#31
|
|||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||
Dice Swabs:
Dice Riggers:
Dice Cooks Mate:
__________________
Playing - High Risk, Heist Reward | The Grand Tour
|
#32
|
|||||
|
|||||
Diplomacy for Syl
Dice Roll:
__________________
"In the land I now know to be mine - with a heart so dark its near blind..." |
#33
|
||||||||||
|
||||||||||
Dice Acrobatics Check for Ship Action, including the -2 penalty:
Dice Constitution check to avoid fatigue:
I guess it will be an early night for Kev... Last edited by Aerandor; Nov 30th, 2012 at 02:18 PM. |
#34
|
||||||||||
|
||||||||||
Dice STR/CON:
|
#35
|
||||||||||||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||||||||||||
Dice Climbs:
Dice Professions:
__________________
Current Games: The Knick Knacks of Doom: Fated Children, Trinket Hunters, & The Ultimate Dungeon | Star Wars: The Jensaarai | The Iron Gods | Goldmyr's Rise of the Runelords | Dawn of Defiance | Open to Invitations |
#36
|
|||||||||||||||||||||||||
|
|||||||||||||||||||||||||
Dice Climb check 1, DC 10:
Dice Climb check 2, DC 10:
Dice Climb check 3, DC 10:
Dice Profession: Sailor:
Dice Constitution check vs fatigue:
__________________
|
#37
|
|||||||||||||||
|
|||||||||||||||
Dice roll, survival check. +3, +1 (Guidance), -2 for shopping = +2
Dice Roll:
Alright, adding my shopping/influence roll for Grok. Bonuses are +5, +1 for Guidance, +2 for being cooks mate. = +8 Dice Roll:
I'd also like to add an influence roll for Kroop, if it's allowed. If not, the roll is for nothing. +6 bonus. Dice Roll:
Ah well, even if the roll is allowed, it's for naught, anyway. And given more information, Bharash is only working and shopping. Influencing Grok will have to come later.
__________________
"In the land I now know to be mine - with a heart so dark its near blind..." Last edited by iwood2465; Dec 2nd, 2012 at 03:45 PM. Reason: :) |
#38
|
||||||||||||||||||||
|
||||||||||||||||||||
Dice Sense Motive:
Dice Stealth check to dump the rum:
Dice Diplomacy check to pick up information on Peppery:
Dice Diplomacy check to Influence Peppery:
I'm not sure if Peppery is susceptible to influence or not, seeing as she doesn't have a disposition listed and she is a friend of the Captain. If she isn't able to be influenced, I'll apply those rolls to Ratline instead. Also, are we still able to apply Bharash's guidance or Sandara/Rosie's help as bonuses for evening actions? Last edited by Aerandor; Dec 4th, 2012 at 10:53 PM. |
#39
|
||||||||||
|
||||||||||
Dice Sense Motive:
Dice Stealth (DC 10, deposit drink):
__________________
|
#40
|
||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||
Fortitude to resist the rum.
Dice Roll:
Stealth to dump the rum, if he resists. Dice Roll:
Sense Motive check. Dice Roll:
Influence roll for good old Grok. Dice Roll:
For the night action, He'll search the lower deck. He'll take 20 on the perception there, for 24. And a stealth check, to make sure he's not caught. Dice Roll:
And... I feel like I'm missing something. But I'll let this go, for the now. Oh, another fortitude check. Dice Roll:
Ack. Alright, using an action point to add +4 to that last roll, making the fortitude save a 13.
__________________
"In the land I now know to be mine - with a heart so dark its near blind..." Last edited by iwood2465; Dec 5th, 2012 at 02:04 PM. Reason: Added fortitude check. |
#41
|
||||||||||
|
||||||||||
Dice Making The Rum Gone/Sense Motive:
|
#42
|
||||||||||
|
||||||||||
Dice Crimson Lob:
Dice Tilly Lob:
__________________
Playing - High Risk, Heist Reward | The Grand Tour
|
#43
|
|||||
|
|||||
Intelligence check + Guidance
Dice Roll:
__________________
"In the land I now know to be mine - with a heart so dark its near blind..." |
#44
|
||||||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||||||
Dice Swabs:
Dice Riggers:
Dice Cooks Mate:
Dice Kroop:
__________________
Playing - High Risk, Heist Reward | The Grand Tour
Last edited by PopCultureBard; Dec 9th, 2012 at 05:24 PM. |
#45
|
|||||||||||||||
|
|||||||||||||||
Dice Diplomacy (Gear)/Perception/Initiative:
Last edited by slapstick; Dec 10th, 2012 at 01:41 AM. |
![]() |
Thread Tools | |
|
|