#121
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![]() Dice Initiative:
Dice Swim:
Dice Attack including -2 for underwater and +1 for bless:
Dice Damage, take half of the result:
Dice Critical Failure roll:
Last edited by Aerandor; Mar 20th, 2013 at 06:48 PM. |
#122
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Dice Morgan Fort:
Dice Initiative:
Dice Grab Damage Thomas:
Dice Attack Kev:
Dice Morgan Escape:
Dice Morgan Swim:
__________________
Playing - High Risk, Heist Reward | The Grand Tour
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#124
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Attack w/ Possible crit roll and damage if necessary.
Dice Attack/Crit/Damage:
__________________
"In the land I now know to be mine - with a heart so dark its near blind..." |
#125
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Dice Morgan Swim:
Dice Reefclaw 1 FA:
Dice Reefclaw 2 FA:
__________________
Playing - High Risk, Heist Reward | The Grand Tour
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#126
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Dice Swim:
I think that's enough to make it back to the reef, right? I'll edit my IC post if not, otherwise Kev will keep himself between the reefclaws and Morgan so she can get a spell off, and Kev will fight defensively (AC should be 17 now). In case one of them comes at him, here is the attack roll (with a -5 to hit since I'm still treading water, jeez). Dice Attack:
Dice Damage:
Last edited by Aerandor; Mar 22nd, 2013 at 01:06 AM. |
#127
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Dice Attack/Crit/Damage:
__________________
"In the land I now know to be mine - with a heart so dark its near blind..." |
#128
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Dice Reefclaw 1 FA:
Dice Reefclaw 2 FA:
__________________
Playing - High Risk, Heist Reward | The Grand Tour
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#129
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Dice Attack/Crit/Damage:
__________________
"In the land I now know to be mine - with a heart so dark its near blind..." |
#130
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Kev is going to move into flanking position, hence the change in attack modifier and the addition of sneak attack damage:
Dice Attack:
Dice Damage:
Dice Swim:
Last edited by Aerandor; Mar 25th, 2013 at 10:33 AM. |
#131
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Alright here's a profession sailor check for Morgan.
Dice Profession Sailor +1 Ranks +3 Class Skill::
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#132
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Dice Reefclaw 1 FA:
Dice Reefclaw 2 FA:
__________________
Playing - High Risk, Heist Reward | The Grand Tour
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#133
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Dice Attack/Crit/Damage:
I'm assuming I'll have to start rolling swim checks soon. Just let me know when and I'll roll. And the other rolls I forgot. First, Perception and then Heal. Dice Perception:
Dice Heal check (Does this apply to the one he's fighting, or both?:
__________________
"In the land I now know to be mine - with a heart so dark its near blind..." Last edited by iwood2465; Apr 4th, 2013 at 04:04 AM. |
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