#211
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#212
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Quote:
![]() The darklings who lived here and died were about three big to middlesized families at best though. I imagine it as a single, bigger grotto with a few stalagmite columns and a few tarps between them. There are three tunnel entrances into the grotto. If there are active sentries, it's nearly impossible to get in unnoticed. You can only hope that they don't have those for Tink to have a chance to succeed. So far Tink isn't aware of any dedicated sentries. Boanagh doesn't have any particular advantage in mind for either of the three exits.
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Last edited by Mindsiege; Sep 15th, 2022 at 07:01 PM. |
#213
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Ah - 50' radius.
It looks like I did have a correct image of the site, so I'm confused. How can Tink know that there are multiple darklings there, but not know whether there's a sentry? |
#214
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Quote:
@edit: Also, the ones Tink saw weren't in blind sight range of his tunnel.
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Continuously recruiting: The West Marches | Always open: The Solo Bazaar | Starring in: Dragons of a Broken World
Last edited by Mindsiege; Sep 15th, 2022 at 09:40 PM. |
#215
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I edited, and included some OOC notes about the changes. It occurred to me that IRL many things could potentially be overheard outside of 30', the blindsight range, so we'll see how it goes.
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#216
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Sorry that this post took me so long. It's been a few busy days.
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Continuously recruiting: The West Marches | Always open: The Solo Bazaar | Starring in: Dragons of a Broken World
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#217
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No problem.
I'd like Tink to lead the guard, and perhaps others, into a bottleneck. Is that doable, given the locations of Tink and the party? |
#218
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The whole tunnel that Jimmy's party is currently in could be considered a bottleneck. The party is currently behind the first bend which leads to a direct view into the cavern/campsite. If Jimmy and his buddies run a few turns away they could get to an even narrower spot, though the tunnel snakes a bit and there aren't long lines of sight. Tink can easily get back to Jimmy within a single turn. If Jimmy wants to lead the darklings anywhere, he'll have to make them follow first. Right now everything is still open.
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Continuously recruiting: The West Marches | Always open: The Solo Bazaar | Starring in: Dragons of a Broken World
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#219
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Rather than stumble through this IC, I'll try to describe the goal here. Something like
I realize that getting them to come is a different issue. |
#220
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Unfortunately your image didn't work. Looks like there was a random curse word in the image link.
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Continuously recruiting: The West Marches | Always open: The Solo Bazaar | Starring in: Dragons of a Broken World
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#221
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#222
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With the tunnel that you're headed from you have about half that length available at that width as a spurt directly behind the bend which you're occupying right now, and from there on out it gets curvier with even shorter but also narrower straights. After that it's basically back into the cave system which I haven't fully mapped out yet.
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Continuously recruiting: The West Marches | Always open: The Solo Bazaar | Starring in: Dragons of a Broken World
Last edited by Mindsiege; Sep 27th, 2022 at 09:18 PM. |
#223
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It sounds like we're close enough that Boanagh could call out to the guard - yes?
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#224
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The corner would have been close enough to call out, but where you placed the formation would be a bit out of distance. They would hear him shout, but a real conversation might be difficult. It's not clear how well he would be able to convey a message.
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Continuously recruiting: The West Marches | Always open: The Solo Bazaar | Starring in: Dragons of a Broken World
Last edited by Mindsiege; Oct 6th, 2022 at 09:28 PM. |
#225
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FYI, I care less about a full conversation then about hopefully drawing them to this position for a conversation. I would have done this through Tinkerbell, but I assumed it would be too awkward to try to get him to speak words in a language he doesn't know.
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