your druids will all start crying when your forest is stripped clean of animal and plant life. Lol
The wolves could be an issue, but I believe bears take long enough to breed and mature that I don't know if they're really a true threat. Yuul's and Sanitas' character will have died of old age before they are.

...That right there would be the true way to win this game. Play an Elf and just wait everyone out. I think everyone is Human (70 years venerable, 110 years max) other than Garrick, who is Half-Elf (125 years venerable, 185 years max). Haha
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Last edited by TheMagicalMick; May 14th, 2015 at 02:34 PM.
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  #612  
Old May 14th, 2015, 08:19 PM
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Quote:
Originally Posted by TheMagicalMick View Post
I think I got a good deal because I was the first to negotiate and I was fairly aggressive with terms. You guys probably just accepted the first offer when he was likely expecting you to negotiate it down from his initial offer that was best for him.

I got the animal husbandry because you have hundreds of war animals. I thought it was just something you did, though admittedly I did say I wasn't sure.

Maybe should have been Lumber & Shipbuilding?
Actually we negotiated for a while, I think I tried for something like 5% but he adamantly refused.

Quote:
Originally Posted by TheMagicalMick View Post
Yup, enjoy trying to feed them all, especially the bears. Your druids will all start crying when your forest is stripped clean of animal and plant life. Lol
The wolves could be an issue, but I believe bears take long enough to breed and mature that I don't know if they're really a true threat. Yuul's and Sanitas' character will have died of old age before they are.

...That right there would be the true way to win this game. Play an Elf and just wait everyone out. I think everyone is Human (70 years venerable, 110 years max) other than Garrick, who is Half-Elf (125 years venerable, 185 years max). Haha
Yup. Carradyn is somewhere in his 60s I think. Never married nor any known lovers.



Really do need to think about a source of Personal income. My district income is probably one of the top three(can't be sure of course) but personal income is only the base percentage I get off my district. On district income I wonder if the southern half will retain it's richer district ratio after the new districts are made?
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Last edited by Yuul; May 14th, 2015 at 08:33 PM.
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  #613  
Old May 15th, 2015, 07:16 AM
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Thanks, that's a helpful breakdown.

Are Army / Navy / etc assumed to have magic users integrated?

I think I'd like to take over Education, though possibly Entertainment venues as well.

And Archery. Love archery. If combat casters would be a separate division, would do those as well.

(Unless there are specific lists to pick one that I haven't seen yet. I still have yet to read the info.)

Taking a closer look here is on my todo list for the weekend.
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Last edited by Humble Athena; May 15th, 2015 at 09:41 AM.
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  #614  
Old May 15th, 2015, 12:55 PM
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The military is all NPC classes, so if you wanted a magic group, you would have to have a group of Adepts. You can get PC classes instead, but they are very expensive to the point where you could realistically only afford a handful.

That said, I don't know if anyone has a big group of Adepts as combat casters or not. I have a small group of them as my Corpsmen.
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Last edited by TheMagicalMick; May 15th, 2015 at 12:56 PM.
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  #615  
Old May 15th, 2015, 01:02 PM
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There's no specific list for what districts can cover, player interest and common sense.

As for caster integration into districts, the vast bulk of your forces will probably be npc classes with adepts providing most of the magic. PC classes can be hired at a cost of 50gp per level per month (which will quickly eat into your income, if its anything like ours) compared to 1gp+0.5*lvl gp per month for npc classes (or .05gp+0.25*lvl gp per month for militia, npc classes which take time to muster). You must also pay to equip your forces out of your starting gold, but at half cost for non-magical equipment due to subsidizing from Kingdom.

Powerful spells and magical items are purchased at full market price, probably after much searching for a caster powerful enough to provide them. Note that two of your fellow district leaders are powerful casters in their own right, one arcane and one divine, and both of themhave connections to other casters .

Some other useful notes:
- Starting level is nine, starting personal wealth is 250,000gp, and abilities are determined by 3D4+6 with one reroll if needed. If you do not roll an 18 you can replace your lowest roll with an 18 instead.
- You have 4 million gold to build your district, which houses around 40,714 people (exact population and demographics up to you). You are responsible for paying for housing out of your district funds, but mansions and houses can be subdivided to shelter 20 and 5 people respectively. You also begin with a free Governor's Mansion in the capital of your district, and are encouraged to use your personal funds make personal contributions to your district.
- Information on building costs can be found in the information thread

Last edited by sanitas infirma; May 15th, 2015 at 01:03 PM.
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