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  #31  
Old 08-12-2019, 08:36 AM
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I'm really Liking the apps. 10 days until I pick the group.
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  #32  
Old 08-13-2019, 08:27 AM
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  #33  
Old 08-14-2019, 12:29 PM
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Torm StoneboneAncestry: Strongblood Dwarf
Background: Field Medic
Class: Champion (Paladin)
Alignment: LG
Deity: Iomedae
Appearance: Standing over five and a half feet and weighing in at over three hundred pounds Torm is the peak of dwarven breeding. His barrel shaped body is just a pile of muscle stacked on muscle coated from crown to sole in the divined tattooes of his clan. His thick, long, lustrous beard and hair remain woven together and often tucked into his belt as he travels. The dwarf always keeps a pair of shields and an ax on him, knowing full well that even in peaceful lands an enemy can tear its ugly head. Blunt bricks of teeth nearly glow with their bright white sheen and inside his brown eyes rests a fire few can match.
Personality: While Torm may look like the ideal specimen of dwarfdom his personality is much more in line with that of humans. The classical stoicism has been replaced with an almost eerie cheer that sees him through even the hardest of situations, his unwavering optimism a bright north star for all who meet him. Torm does his best to avoid conflict but when it finds him he is swift and deliberate in concluding it. Unlike most dwarves the young champion drinks rarely and never to excess and while he respects the smithing arts he is laughably incompetent at it, his own shattered clan dagger resting on his chest heralds that simple fact to the world.

Backstory: Born to the Stonebone clan Torm's life was writ upon his flesh on his thirteenth winter when the clan high priest divined his future and tattooed him. At that age Torm knew nothing of Iomedae but he did know for all his respect for Torag he could never really emulate the Father of Creation, his own clan knife having come out cruder and uglier than any of his fellows despite him spending three times as long on it.

In his early years he was trained by his father in the art of combat and in triage care, the ability to keep a fellow warrior going even one more step could easily be the difference between life and death in some of the deeper tunnels the dwarves mined in. In truth a warrior was all Torm ever expected himself to be, he was incompetent as a Smith, even worse as a brewer, but he was a fine ax swinger and a decent stitcher and that would be enough.

It wasn't until he was twenty years of age, when a human merchant saw him bare chested practicing his ax forms in his clans training yard, that Iomedae's grace was revealed to him and he became her most devoute dwarven follower. Over the next two decades he made it his lifes goal to serve the goddess of justice in all things, spreading her word and her name through the lands. His most recent opportunity to do so came rather suddenly when he found himself in a small tavern on a backwater highway in the middle of nowhere speaking to a kind caravan owner, swapping stories of the road late into the night.

A tussel and a blessingThe caravan leader and the champion were laughing over a joke about two orcs and a goat when the caravan master pointed to the great tattoo of Torag's hammer upon Torm's forehead, a bright white pinpoint resting at the center of its head. "So how did you end up with that thing? Not often a wound there would leave you living." Torm swirled the glass of apple juice much as a Nobel would a glass of wine as his constant smile grew larger. A moment later a broken, but ugly beforehand, blade clattered onto the table and the younger dwarf opened his tunic to reveal the starburst sword of Iomedae emblazoned over his heart. "'Bout two summers back I got in a fight with a hobgoblin, me and a pair of halflings I had been escorting between villages got stopped by the thing. He demanded coin, none of us had any, so he drew steel. Bit of back and forth and his sword got stuck in my shield, wrenched it out of his hands and he went for my clanknife, probably not the first dwarf he ever fought to be honest, well he took that knife and did his best to put it hilt deep in my head but the blessed thing broke into a couple hundred pieces, the tip is still embedded in my head under that scar. The hob got scared then cause he thought I was some sort of golem I guess, dropped the knife and got to running, never had trouble with him on that road again. I keep this knife to remind myself that Torag gave his blessing for me to follow Iomedae by making me such a terrible blacksmith. I mean look at the grains in that blade, big as a halflings thumb!" The dwarves shared another round of hearty laughs before they began to get down to the matter of business, ironing out what Torm would be expected to do in the coming travels.

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Last edited by MundayKnight; 08-21-2019 at 06:17 PM.
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  #34  
Old 08-16-2019, 05:17 PM
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Posted in error. Thought it said "2" E.
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  #35  
Old 08-16-2019, 08:33 PM
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I will be withdrawing my application. Thanks for the opportunity and good luck!
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  #36  
Old 08-17-2019, 08:25 AM
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Greetings! Despite being new to the forum -but not to PbP RPGs - I would also like to throw my hat in the ring. I might need a day or two to find my way around the mechanics of creating a character here, though.
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  #37  
Old 08-17-2019, 10:18 AM
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Quote:
Originally Posted by Begon Ugo View Post
I will be withdrawing my application. Thanks for the opportunity and good luck!
Sorry to she you pulling out. Hope everything is good.
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  #38  
Old 08-17-2019, 03:51 PM
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So...

He is Asdur, the dwarven fighter. He is a tough-as-nails, self-reliant survivor, who scraps a living selling his scouting skills and his martial prowess.

I know the sheet format is unorthodox, but I will also post one following the RedWolfe77's suggestions.

EDIT:

Here is the sheet too

 

Last edited by EditionsVeteran; 08-18-2019 at 01:39 AM.
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  #39  
Old 08-18-2019, 09:27 PM
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Getting a little close to the deadline, but I'm excited about this. Eager to try out 2nd edition!

Ikki
left-aligned image

Name: Ikki (pronounced “ee-kee”)

Ancestry: Goblin

Background: Missionary

Class: Bard

Alignment: CG

Description: Ikki does not exactly fit the standard goblin image. Her head is a bit smaller than average, and her skin lacks the blemishes typical of her kind. She also has a full head of black hair, although she refuses to comment as to whether it is natural or merely a convincing wig. All in all, it's enough to make some longshanks consider her "cute,'' an appellation that caused her mother no small amount of embarrassment.

Whether she's in combat or just walking down the street, Ikki moves with a bounce in her step, and the practiced grace of a dancer. She's usually smiling, exposed her jagged goblin teeth; an expression that would appear threatening only to someone who didn't know her. More often than not, she can be heard humming a tune, usually a song she makes up as she goes. Ikki doesn't see much value in performing someone else's music; to her a song lacks true meaning if it doesn't come from your own heart.


History:

Ikki's childhood was not what most civilized people would consider pleasant. Her tribe was small, and often clashed with other, more powerful tribes seeking to take what little they had. The only escape the young gobliness found from the day to day struggle was music. From near infancy, she loved song, banging rhythms on pots and pans or just singing whatever nonsense tune popped into her head. Despite living in circumstances many would consider depressing, Ikki's songs were never anything but upbeat and cheerful. The darkest times, she reasoned, are when happy songs are needed the most.

It wasn't long before Ikki realized she couldn't stay with the tribe forever. Sure, they all liked music, but most goblins are happy just singing the same songs over and over, usually about some old goblin hero or something dull like that. All while there are untold new songs to be discovered all over the world. So, with a minimum of fuss, she packed up her meager belongings and set off on her personal quest for music. That is, if mostly random wandering can truly be called a "quest."

Whether it was a proper quest or not, though, Ikki's journey certainly paid off. She eventually found herself at a temple to Shelyn, which she was overjoyed to discover was filled with priests and acolytes who loved music as much as she did. She didn’t know much about the goddess, goblins generally being averse to organized religion. Ikki herself was hesitant at first, but she couldn’t resist the siren song of The Eternal Rose. She stayed at the temple for quite some time, learning about Shelyn and practicing her musical skills. Although she didn’t have the temperament for the finer points of doctrine, her passion impressed the priests. In Ikki’s eyes, Shelyn isn’t just some goddess on high to be worshipped, but a supernatural musician and poet, whose songs can be heard in all the melodies of the world. Ever the wanderer and free spirit, Ikki wasn’t going to stay at the temple forever, so the priests gave her a mission. She would, as before, wander the land seeking out music and beauty. However, now she would go with the added purpose of spreading Shelyn’s word. This task, to her, is not about spreading a religion and making converts as it is about sharing the joy she has found. By now, she has already talked everyone in the caravan’s ears off about Shelyn, and actively seeks out anyone who is open to listening in the towns and villages they visit.
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  #40  
Old 08-18-2019, 11:54 PM
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Sadly, I have not had the time to look over the rules yet — just one thing after another getting in the way. Good luck, everyone.
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  #41  
Old 08-19-2019, 06:13 AM
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@Silk I understand. You still have a couple of days if you want to get a character up. We will be learning the gameplay rules together.
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  #42  
Old 08-19-2019, 09:02 AM
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Putting in the basics of this application so that I have something to write about tomorrow at work.

Application of Saarke
right-aligned image
Passe time fer us lid. Gut any sungs ta sing?

Name: Saarke Fjulden of Clan Mucklight
Ancestry: Ancient-Blooded Dwarf
Background: Prisoner
Class: Transmutation Wizard of the Metamagical Experimentation Thesis
Alignment: Lawful Neutral

Description: Thin, weathered, with dirt under his nails and the scent of sweat. Saarke is a beanstalk, though his body is tough like no-where-abouts is not a callus. He wears cloth garb that is often close to where a needle and thread couldn't fix them again. He's good with his hands, often doing something with them, be that scratching at his oft-trimmed beard or meddling with one of the various pieces of his spellbook, the Imperfect Lexicon of the Simplest Song to Never be Sung Right Once. The word imperfect is carved in by a knife and many of the pages are torn violently out of the book.

Intent means a lot to the dwarf. The way he talks is callous to pronunciation. If one can understand his speaking, that is what the words were for, and he doesn't repeat things. Though he can piece together what others say, Saarke has never formally educated himself on large words. Verbosity is not important since language is ever-changing. The only words he cares about are those that actually mean something... oftentimes people are too daft to have a clue what they mean though.

He's newly balding, though hasn't passed a century old. Possibly from self-made stress. The man talks - and argues - with what seem like imaginary people, though never do the people have the same name. Other days he's listening to a patch of moss and asks questions as if it were telling it's life story. He weighs these conversations as important as those with bodied folk.

He has problems. Likely fell too many times while he was a ships rigger.

In his dirt-stained-brown shirt there are collected pieces of junk from islands and places unseen that the dwarf finds interesting. All of them have some part in his spellcraft, some are tied to pouches on his spellbook. He's reliable when he's got a piece of that book's song in hand. Unless he finds that it changed meanings on him. Pages get ripped out and moss is burnt then.

History:
 

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Last edited by Maskain; 08-22-2019 at 01:59 AM. Reason: lets put that history block in a bottle, aye mate?
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  #43  
Old 08-19-2019, 04:31 PM
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hmmm 2nd edition, bugger its tempting to give it a shot and see if I can confuse myself. I mean if its good enough for Hound maybe I can figure it out.....
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  #44  
Old 08-20-2019, 06:47 AM
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Switching over to prisoner instead of sailor as Saarke's background as it fits him the same and he never really got any smart-dwarf points in being a sailor. Saarke is done, though I'll probably work on grammar and such through the next few days as I'm prone to do.
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Last edited by Maskain; 08-20-2019 at 06:47 AM.
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  #45  
Old 08-20-2019, 08:14 PM
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Little over 48 hours left. I will be radio silent most of the day tomorrow. (Going to a special sneak peek of Galaxies Edge Orlando. Tee heels. )

I will start re-reviewing apps Thursday Morning but will not close off applications untill noon EST.
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