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  #151  
Old May 3rd, 2022, 04:15 PM
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Yasir bin Abadard XXIV - Open for Business
right-aligned image

"Aye, Captain!" Said the Merchant happily, before tromping slowly to the Armoury.

He could only go so fast, so he thought he could enjoy the view as he walked. He gazed out of a circular planetside window as he passed, and smiled as he enjoyed the view.

Yes, that went VERY well! What a wonderful and productive day...

Then the planet broke open like a rotten egg!
Yasir's mouth hung open as if he were a Guppy-fish at feeding time! The Imperium's message made no sense.

"What the flip's a Tyranid!" He gasped at last.

He realised that he had been stood in place for several seconds.

This isn't productive! Wasting time when you could be working on something that will bring in Credits, will not bring that Planet back, Yasir!

Moving on to the Armoury, Yasir takes a last sad look at the disintegrating space-rocks.

"So much blood that I could have offered to Khorne. What a waste!"


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  #152  
Old May 4th, 2022, 11:59 AM
Dylan Scott Dylan Scott is online now
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Cross and Snowlily
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Trying to console Snowlily, Cross feels a spike of fear run through his body. but it is not the sudden appearance of what should be a frightening infernal red eye staring back at him from the face of his child. it is the fear and anquish in her sudden cries of No which send a shiver down his spine and a chill grips his heart. Whatever is happening if its enough to cause such torment and fear in Snowlily then Cross knows he should be very afraid to, although he does his best not to show it in front of her.

"Sweetheart? whats going on?" Setting the wooden box aside, he lifts her onto his lap, hugging her tight as she rocks herself clutching her head, crying and muttering. not getting any answers from Snowlily right now, cross is willing to wait but he notices the emergency lighting system in the cat pulsing in a pattern. He knows this is Rose's attempt to get his attention while the privacy screen is activated. He also knows that she would not attempt to breach the screen unless it was serious.

Deactivating the screen, he soon wished he hadn't as Rose didn't even need asking before she delivered the message, the screens on the Snowcat showing the destruction of Servain in frightening high definition. the message from the Imperium replayed for his benefit falling on deaf ears. Cross was numb, arms tightening around Snowlily as he stood up without realising, eyes on his world crumbling, literally. he didn't see Ynorich's box falling from the cot as he stood, scattering the contents across the floor, or the holographic projector of Rose appearing from the newly fixed projector, the concerned voices of Rose and Lily unheard as he watched, frozen in place, his child in his arms, tears rolling unrealised down his face

Servain was gone, the white was gone, his World, His home. just gone

He didn't know how long he stood there, but eventually his brain started to work again and process what was happening, it started to ask questions and prioritise.

"dear god, Rose! where are Mari and Xel? are they on board the phoenix? where's my father? did the Spear of Adun make atmosphere in time? Naisgrus? the Honor Guard? the refugees?..what the hell happened?!"

Deep down he knew it was a lot to ask of Rose, to already know all of that, to find it out but he couldn't stop his brain working, the flood of questions flowing out as fast as they appeared in his head. in an almost out of body way he knew he was panicking and losing control of himself but he couldn't seem to stop it happening, with everything that had been going on, this was just too much. His world was destroyed, somehow the Imperium had a weapon capable of destroying a planet.

As fast as it started, the flood of questions stopped as his thoughts ran their course and he thought of how the Imperium had a planet killer weapon and the next logical thought stopped him cold If they already have the power of a planet-killer, just what is it aboard Snowlily's station that Tech Priest Vingh wanted so badly?



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Stat BlockNathan Cross
Neutral Good | Terran - Bounty Hunter | Operative (Level 4)

Stamina: 12 / 37 |HP: 28 | Resolve Points: 6

EAC: 20 | KAC: 22 | Initiative: +6

Speed: 40 | Base Attack Bonus: +3

STR 13(+1) | DEX 18 (+4) | CON 16 (+3) | INT 14 (+2) | WIS 12 (+1) | CHA11 (0)

Fort Save: +6 (Airborne Poison/Toxins +8. Cold/Heat +10)| Reflex Save: +8 | Will Save: +5 /+4

Weapons: Archaic, Sniper (2-handed).Range (70/1,000) +7 Ranged (2d6+4 Damage)Specialist Coil Rifle | Range(30) +7 Ranged (1d6+2 Damage)Tactical Semi Auto Pistol | +4 Attack (1d4+2 Damage)Survival Knife | +4 Attack (1D8+2 Damage, Cuts Through Tungsten)Daelaam Protoss Psi-Blade | Range (400/1,000) +7 Ranged (3d12+4 Damage), Payload 19/20 (8 Hour Recharge)Antimatter Rifle


Features and Abilities: Common, Common (Servain Dialect), Hunter Sign (Visual), Hunter Sign (Tactile), Protoss (Khalani), Protoss (Nerazim), Protoss (Tal-Darim), KasathaLanguages | Armor: Light
Weapons: Simple Melee, Small Arms & Sniper, Psi-Blade and Glaive Cannon
Saving Throws: Dexterity, Constitution
Skills: Acrobatics: +13, Athletics: +10, Bluff: +7, Computers: +9, Culture: +14, Diplomacy: +6, Disguise: +2, Engineering: +9, Intimidation: +6, Life Science: +7, Medicine: +11, Perception: +9/+7, Physical Science: +6, Piloting: +11/+8, Profession (Hunter): +10/+8, Sense Motive: +8/+6, Sleight of Hand: +11, Stealth: +12, Survival: +14/+12
Proficiencies
Feats:You are particularly adept at a certain skill. You gain a +3 insight bonus to checks involving the chosen skill Skill Focus - Survival |You are particularly adept at a certain skill. You gain a +3 insight bonus to checks involving the chosen skillSkill Focus - Culture |You are resistant to diseases, poisons, and other maladies. You gain a +2 bonus to Fortitude saving throwsGreat Fortitude |You have enhanced physical resilience, and harsh conditions or long exertions donít easily tire you. For every character level you have (and whenever you gain a new level), you gain 1 Stamina Point.
In addition, you gain a +4 bonus to Constitution checks to continue running, to avoid damage from a forced march, to hold your breath, and to avoid damage from starvation or thirst. You also gain a +4 bonus to Fortitude saving throws to avoid taking damage from hot or cold environments, to withstand the harmful effects of thick and thin atmospheres, to avoid choking when breathing in heavy smoke, and to avoid fatigue caused by sleep deprivation
Toughness |You remain accurate at longer ranges.You take only a Ė1 penalty per full range increment between you and your target when using a ranged weaponFar Shot |You know how to get the full damage out of a weapon type your class doesnít normally use.You gain specialization in that weapon type, which means you add your character level to damage with the selected weapon type, or half your character level for small arms or operative melee weapons. You can never have specialization in grenades. Weapon Specialization | You attract followers to your cause and a companion to join you on your adventures. This feat enables you to attract a loyal cohort and a number of devoted subordinates who assist youLeadership



Bounty Hunter Traits: Your mind is a cold steel trap when it comes to scraps of information about the creatures youíre tracking down. Choose a specific sentient creature that you can identify by name, alias,or specific identity to be your mark. Reduce the DC of Culture
or Profession (bounty hunter) checks to recall knowledge aboutyour mark, as well as to recall knowledge about law-enforcement individuals and practices, by 5.
If you choose a mark that is known only by an alias or secret identity, this ability helps you learn facts only about the identity you know about, not any
other unknown identities. Once you defeat your mark, as an action that takes 1 minute, you can study dossiers and database information about another individual to be your new mark.
You can instead abandon your mark for a new one without defeating it, but if you do so, you take a Ė2 penalty to all skill checks for 1 week.
Survival is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Survival checks.
Theme Knowledge - Bounty Hunting
Operative Traits: Your diverse training as an operative grants you a +2 insight bonus to initiative checks and to skill checks.Operatives Edge +2 | Your specialization represents your primary area of expertise. Pick one specialization upon taking your 1st level of the operative
class. Once made, this choice cannot be changed. Your specialization grants you the Skill Focus feat in your specializationís associated skills, and you gain a free skill rank in each of those skills at each operative level (this does not allow you to exceed the maximum number of skill ranks in a single skill).
Specialisation | Youíre a skilled sharpshooter who deals death over vast distances with sniper weapons. As a full action, you can move up to 1/4 your speed. Whether or not you moved, you can then make an attack with a melee weapon with the operative property, a small arm, or a sniper weapon.
If the weapon has the sniper property, you can use the property as if you had used a move action to aim. Just before making your attack, attempt a Perception or Stealth check (or a check associated with your specialization) with a DC of 20 + 1-1/2 your targetís CR. If you succeed at the check, the target is flat-footed against the attack and you deal 1d3 additional damage. This damage increases to 1d6 additional damage at 3rd level, plus an additional 1d6 damage for every 2 levels thereafter.
You canít use this ability with a weapon that has the unwieldy special property unless it also has the sniper special property, in which case this ability doesnít allow you to move before attacking.
Sniper +1D6 | If you succeed at a Reflex save against an effect that normally has a partial effect on a successful save, you instead suffer no effect. You gain this benefit only when unencumbered and wearing light armor or no armor, and you lose the benefit when you are helpless or otherwise unable to move Evasion | As you gain experience, you learn special tricks called operative
exploits. If an operative exploit allows a saving throw to resist its effects, the DC is equal to 10 + half your operative level + your Dexterity modifier.
If it requires an enemy to attempt a skill check, the DC is equal to 10 + 1-1/2 ◊ your operative level + your Dexterity modifier
Operative Exploit | As long as you are unencumbered and wearing light armor or no armor, your land speed increases by 10 feet Quick Movement | You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.Weapon Specialisation | When you succeed at both the skill check and attack roll of your trick attack, you can make the target flat-footed or off-target until the beginning of your next turn. You might learn exploits that grant you additional options for your debilitating trick, but you can select only one option each time you hit with a trick attack.Debilitating Trick
Operative Specialisation: Youíre an expert in scouting out dangerous locations using your knowledge and survival skills -Associated Skills: Culture and Survival. You can attempt a Survival check with a +4 bonus to make a sniper attack by using your surroundings to your advantageExplorer
Operative Exploit: You can attempt Survival checks in place of Life Science checks to identify animal, plant, and vermin creatures. You can move at your full overland speed when using Survival to live off the land, and your successful check provides food and water for an additional number of creatures equal to your operativeís edge bonusEfficient Forager | You can see in the dark as if you had low-light vision and darkvision with a range of 60 feet.Nightvision
Protoss Graft Traits: During the Brood War, dark archons manipulated raw psychic energy to cause damage by turning the energy of a target against itself, By the Second Great War, the high templar learned to use this ability. As high templar are deeply attuned to the energy flows that surround them, through this psionic ability, these warriors can grasp the energy currents present in beings or machines, and drain them through a violent chain reaction. This backlash may cause grievous wounds to living beings, or massive structural damage to machines. If the target happens to bristle with energy, the powerful psionic Feedback may destroy it outright. At Will Psionic Ability Dealing 2D6 DamageFeedback | A psionic storm is a storm of raw psychic energy produced by a psionics user. Protoss who follow the Khala can produce such a storm by closing their mind to the outside world, sending out psychic "ripples" that are disruptive to other lifeforms, tearing apart their brains. Such storms can also damage vehicles and the landscape itself. Such is the power of a psionic storm that it can send shockwaves through the air around it. The storm is a physical display of a high templar's psionic power. It concentrates all the psionic energy over a given area, so overlapping storms have no greater effect than a single one. Usable Twice per Day, Inflicting 5D6 Damage to a 20ft AreaPsi-Storm

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  #153  
Old May 5th, 2022, 07:14 AM
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Cross Rose nods her head "The spear got out safely it and the refugees are heading for Aiur Xel, Mari and your father are in the messhall. following are dispute with the dominion I recommend laying low"lily still crying shifts in to Cross holding on to him tighter "don't go just calm down with me"her breathing is steady and calm a soft humm is audible in the silence clearly emminating from her. Rose looks at the duo and nods " I will inform the Captain of the problems on the station please take you time"


Yasirwhen Yasir reaches the armory he finds crates stacked around with several displaying heavy lids and locks the perfect place to store his new merchandise
OOC I dont have Yasir's sheet so I don't know what skill he could use as the ships quarter master so just use your profession merchant


Howlthe first mate stops "i know what you and I can do why don't we arrange a funeral for your father" and guides the young android to a conference room


OOCto be honest i had no clue what to do for howl here and then remembered oh wait his dad is kinda dead so came up with that also i had some of my worst writers block for this post since the planet kind went boom
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Last edited by RWBY2019; May 5th, 2022 at 06:32 PM.
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  #154  
Old May 5th, 2022, 10:12 AM
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Yasir bin Abadard XXIV - Open for Business
right-aligned image

Finding the Armoury easily enough, Yasir stows away the Antique Plasma Rifles...carefully!
Smiling broadly at the prospect of future profits (as an entire Planet disintegrates behind him), the Merchant decided that the Captain was right. He had been lax in his duties as Quartermaster!
So with that, he thought that a spot of supply-checking was in order, and proceeds to make a physical check of the Armoury, while he was here. He also made sure to check that it correlated with the digital inventory.

OOC
Dice Profession (Merchant) - with Merchant Savvy:
2d20+11kh1 (15, 19 (keeping 19) )+11 Total = 30

Dice Computers - with Merchant Savvy:
2d20+11kh1 (3, 16 (keeping 16) )+11 Total = 27


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  #155  
Old May 5th, 2022, 01:51 PM
Dylan Scott Dylan Scott is online now
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Cross and Snowlily
right-aligned image

Cross cant help but smile despite the situation when he hears Snowlily humming softly, the same tune he had hummed to her just a day ago when he had met her and carried her to the mess hall for food, and he feels a swell of pride in the girl. everything that she has been through and everything going on and she is the one trying to console him right now

Squeezing her tight he turns to Rose, also favouring her with a smile "Thank you Rose, i really don't know where i would be without you. Please warn the Captain to be careful aboard the Station, we don't know what other countermeasures might be in place. they shouldn't remove anything without Snowlily's okay that its safe, it does all still belong to her technically"

"I think we are just going to rest here for a little bit, its been a rough afternoon" Returning to the reclined seat in the Cat, Snowlily still in his arms, Cross closes his eyes briefly "Just a short rest, 10-20 minutes no more then we'll check in on Mari and Xel, and have words with my Father"


8 Hours Later
Cross wakes with a start, from the grogginess he knows that wasn't a short nap and it takes him a moment to get his bearings, still in the Cat. Snowlily sat cross legged on the floor again, tinkering with some electronic parts he doesn't recognise, the small metallic sphere on the ground beside her also. how did she find that? wasn't that in the lockbox?

Cross stands and stretches, the bruising on his shoulder aches but isn't as painful as before and is relieved to find no broken bones or dislocations as he moves it around, his headache back to its now normal dull throbbing from the Graft, his ears, eyes and nose no longer bleeding. "I see i'm going to need better locks in the house" he comments to Snowlily with a grin as he leans down to give her a kiss on the forehead "Morning Princess..breakfast?"

The comment seems so normal Cross pauses for a moment to consider is this just a coping mechanism? pretend its a normal day?, Pausing at the open lock box he reaches in for the knife and Bullet Fragment, slipping them into his pocket and reaching for Snowlily's hand. "lets go see Auntie Mari"



Entering the Messhall, he finds the mood somber and quiet, as to be expected. it is quieter than he would have thought though but then he didn't know yet how the Captain was keeping as many people busy and occupied as he could while everyone tried to figure out what had happened and what to do. Cross was going to follow Rose's advice and lay low for a while, not that he had much option anymore with Servain gone. Until he could procure a vessel for himself and Snowlily, they were stuck on the Phoenix, even the Snowcat was useless right now except for a familiar place to sleep.

Seeing Mari, Snowlily shouted out "Auntie Mari!" as she dropped Cross's hand and ran through the mess hall, for the moment her childlike energy back to full strength and Cross can't help smiling again. Until he see's his father at the Bar, hunched over an empty glass arguing with Xel for a drink, who knows better than to indulge the man.

Moving over to the man, his face like stone, his voice cold as he addresses the older man who looks surprised to see him "Is it true that you are no longer under the influence of Terrazine?" Cross has been briefed by the doctor and already knows the answer, the procedure performed by the Protoss medical team was a success and for the first time in many years his father is clean and sober, no longer under the spell of the drug, though no doubt looking for a way to replace it and disappear into himself again. But he wants to hear the words from the man himself.

"Nathan?..err..what...oh..Yes i'm clean.." Those are the only words he manages to get out before Cross's right hook connects with a loud crack, knocking the man onto his ass on the mess hall floor without warning. Some of the other patrons in the hall stand in surprise at his actions, as if about to lend a hand to the man on the floor until the sound of Xel's large hand slamming to the counter top grabs their attention and his voice carries across the room "SIT DOWN!"

Xel doesn't allow violence in his place but he knows exactly why Cross did what he did, and from the smirk on his face is okay with it on this occasion "about time" he mutters before returning to serving drinks

Reaching a hand down, Cross offers his father help up, his face softening a little "we both know you had that coming Garrett, now get up we need to talk"

Helping the man to a table, Cross thanks Mari as she brings over Snowlily, who looks confused and some coffee's "Thank you for taking care of her for me"

Turning back to the Man rubbing his jaw across the table, Cross pulls the Bullet Fragment from his pocket and puts it down in front of his father, from the look of fear and recognition flashing through his eyes he knows what it is

"that's right. a CA-10 shell from a Ghost's weapon. That bullet was fired at your granddaughter less than a day ago. She barely survived." at the mention of a grandchild Garrett looked shocked and automatically glanced over at Snowlily and back to Cross "yes this is Snowlily, my daughter"

Pulling the knife from his pocket Cross slams it down into the table point first, leaving it standing upfront beside the bullet "I know you recognise this knife Father, you know who it belongs to. She shot at my child, so i will only ask you this once. What is her Name?"



Actions & Movement
 



Stat BlockNathan Cross
Neutral Good | Terran - Bounty Hunter | Operative (Level 4)

Stamina: 37 / 37 |HP: 28 | Resolve Points: 6

EAC: 20 | KAC: 22 | Initiative: +6

Speed: 40 | Base Attack Bonus: +3

STR 13(+1) | DEX 18 (+4) | CON 16 (+3) | INT 14 (+2) | WIS 12 (+1) | CHA11 (0)

Fort Save: +6 (Airborne Poison/Toxins +8. Cold/Heat +10)| Reflex Save: +8 | Will Save: +5 /+4

Weapons: Archaic, Sniper (2-handed).Range (70/1,000) +7 Ranged (2d6+4 Damage)Specialist Coil Rifle | Range(30) +7 Ranged (1d6+2 Damage)Tactical Semi Auto Pistol | +4 Attack (1d4+2 Damage)Survival Knife | +4 Attack (1D8+2 Damage, Cuts Through Tungsten)Daelaam Protoss Psi-Blade | Range (400/1,000) +7 Ranged (3d12+4 Damage), Payload 19/20 (8 Hour Recharge)Antimatter Rifle


Features and Abilities: Common, Common (Servain Dialect), Hunter Sign (Visual), Hunter Sign (Tactile), Protoss (Khalani), Protoss (Nerazim), Protoss (Tal-Darim), KasathaLanguages | Armor: Light
Weapons: Simple Melee, Small Arms & Sniper, Psi-Blade and Glaive Cannon
Saving Throws: Dexterity, Constitution
Skills: Acrobatics: +13, Athletics: +10, Bluff: +7, Computers: +9, Culture: +14, Diplomacy: +6, Disguise: +2, Engineering: +9, Intimidation: +6, Life Science: +7, Medicine: +11, Perception: +9/+7, Physical Science: +6, Piloting: +11/+8, Profession (Hunter): +10/+8, Sense Motive: +8/+6, Sleight of Hand: +11, Stealth: +12, Survival: +14/+12
Proficiencies
Feats:You are particularly adept at a certain skill. You gain a +3 insight bonus to checks involving the chosen skill Skill Focus - Survival |You are particularly adept at a certain skill. You gain a +3 insight bonus to checks involving the chosen skillSkill Focus - Culture |You are resistant to diseases, poisons, and other maladies. You gain a +2 bonus to Fortitude saving throwsGreat Fortitude |You have enhanced physical resilience, and harsh conditions or long exertions donít easily tire you. For every character level you have (and whenever you gain a new level), you gain 1 Stamina Point.
In addition, you gain a +4 bonus to Constitution checks to continue running, to avoid damage from a forced march, to hold your breath, and to avoid damage from starvation or thirst. You also gain a +4 bonus to Fortitude saving throws to avoid taking damage from hot or cold environments, to withstand the harmful effects of thick and thin atmospheres, to avoid choking when breathing in heavy smoke, and to avoid fatigue caused by sleep deprivation
Toughness |You remain accurate at longer ranges.You take only a Ė1 penalty per full range increment between you and your target when using a ranged weaponFar Shot |You know how to get the full damage out of a weapon type your class doesnít normally use.You gain specialization in that weapon type, which means you add your character level to damage with the selected weapon type, or half your character level for small arms or operative melee weapons. You can never have specialization in grenades. Weapon Specialization | You attract followers to your cause and a companion to join you on your adventures. This feat enables you to attract a loyal cohort and a number of devoted subordinates who assist youLeadership



Bounty Hunter Traits: Your mind is a cold steel trap when it comes to scraps of information about the creatures youíre tracking down. Choose a specific sentient creature that you can identify by name, alias,or specific identity to be your mark. Reduce the DC of Culture
or Profession (bounty hunter) checks to recall knowledge aboutyour mark, as well as to recall knowledge about law-enforcement individuals and practices, by 5.
If you choose a mark that is known only by an alias or secret identity, this ability helps you learn facts only about the identity you know about, not any
other unknown identities. Once you defeat your mark, as an action that takes 1 minute, you can study dossiers and database information about another individual to be your new mark.
You can instead abandon your mark for a new one without defeating it, but if you do so, you take a Ė2 penalty to all skill checks for 1 week.
Survival is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Survival checks.
Theme Knowledge - Bounty Hunting
Operative Traits: Your diverse training as an operative grants you a +2 insight bonus to initiative checks and to skill checks.Operatives Edge +2 | Your specialization represents your primary area of expertise. Pick one specialization upon taking your 1st level of the operative
class. Once made, this choice cannot be changed. Your specialization grants you the Skill Focus feat in your specializationís associated skills, and you gain a free skill rank in each of those skills at each operative level (this does not allow you to exceed the maximum number of skill ranks in a single skill).
Specialisation | Youíre a skilled sharpshooter who deals death over vast distances with sniper weapons. As a full action, you can move up to 1/4 your speed. Whether or not you moved, you can then make an attack with a melee weapon with the operative property, a small arm, or a sniper weapon.
If the weapon has the sniper property, you can use the property as if you had used a move action to aim. Just before making your attack, attempt a Perception or Stealth check (or a check associated with your specialization) with a DC of 20 + 1-1/2 your targetís CR. If you succeed at the check, the target is flat-footed against the attack and you deal 1d3 additional damage. This damage increases to 1d6 additional damage at 3rd level, plus an additional 1d6 damage for every 2 levels thereafter.
You canít use this ability with a weapon that has the unwieldy special property unless it also has the sniper special property, in which case this ability doesnít allow you to move before attacking.
Sniper +1D6 | If you succeed at a Reflex save against an effect that normally has a partial effect on a successful save, you instead suffer no effect. You gain this benefit only when unencumbered and wearing light armor or no armor, and you lose the benefit when you are helpless or otherwise unable to move Evasion | As you gain experience, you learn special tricks called operative
exploits. If an operative exploit allows a saving throw to resist its effects, the DC is equal to 10 + half your operative level + your Dexterity modifier.
If it requires an enemy to attempt a skill check, the DC is equal to 10 + 1-1/2 ◊ your operative level + your Dexterity modifier
Operative Exploit | As long as you are unencumbered and wearing light armor or no armor, your land speed increases by 10 feet Quick Movement | You gain the Weapon Specialization feat as a bonus feat for each weapon type with which this class grants you proficiency.Weapon Specialisation | When you succeed at both the skill check and attack roll of your trick attack, you can make the target flat-footed or off-target until the beginning of your next turn. You might learn exploits that grant you additional options for your debilitating trick, but you can select only one option each time you hit with a trick attack.Debilitating Trick
Operative Specialisation: Youíre an expert in scouting out dangerous locations using your knowledge and survival skills -Associated Skills: Culture and Survival. You can attempt a Survival check with a +4 bonus to make a sniper attack by using your surroundings to your advantageExplorer
Operative Exploit: You can attempt Survival checks in place of Life Science checks to identify animal, plant, and vermin creatures. You can move at your full overland speed when using Survival to live off the land, and your successful check provides food and water for an additional number of creatures equal to your operativeís edge bonusEfficient Forager | You can see in the dark as if you had low-light vision and darkvision with a range of 60 feet.Nightvision
Protoss Graft Traits: During the Brood War, dark archons manipulated raw psychic energy to cause damage by turning the energy of a target against itself, By the Second Great War, the high templar learned to use this ability. As high templar are deeply attuned to the energy flows that surround them, through this psionic ability, these warriors can grasp the energy currents present in beings or machines, and drain them through a violent chain reaction. This backlash may cause grievous wounds to living beings, or massive structural damage to machines. If the target happens to bristle with energy, the powerful psionic Feedback may destroy it outright. At Will Psionic Ability Dealing 2D6 DamageFeedback | A psionic storm is a storm of raw psychic energy produced by a psionics user. Protoss who follow the Khala can produce such a storm by closing their mind to the outside world, sending out psychic "ripples" that are disruptive to other lifeforms, tearing apart their brains. Such storms can also damage vehicles and the landscape itself. Such is the power of a psionic storm that it can send shockwaves through the air around it. The storm is a physical display of a high templar's psionic power. It concentrates all the psionic energy over a given area, so overlapping storms have no greater effect than a single one. Usable Twice per Day, Inflicting 5D6 Damage to a 20ft AreaPsi-Storm

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Old May 5th, 2022, 07:09 PM
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Crosshe Fathers mood drops at the sight of the knife "Nathan I thought you were going to congratulate me for finally going clean" he sighs "to hunt the "Specter" as she's called your going to need a ship and alot of balls Sara is not one to just let you find her " out of the corner of his eye Cross sees lily light up whatever the little android is planning is potentially deadly she gets down from the bar and walks over to Cross and his father "I can help with the ship I just need the raw materials and blueprints" she give a wry smile and places a finger over her lips as to say don't tell him about my stations "why go after a professional I understand how you feel about family but she doesn't leave thing like this unless something better came up" Garrett looks at Cross "You didn't mention me did you Nathan"


Yasiras Yasir looks through the armory he finds it lacking a few good quality laser weapons and live ammo pistols and shock batons but other wise barren when starts looking through the digital manifest he notices two tons of solarite are missing having been loged as traded with the protoss for 20,000 minerals and 10,000 vespen gas both labeled as construction materials do not touch when he finishes his work he looks at the time to find he went for eight hours and could probably use a nap


Howlthe first mate nods "It is indeed a shame the planet is gone the captain is charting a courses for a new system but I think you would be well suited to be the bridge communicator this would entail dealing with incoming comms from other ships but i will let you think the offer over i had a officers quarters prepped for you make yourself at home" he passes a room key to howl with the officer designation when he finds it its a lavish room with a holo screen bed and more it would take him all day to explore and find but he can tell it was meant for officers and visiting officials
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Old May 6th, 2022, 10:13 AM
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Yasir bin Abadard XXIV - Open for Business
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Yasir arched his back as he worked the kinks out of it.
How long have I been at this? He wondered, checking his Chronometer.
"Eight Hours!" He said in surprise. "I better turn in. It's been a busy old day!"
Making sure that he sent the Captain a Report of his findings first, he made the slow walk to his quarters. Once there, he exited his suit and fixed it up to a Charge-port, got out of his other suit, and turned in for the night.


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Old May 6th, 2022, 12:48 PM
Dylan Scott Dylan Scott is online now
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Cross and Snowlily
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"Get over yourself Garrett. You didn't finally go clean, you went through a medical procedure while you were unconscious and under the influence because the alternative was i left you to die on the surface of Servain, theres nothing worthy of praise and compliments in that" Cross was struggling to keep his tone even and reasonably civil but he was rapidly losing his patience with his father, as much as he had left anyway

"of course i mentioned you, i needed something to keep her distracted. Sadly she managed to slip away before i could put her down but now i have a name i will find her again and rectify that mistake. kept your wits about you and out of a bottle and you might even live long enough for me to do that before she finds you, though if your lucky she will think you were lost along with the planet. Dont look so offended, she would have found out soon enough from the other Ghosts if not from me, Admiral Stukov is still alive and knows you are as well so, i'm sure the Ghost community will have heard the news by now"

Cross took a sip of his coffee before standing, pulling the knife back out of the table and pocketing it along with the CA-10 shell, looking down at his father "It seems clear that you and this "Sara" have a history, and as tempting as it is to dangle you as bait and wait for a bite, thats not what i do. I will find her before she finds you and end this. In the meantime it seems we have picked a side against the Dominion or the Imperium or whatever you want to call them, why dont you make yourself useful for a change and offer your expertise to the Captain. You know their tactics after all. Make something of yourself again Garrett, she wouldn't have wanted this for you"

They both knew who Cross was speaking about, and as he reached down to pick the girl up into his arms ready to leave, Garrett couldn't help seeing the similarities to her in the girls eyes, looking at him with innocent curiosity "Goodbye Father" the words soft as he turns and leaves the mess hall with Snowlily

once in the corridor, Cross is able to let out a heavy sigh and give the girl a smile "Now whats this about a ship? I have blueprints for a shuttle i've been tinkering with for a while now but materials and a mechanic capable of building it i dont have. do you have something on your station that can help us?"

returning to the hangar bay and the Snowcat, Cross see's the containers Snowlily had the station load into the small white shuttle are still stacked beside the Cat waiting for offloading or stowing "I suppose we should start with sorting these out then i'll show you the blueprints. you're quite the mechanic maybe you can help me fix them up and make them better?



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Old May 7th, 2022, 03:15 AM
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CrossAs Cross goes through the crates he comes across very strange components some displaying warnings but as the two go through it all the hanger pressure field engages and the doors open a large brick from the station lands taking up easily a quarter of the hanger lily squeals in excitement "Its finally here"she runs over to it pressing several buttons and the walls of the brick disappear revealing it to be a very compact ship assembler big enough to assemble ships of shuttle class or smaller "with this anyone with the materials can assemble a ship oh daddy can you show me the blueprints to yours" when she sees the blueprints her face lights up "this could be replace for more efficiency new power core maybe a shield harmonic amplifier"she goes on like this for some time before looking at Cross "this would be easy to make but im missing a focusing crystal found on hive worlds most are easy but my star class molten flame cannon is acting up" her arm transforms into a large rifle with red hot heat vents some kind of molten substance drips from it "could you take a look at it for me please daddy Auntie Mari said you were a really good mechanic"
OOC for roll so to fix the cannon version i need to clarify a few things
first each of her weapons are their own state and can receive damage to the components as the nanites cant replace them all
second this applies to her in her entirety not all of her bits are reparable by nanites and some may require manual repairs

the dc is low as a Part is simply jammed i would request the Cross's post detail how he dose it
dc 12 engineering a faild roll means cross takes 1d6 fire damage and the part remains stuck



the jumpYasir and Howl are woken by a loud voice calling through the ships PA system "all hands please get seated and ready for jump"the each receive a request to the bridge upon arrival they both receive a salut and are addressed by the captain "Mr Yasir thank you for your work with the cargo manifest i hope your quarters treated you well i will ask as we are short staffed that you assist are computer techs here on the bridge"he turns to howl "Mr howl my deepest condolences on the passing of your father it is my understanding you were offered a place on the bridge as the communicator for other ships"as the duo is addressed Cross receives a visit from Mari And Xel who distract Lily with more story's from the brood wars and redoing the braid as Cross get a look at the cannon however once both party's settle into what they are doing they feel their stomachs lurch as the ship enters hyperspace
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Old May 7th, 2022, 08:37 AM
Dylan Scott Dylan Scott is online now
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Cross and Snowlily
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Despite the situation and everything going on, Cross finds himself enjoying himself sorting through the crates with his daughter, looking at the strange collection of components and items she has brought from the station, smiling as he watches her eyes light up when she finds a new exciting thing to look at. he can't help chuckling as she squeals and runs over to the large ship assembler when it appears and rapidly runs through her seeming endless list of suggestions and improvements for their shuttle.

"You make whatever changes you want sweetheart, this is going to be your home too. we will have a word with Captain Ta'arn about making a stop next time we are passing a Hive world to pick up a crystal" At her request to examine the jammed weapon which was once her arm, Cross is apprehensive but he does his best to hide it and give her a smile "of course princess, lets go back to the Cat and get my tools" he is thankful to find Xel and Mari waiting for them when they get back, it will be easier for him to examine the weapon when Snowlily is distracted by Xel's stories and Mari fixing up her hair I'm going to have to get Mari to show me how to do that

lifting Snowlily to sit on a large crate, Cross gathers his tools from the storage bins in the Cat, despite not being a specialised Weaponry set he has always found his basic engineering kit sufficient to work on his Rifle so the same should apply to the Flame Cannon, although he does retrieve the air compressor and magnetic clamps from the Specialised Vehicle repair set as well, starting a stream of super chilled air and holding it in place attached to the base of the crate with the clamps, directing it over the leaking Hot Air vents currently seeping Molten gel, cooling it enough to get close enough to work with the small tools

At first Cross is wary, afraid that despite the mechanical look of the item under his hands, it is still part of Snowlily and he doesn't want to hurt her, effectively performing surgery inside her arm as it were but he sees no reaction from her when he slides the small tools inside to locate the jam, just her smiling face looking down at him as Mari fixes her hair and Xel tries his best to make her laugh and move despite the scowl Mari is giving him.

As he works, Cross talks to himself to calm his nerves. "OK, lets see..barrel appears okay, no warping..collection chamber appears intact..hmm looks like this is the fuel delivery tubing? internal storage of Gel?" despite the questions, he isn't really expecting Snowlily to answer "slide looks cracked here..lets fix that" reaching into the tool kit, Cross loads a UPB pellet into a pen-like device and runs it over the crack, sealing and coating it smooth again. the UPB Pen from his gear maintenance kit always handy to repair most cosmetic damage and minor cracks and dents in a wide array of items, happy with the repair, Cross goes back to methodically working through the parts of the Cannon in Snowlily's arm as if it was his own Coil Rifle.

"Ah. here's the problem, the retaining bolt from the firing mechanism has been sheared off so the trigger can't function. lets get that replaced"

The repair should be a simple fix and not take more than a few more minutes now he had located the problem but as he was reaching inside to replace it he felt an unsettling sensation in the pit of his stomach as the Phoenix shifted into the Drift. he had heard the sensation described before but having never been off planet till just the day before with Snowlily to her Station, he had never directly experienced the sensation. he was not a fan and it made it difficult for him to replace the retaining bolt within his hands coming dangerously close to the molten gel still seeping from the vents on the weapon, the chilled air from the compressor cooling and redirecting the heat but still not sufficient to make it safe to touch with bare hands

Cross felt the skin on the back of his hands starting to redden and tingle but he finally managed to get the new bolt in place and move his hands away from the red hot vents on the Cannon "There you go Princess, should be as good as new" doing his best to keep his voice calm and a smile on his face as he hid just how close he had been to botching the repair, he felt sick in his stomach at the thought of what that could have done to Snowlily. that was too close, i am going to need some specialist tools for the future



Actions & MovementTurn Summary
Initiative:
Move:
Action: Engineering Check against DC 12
Dice Skill Check:
1D20+9 (3)+9 Total = 12

Bonus Action:
Reaction:
Notes:



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Last edited by Dylan Scott; May 7th, 2022 at 08:42 AM.
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Old May 7th, 2022, 11:07 AM
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Yasir bin Abadard XXIV - Open for Business
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Yasir was jerked awake by the alarm, or at least his Body was! His Brain seemed to be having a little trouble doing so!
"Odinsleep!" He babbled, jolting upright.
Realising the situation, he dressed, uncoupled and entered his Power Armour, and headed to the Bridge. Once there, he returned the salute and replied to the Captain's queries
"You're welcome, Captain, I will of course do whatever I can to assist, while we travel together. My Quarters are in excellent shape, especially considering how long they have stood vacant, though I suspect I shall have little enough time enjoy it in the days to come."
When asked to assist the Bridge's Computer Tech's, Yasir responds with a simple "Aye, Sir!" before taking up position.

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Dice Computers Skill Check:
1d20+11 (4)+11 Total = 15

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Old May 7th, 2022, 10:21 PM
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Crosswhen Cross finishes repairs on lily's arm it returns to normal, and she moves the components they unloaded over to the printer which spurs to life printing the frame of the shuttle cross had shown her. "Now all we need is the rest of the materials" Cross feels his stomach lurch again as the phoenix leaves hyperspace, the open hanger doors give Cross a great view of the solar system, several seemingly lush green planets but the closest draws his attention, brown with green oceans a hive world for the zerg. And he takes note of a door near the entrance to the, hanger a display above reads "command center deployment" entering he finds an old cc from the brood war, its in good enough condition to use as an insertion point for a base on the planet below, within is also several scv mining rigs that would be useful planet side. "goin for another venture hon it's fine if you are, Xel and I could never tie you down in town for long especially now with that ghost, that shot my niece and might wanna teach her how to lie, id go with but Xelfer and i sold are guns to build the bar,"she chuckles "me and Xelfer will watch over thing here like we did at the bar, go get'em cowboy"


Howl and Yasirthe captain looks at howl, "well your right about are loyalty to friends and comrades, your among them regardless but in the position you've been offered, your duty's would be rather simple incoming contact from ships would come to you first, and you will see if they need my immediate attention or simply forward them to Mr Kuhgan, and of course you will be compensated I don't expect free labor",across the room Yasir dosn't have much trouble with the, system and find him self yet again optimizing the system, this time increasing efficiency by 5 percent, one of the bridge technicians comes over to him, "i need your help with something real quick, as we are about to leave hyperjump ". he leads him to a console, "the os is acting up could you give it a look " as Yasir starts his stomach lurches, and the ship leaves hyperspace
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Old May 8th, 2022, 03:29 AM
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Yasir bin Abadard XXIV - Open for Business
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"Certainly!" Said Yasir, smiling at the Technician, allowing himself to be led over to the troublesome terminal.
"Now, is it the System, or a Hardware issue...?"
Just then, the Ice Phoenix exited Hyperspace, and the contents of Yasir's stomach threatened to exit Yasir!
"Oof! I'm glad I didn't have time for breakfast this morning!" He says as an aside, before continuing his investigation into the Technician's problem.


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OOC
Dice Computers Skill Check:
1d20+11 (13)+11 Total = 24

Dice Engineering Check (if Hardware issue):
1d20+11 (9)+11 Total = 20


Last edited by triedtherest; May 8th, 2022 at 03:29 AM.
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Old May 8th, 2022, 10:06 PM
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NaisgrusThe doors to naisgrus's hive bay open and she and two hydralisks walk out behind her. She will approach Mari "Is every thing ok over here anyone need help?"When she stops the hydralisks will start to survey the area.
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Old May 9th, 2022, 03:04 PM
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Cross and Snowlily
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Wandering the hangar while Snowlily tinkered and programmed the Shuttle Builder, his mind was a whirl of thoughts as he saw the planets outside the open bay doors, eyes falling to the Hive World below. Looks promising for Lily's Crystal and the Terrazine. I should contact the Taldarim about that first though, they get very sensitive about harvesting

Finding the Command Centre and SCV rigs and the plans in his mind started to form, returning to the main hangar he was surprised and shocked to see two fully grown Hydralisk Zerg prowling the hangar close to the Snowcat where Mari, Xel and Snowlily were. Acting on instinct Cross ran back to the group, Calling his Coil Rifle from inside the Snowcat with a thought as he slide over the top of a crate to get closer, calling out to get the creatures attention before it could attack his family How the White did they get onboard?

"Hey! Over here! get the hell away from them! Coil rifle humming to life in his hands as he drew a bead on the Hydralisk closest to his family, but before he can take his shot he spots Naisgrus talking to Mari and the pieces start to fall into place "Damn it Crane! we discussed this, they stay in the hive!"

Switching on his coms, Cross contacted the Captain "Captain Ta'arn, this is Cross. We appear to be in close proximity to a Hive World after that Hyperspace Drift. We have a Mobile Command Centre onboard ready for deployment. Requesting some time planet side for Terrazine harvesting and perhaps allow Naisgrus to give her new children some time in atmosphere to acclimatise and stretch their legs from the Hive a little so they don't start roaming the ship?"

Returning his rifle to the Cat, Cross beckoned Snowlily back onboard "Are you okay butterfly? I know Naisgrus can be scary and now she has Hydralisks with her, we will stay here for a little while till she's taken them back to the Hive Bay and make some plans for getting your crystal, hopefully the captain will let us spend some time down on the planet and get what we need to build our home"

Sitting on the reclining drivers seat, Cross accesses the internal computer and communications system, linking them to the Phoenix's system-wide coms.

"Rose, would you please send a message for me to Sebastian at the Hunters Union office on Aiur, use my apprenticeship credentials. Can you ask him to arrange for a private sale of a specialist rifle and handgun. Matching set, Exitus Class Sniper Rifle and Handgun. Set price to 125,000 credits each, will accept 200,000 for the set, payment in Credit or UPB"

"Can you also contact my Seneschel and ask her to negotiate a Harvesting permit for Terrazine on planet with the Taldarim on behalf of Praetor Cross. Snowlily will be able to give you quantities required for our purposes and find out what will be required to obtain it"

"Thank you Rose"

From his pocket, Cross pulls out a spool of Data-cable and connects it to the terminal on the Cat and slips the other end into the Datajack surgically implanted in his wrist, accessing the computer system via the Datajack and using his Hunters Guild credentials logs into the guild databases, and through them the backdoor channels in the system law enforcement systems. the time to Hunt the Specter had started.

All he had was two names, Specter and Sara. it wouldn't be easy but over the years Hunting in the White was not the only thing Cross had done, in his time he had been called on to Hunt men as well, usually on foot in the white but sometimes this hunt took him into urban terrain and he had the training and skill to access data to find targets as well when there was no physical trail.



Actions & MovementTurn Summary
Initiative:
Move:
Action: Culture Check to find information about target against DC 25 (assumed DC 30 for ghost minus 5 for Theme Knowledge)
Dice Skill Check:
1D20+14 (9)+14 Total = 23

Bonus Action:
Reaction:
Notes: If Take 20 Available on Recall Knowledge result is 34



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Last edited by Dylan Scott; May 9th, 2022 at 03:05 PM.
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