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  #1  
Old May 22nd, 2020, 04:06 PM
Dieuoffire Dieuoffire is online now
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Sands of fate

Game NameSands of fate
Game SystemDnD 3.5e
ThemeSandbox
FlavourSandbox, so up to players. Mostly serious game play. Some house rules
Plot SummaryThis will be a Sandbox game where the player will decide what goes on more than the DM. About 10% of the game will be a plot line that will thread the group and the campaign together. it will be simple and tit will try to encourage the players to be active more than anything it is a way of presenting opportunity to change the world.

The players discover a few powerful things, things that if the powerful knew they had or even knew of, they would pay far too much attention to the PCs. The characters may handle this how they choose. It will be up to the player where they want to go and how they want to change the world. Or at least try to change at least. (Many who are in power have no desire to share that power.)


I am Reopening Recruitment as we have had some leave, since the game is already running I don't have a close date
this is the game thread here

Campaign
I am allowing any non-campaign specific book. and campaign specific by approval; we may need to change the associated group to the feat or class etc.

The campaign is not necessarily a desert game. it is a SANDbox game and what you do with your FATE is up to you.

I have a Homebrew campaign setting I will be using and some House Rules (I am attaching those).

I am not posting everything just brief descriptions because I have no desire to force player to read 50 pages of geography, history or religion to play. I am trying to keep it short and sweet.

Characters
Starting at level 3 with standard gold

As previously stated most of this campaign will be Sandbox so please have a character that is proactive not re-active.

Characters should have a background that explains why they were given exceptionally good training (Warriors (NPC class) are guys who pick up a sword, fighters (PC class) are well trained weapons made for war.)

Characters are either non-evil or should have a reason to act that way.

Please see house rules, low powered character classes have bonuses.

Hit points are not rolled they are 1/2 hit die +1 and max at first level.

Please note
I don't fudge dice often.

If you attack something 10 CR higher. I will let you die.

Bad guys want to win. They do not sit and let you take them apart. They are not stupid (unless their stats say so). Bad guys take action when you are not looking. they have methods and personality. I make them like characters for anyone special. they got to their level by playing to their strengths not by playing to yours. They will learn from you and attack your weaknesses. Please do the same to them or they will kill you!!!

If you offend the group and another character tries to kill you I will try to remind people to play nice together they might need you. I will NOT stop them.

I don't believe in restricting a characters power because of level.

If you find a way to win that is better, easier, or faster than my planned route I will not stop you. I will probably give you a bonus for passing a challenge that you should not have been able to.

This is truly 90% sandbox and the world will react to you.

Have fun, break the game by being smart and creative, not by finding some cheap die code infinite combo online most of those are known to me and I have house ruled against.

I would like a daily or every other day posting at least. I usually check forums twice per day, or more. So if you are waiting for your turn it will come quick.

I am looking for 4-6 players for this game.

I can't seem to upload the House rules PDF so I will just do it with a spoiler

 


 


 
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Last edited by Dieuoffire; Feb 7th, 2021 at 09:45 AM. Reason: updating game info
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  #2  
Old May 22nd, 2020, 04:24 PM
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Any particular number of players or character starting level in mind? Any alignment or book restrictions?
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Old May 22nd, 2020, 04:43 PM
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Yeah, I definitely need to know more here before I apply. Sands of fate - is this going to be a desert game? What's the world like? Races available? What about nations and politics?

I am looking for one more 3.5e game to play, as I've got one more character concept I really want to run - a Druid beastmaster. She'd pump handle animal, wild empathy, and spend most of her cash acquiring animals to both breed and do various other tasks. This kind of a sandbox game sounds perfect for her.

Last edited by Cendar; May 22nd, 2020 at 04:56 PM.
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Old May 22nd, 2020, 06:10 PM
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Old May 22nd, 2020, 07:10 PM
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Quote:
Originally Posted by Dieuoffire View Post
I have a Homebrew campaign setting I will be using and some House Rules (I am attaching those).
I want to see these rules before I work on an application.

Quote:
Originally Posted by Dieuoffire View Post
I am not posting everything just brief descriptions because I have no desire to force player to read 50 pages of geography, history or religion to play. I am trying to keep it short and sweet.
Can you PM or e-mail the 50 pages? I'd love to read through them, actually.

Quote:
Originally Posted by Dieuoffire View Post
Characters should have a background that explains why they were given exceptionally good training (Warriors (NPC class) are guys who pick up a sword, fighters (PC class) are well trained weapons made for war.)
Not a problem, but if an incompetent fighter is a well-trained weapon made for war, what's a Warblade? A god of war?

Quote:
Originally Posted by Dieuoffire View Post
Please see house rules, low powered character classes have bonuses.
I assume you mean T4-T6 characters get bonuses? Are they gestalted?

Quote:
Originally Posted by Dieuoffire View Post
I don't fudge dice often.
Fixed that for you.

Quote:
Originally Posted by Dieuoffire View Post
I don't believe in restricting a characters power because of level.
Not sure what this means...

Quote:
Originally Posted by Dieuoffire View Post
Have fun, break the game by being smart and creative, not by finding some cheap die code infinite combo online most of those are known to me and I have house ruled against.
This is a bit concerning. Now I really want to see the house rules, because I like my rules as written, especially in a sandbox campaign (which to me means it should be open for fun concepts, even if they can be super powerful).
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Old May 22nd, 2020, 07:37 PM
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Just a little info and advice since you are new here.

By requesting the game and offering the base plot summary, the Games Seeking Players ad was created. I would suggest editing your first post with your info regarding level and post rate and such.

Also, try the word SPOILERBUTTON where you have the word SPOILER for the info in your most recent post.
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Old May 22nd, 2020, 07:39 PM
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Quote:
Originally Posted by Cendar View Post
This is a bit concerning. Now I really want to see the house rules, because I like my rules as written, especially in a sandbox campaign (which to me means it should be open for fun concepts, even if they can be super powerful).
Powerful is fun, pun-pun is funny but not fun. It makes the game into a why bother with anything? situation.

https://www.rpgcrossing.com/showthread.php?t=196849 has the PDF of the house rules and the discussion of them. I am using the second set for this game the second set I posted.
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Old May 22nd, 2020, 07:49 PM
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Quote:
Originally Posted by zevonian View Post
Just a little info and advice since you are new here.

By requesting the game and offering the base plot summary, the Games Seeking Players ad was created. I would suggest editing your first post with your info regarding level and post rate and such.

Also, try the word SPOILERBUTTON where you have the word SPOILER for the info in your most recent post.
Thank you
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Old May 22nd, 2020, 08:52 PM
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Quote:
Originally Posted by Dieuoffire View Post
Powerful is fun, pun-pun is funny but not fun. It makes the game into a why bother with anything? situation.

https://www.rpgcrossing.com/showthread.php?t=196849 has the PDF of the house rules and the discussion of them. I am using the second set for this game the second set I posted.
EDIT: Never mind, I saw them.

And after reviewing the house rules, I think I’m out. There’s just too much here that’s going to make this game super complicated.

Last edited by Cendar; May 22nd, 2020 at 08:56 PM.
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Old May 22nd, 2020, 10:16 PM
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The Tier System of Rating Classes considers levels one to twenty, yes? Play by Post is inherently slower than tabletop play, games with multiple level ups are uncommon, and that needs to be considered.
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Old May 22nd, 2020, 10:46 PM
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Tier system considers the levels 1-20 yes. The lower levels the differences are less pronounced and the higher you go the more you see. Which is why I use a system that gains more benefits as you increase level for lower tiers. I have tried this before and the changes do very little to affect the game play. (besides removing a few OP options and slightly helping those who are seriously falling behind.)
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Old May 23rd, 2020, 12:00 AM
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Perhaps unsurprisingly, I am interested. I want to make an honorable dwarf, hailing from one of the many nations in the Broken Lands. He might be a fighter, or a duskblade, a knight or perhaps something else... I'm not decided yet. If anyone else joining wants to cover one of these roles, I'll happily use the process of elimination to make the kind of character we need. Before making this character, I have some questions about the Broken Lands themselves.

1. Does everyone from the broken lands have the same tattoo, or are they all different? I have some ideas for the tattoo I want, but I want it to fit with the setting.
2. Is the curse from these lands hereditary or geographical? If hereditary, I would imagine that the curse is on the people of the Broken Lands, not the location. Their children bear the tattoo, no matter where they are conceived, gestated, or born. If it is a geographical phenomenon, I would suppose that pregnant mothers would try to flee the broken lands before their child is born, so as to raise children free of the curse.
3. Does anyone in the world intentionally get tattoos now, or are they strictly taboo? If the Broken Lands produce individuals with different tattoos, I feel like no other sane person would intentionally get a tattoo, for fear of being labeled untrustworthy.
4. Does everyone with a tattoo from the curse have their mark in the same general area on their body, or does the location vary? Some lucky individuals might be able to escape their legacy and conceal their tattoos easily, by staying fully clothed at all times.

Anyway, you get the point. Please give me any relevant details you can think of regarding the Broken Lands, and I'll do my best to make a character that clicks with the setting. Much appreciated!
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Old May 23rd, 2020, 08:54 AM
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I'm pretty interested but I'm also going to take a bit to decide what I want to do. I also have a couple of questions.

Is there a particular list you're using for prestige class tier modifiers?

Are you using the level adjustment buy-off from the Unearthed Arcana?
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Old May 23rd, 2020, 11:35 AM
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Crimson:
The tattoos are the same and both hereditary and geographical. It seems if a family lives in the area long enough then they acquire the curse. similarly if someone leaves the land for several generations the tattoos may disappear. Think of it more as an epic curse upon 'the sons and daughters of the broken lands'

2 People still get tattoos. It is just that that tattoo is avoided. The location is on the face it is a curse that was meant to be obvious.

(Side note I lost the old picture of the tattoo so I am open to suggestions. Just remember it is something all of the broken lands people have, so yours will not be unique, and that it was from a vengeful witch. Her intentions where VERY clear.)

Smeowlin

House Rules state the tier list for prestige class

'Prestige classes run on the same principle as Base classes. But the classes are based of their tier modifier for example a prestige class that is +1 on a base class that is a tier 5 counts as a tier 4 class. Bonuses applied accordingly'

So a Dwarven Defender (based off of a fighter) is tier 5+0

I am not using LA buy-off because I am using CR so a Minotaur is ECL 4 (even though officially it has 6 monster HD and +2 LA). Half Dragon is a straight +2

If you want a higher CR monster, we might be able to work out a 'young' monster. I want to give players freedom but don't want to start too high of level.

 


 

Last edited by Dieuoffire; May 23rd, 2020 at 11:40 AM. Reason: forgot LA buyoff
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Old May 24th, 2020, 04:42 AM
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I'd imagine that this witch had a familiar of some kind. It would be particularly appropriate if that familiar had been a snake, and if the cursed tattoo were an image of that snake (just below the left eye, so you can't cover it with facial hair, long bangs, a high collar, etc. Nothing short of a closed-faced helm or mask does the trick). As you recall, serpent familiars provide a bonus on all bluff checks. In light of this, I could see how a community of people with snakes tattooed on their faces might be mistrusted by the superstitious, especially with a curse that gets the afflicted out of magical contracts and promises.



Now that I've thought about it a bit, I would imagine that individuals from this community would be unable to take certain feats (like sacred vows) or enter into certain classes (like knight or paladin). Under this curse, you can't very well swear an oath or promise to adhere to a code of conduct, right?
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