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The Dragon's Demands
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Belhaim
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Nov 8th, 2013, 01:36 AM
Avelestar
Jelly anyone?
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Last Visit: Dec 3rd, 2013
RPXP: 1375
Posts: 1,763
Belhaim
History:
The Dragon Plague years were quite eventful for northern Taldor. During the years between 3660 and 3672AR, the region endured an explosion of violent and bloody depredations by no fewer than three dozen different dragons. Among those affected by the attacks was a young woman named Tula Belhaim, who lost her family when a black dragon named Aeteperax destroyed her hometown of Nazilli on the southern edge of the Verduran Forest. She would go on to become a great hero, and the mercenary company she founded the Slayers of Nazilli-defeated more dragons than any other group in those days. Her final triumph was slaying Aeteperax in the heart of a swampland deep in the part of the Verduran Forest known today as Dragonfen.
For her service, the Taldan emperor awarded Tula the title of Baroness and the stewardship of the Verduran Fork region, including all of Dragonfen. Her legions of admirers soon founded a town bearing her name, its buildings built of limestone quarried nearby. In 3676 AR, as Belhaim was still finding its place in the world, a band of lroran priests presented themselves before the Baroness of Belhaim and asked her permission to build a monastery east of the town, overlooking Dragonfen. Lady Tula graciously granted their wish, and soon thereafter, the monks built a fine monastery on the far side of the swamp.
The Iroran sect grew and prospered in this setting along with Belhaim, and over the years developed strong ties to the town. Lady Tula eventually married one of her fellow Slayers, Arturic Canteclure, and built a castle atop one of the town's hills. The couple had four children, but each one died of accident or misadventure before the age of nine, leaving the new barony with no heirs. Tula and Arturic's relationship grew strained as the baroness grew morbid and obsessed with building a grand tomb for herself and her family. As she and her husband grew apart, Tula amended her will to have Arturic buried in a separate part of the tomb, rather than alongside her.
Rule of Belhaim fell to distant relations of Arturic's, the Canteclures. In 4500 AR, Baron Sarvo Canteclure, a vicious lord who imprisoned subjects for the slightest infraction, joined an ill-advised rebellion against the Grand Prince, and his family and the castle were destroyed in retaliation. Upheaval was not limited to the town of Belhaim that year, though. A month prior to the razing of Castle Tula, afterward referred to superstitiously as the Witch Tower, the monks of the Monastery of Saint Kyerixus vanished mysteriously and their home fell into ruin.
A man named Sir Arkold Devy was awarded the Barony of Belhaim for his role in helping to put down the seditious Canteclures. His descendants have ruled for the past 2 centuries. During this time, a few memorable events touched the region-most notably the earthquake that left the town relatively unharmed, but caused the town's quarry to flood. With access to the quarry's fine limestone lost, Belhaim's fortunes slowly receded.
Residents of Belhaim have repeatedly put forth plans to have Dragonfen drained in order to salvage the land for agricultural use and to reveal potential new quarry sites. Yet again and again, these notions were discarded.
Present:
Belhaim presents a sleepy, rustic façade to the wandering visitor. The town is in large part self-sufficient. Its main commodities are pottery and fish, but the town doesn't receive enough trade to garner much renown from these industries. Most of the town's inhabitants work for family businesses or provide services. Residents are fractious, and they have long memories. Minor squabbles are common among neighbors who have differing beliefs.
Last edited by Avelestar; Nov 8th, 2013 at
01:38 AM
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Nov 8th, 2013, 03:31 AM
Avelestar
Jelly anyone?
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Last Visit: Dec 3rd, 2013
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Politics:
The greatest political concerns in Belhaim are inexorably entwined with the residents' religious beliefs. Whenever you meet a new NPC I will let you know what party they are from, it doesn't have a huge bearing but helping out an NPC in a party might make others that share his/her views like you more.
Abadar:
The Abadarans hope to see Belhaim someday become a hub for trade and export again. Ever pragmatic, the Abadarans frequently come into conflict with the Shelynites, whom they regard as layabouts.
Green Faith:
Green Faith NPCs are patient and hard
working, and tend to be easily frustrated by politics.
Shelyn:
Shelynites prefer Belhaim as it is-a cozy town that doesn't see much action. They see the Abadarans as greedy traditionalists who have forgotten how to take the time to enjoy life.
Rumours:
NPCs might bring up rumours, or if you have some free time to Gather Information with Diplomacy. Gribb told you about the monastery as you past it, the history is a mix of locals and some knowledge from one of the PCs.
1. The monks who lived in the old monastery didn't vanish - they just wandered into Dragonfen and died in some vile ritual. They're all out there still, haunting the fen!
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