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Rogue Trader: The Hawthorn Crucible
Last edited by Ace Tempestor; Jan 29th, 2023 at 09:20 AM. |
#2
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Here is an example
The application is the first step, and if you want to create a character sheet you have 1000xp to spend at Rank 1. Again, full refund on gear. Just choose something with the same rarity. Application: Picture: Character Name: Leena Chalmers Origin Path: Homeworld: Deathworld, Birthright: Born To lead 200xp, Lure of the Void: Zealot Blessed Scars 300xp, Trials and Trivials: Pressganged, Motivation: Loyalty 100xp, Lineage: A powerful legacy 350xp Career: Voidmaster Description: TBD Backstory: TBD Character Sheet: Characteristics: WS:45 BS:36 S:36 T:42 Ag:45 Int:45 Per:45 Wil:39 Fel:31 Starting Characteristic Modifiers: +5 Strength, +5 Toughness, –5 Willpower, –5 Fellowship gain +3 Intelligence, –3 Toughness. Skills: Survival, Trade (Voidfarer +10), Literacy, Scholastic Lore (Judgement +10) Command, Common Lore (Imperial Navy, War +10) (Int), Forbidden Lore (Xenos) (Int), Navigation (Stellar) (Int), Pilot (Space Craft, Flyers) (Ag), Scholastic Lore (Astromancy) (Int), Speak Language (Low Gothic) (Int). Talents: Jaded, Melee Weapon Training (Primitive), You gain the Talented (Intimidate +20), Talented (Command +10) and Air of Authority Talents, -10 Charm, Pistol Weapon Training (Universal), Melee Weapon Training (Universal), Nerves of Steel. Special Rules: - Death worlders Suffer a –10 penalty to all Interaction Skill Tests made in formal surroundings. - Death worlders gain a +10 bonus to any test to resist Pinning and Shock. - Pressganged: gain a +5 bonus to all Willpower and Fellowship tests made while aboard the ship the character lives on. - Pressganged: gain a single Skill (as long as it has no prerequisites) for your character. You may also either select a single additional Common Lore Skill or improve a Common Lore Skill you already have by one level. - You gain +10 to Intimidate Tests and –10 to Charm Tests, and one poor Craftsmanship bionic (you may spend 200 xp to upgrade it to common- Craftsmanship or a total of 300 xp to upgrade it to good-Craftsmanship). - Jealous Freedom: Having endured captivity once, you have no intention of doing so again. You react violently towards the prospect of imprisonment or loss of your freedom. You may take a Willpower Test to avert this, modified by the provocation and the consequences (set by the GM) of succumbing to your dread. - Mastery of Small Craft: The Void-master can re-roll all failed Pilot Tests with small craft (shuttles, heavy lifters, guncutters, starfighters, bombers, and so forth). Starting Gear: Common Craftsmanship power sword. [Exchanged for power spear] Common Craftsmanship bolt pistol. GC Bionic Arm (+10 to Ag and +10 Str) Pict-recorder (Exchanged for medkit), Guard flak armour. Micro-bead, void suit, blessed ship token, re-breather, Imperial Navy uniform or beggar’s cloak, 2 bottles of amasec, vox-caster. Weapon Profiles: Bolt Pistol (Ceres): Pistol 30m, S/2/- 1d10+5X Pen 4, Clip 8, Full, Tearing, Rare Power Spear: Melee, 3m, 1d10+7, Pen 7, Power Field, Unbalanced, 6kg, Very Rare, Armour Profiles: Armour: 4 Body 4 Legs 4 Arms Acquisitions: Single Starting Acquisition: Lathe-Pattern Jump pack (Rare) XP Gained: 1000xp XP Spent: 950xp Changelog: - Birthright: Born To lead 200xp - Lure of the Void: Zealot Blessed Scars (GC Bionic Arm 300xp) - Motivation: Loyalty 100xp - Lineage: A powerful legacy 350xp - Added single acquisition (rare) |
#3
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WIP, still hammering things out
Last edited by Ladytron; Jan 29th, 2023 at 06:40 PM. |
#4
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Posting rate? Are we building our own ship? Profit factor amount? What is the focus of game?
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#5
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Quote:
Building ship: By crowdsourcing PF amount: Character generation can influence both ship points and profit factor, so i will wait until we have all our character sheets Focus of the Game: Treasure hunting, the call of the void, and Ship Management. Realism! Last edited by Ace Tempestor; Jan 29th, 2023 at 01:20 PM. |
#6
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All right. Are we a down and out house with few credits, are we rich and powerful with a weak ship, or somewhere in the middle?
Also, are we allowed any free choices on the origin path? Last edited by mightymconeshot; Jan 29th, 2023 at 03:02 PM. |
#7
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Quote:
Quote:
You also get full refund on starting gear, so rare can be swapped for rare, scarce for scarce etc. You also may start with one acquisition of rare quality. |
#8
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Origin Path: Homeworld: Battlefleet Birthright: In Service to the Throne, Born to Lead, 200 xp Lure of the Void: Hunter, Xenos Hunter 200 xp Trials and Travial: Dark Voyage, Motivation: Exhilaration, Thrill of War 250 xp, Lineage: Disgraced, Last Child 200 xp Career: Rogue Trader Description: Luther is a scarred and brute of a man that seems to be stuck into aging into old age. His very presence in the room seems to demand respect and he carries himself with the air of a man confident with his own abilities. Despite the many treatments and cybernetics available to a man of his station, he refuses to get his many scars and wounds healed and patched with cybernetics or rejuvenation treatments. He clacks around the deck of his ship with a peg leg and eyepatch like some captain of old. He likes to wear clothes made of silk and trimmed in gold thread but they never seems accustomed to it. He looks like a thug dressed up in finery and made to put on a show and he prefers it that way. He finds people underestimate you if they believe you are beneath their attention and station. Backstory: Luther was is the last remaining scion of a House determined to return it to power or die trying. Raised in luxury during his early childhood, he was sent away to a Imperial Ship at the age of 7 to serve as an officer's attendant. It was of course a reserve fleet one, but that made it no less strict for danger can strike from any direction in the perilous 41st Millennium. He learned discipline, valor, and of course weapons training during these years. When he came of age, he was awarded a commander's rank aboard the ship and served on the command decade for 2 decades before news of the tragedy reached him. The ship carrying his parents was lost at warp and his duty to his House superseded his oath to the fleet. Released from his commission, he returned home to find his House in ruin. Many of the agents and assets had disappeared between the time of his parents death and his arrival and he spent the first years trying to rebuild his contacts and getting his ship back into working order. As the final repairs start to wrap up, he looks to find some close advisors to serve as his command crew. Last edited by mightymconeshot; Jan 29th, 2023 at 07:33 PM. |
#9
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Sweet, I don't have to re-work Proust as a RT.
Character Name: Proust Thaddeus Gershwin Career Path: Seneschal Origin path: +5 fellowship -5 willpower, +10 interaction when dealing with high authority people and formal situations, +1 PF, Peer (Nobles, and Imperial Navy), 1d5 starting wounds, 2-4 fate pointsNoble born , +3 Fellowship -3 Perception, Decadance, 1d5 corruptionVaunted, Seeker of truth: Costs 100xp +3 intelligence, Scholastic Lore (Archaic), +1 corruptionNew Horizons, Resistance Fear, 1d5 insanityDark Voyage, Talented (commerce)Prestige, A Powerful Legacy: 350xp cost, Talented (Command, Intimidate), Air of authorityOf extensive means. Description: Medium height, lean build, rakish good looks. Looks younger than he actually is due to juvinant treatments. Synskin Extremely Rare: Trade (he's not very sneaky) for?? Cameleoline Cloak Rare: Trade (he's not very sneaky) for??
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My Rogue Trader game is looking for crew! Thanks to all the great great GM's. Especially: Makenshi, Birched, Savoylen, Davion, and Homestarbaby. Last edited by SpatulaOdoom; Jan 29th, 2023 at 09:50 PM. |
#10
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Nice character.
Welcome to the game. You can finish up your charsheet and discuss the ship with the team. Im going to say that you have 30PF and 63SP; a dynasty on the wane, but may still recover. Last edited by Ace Tempestor; Jan 30th, 2023 at 04:48 PM. |
#11
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Thank you. Do you have a game forum yet?
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#13
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I do have a game forum but for the sake of simplicity, im keeping ship generation here.
Very nice character. I am keeping your enemy secret for now. Though he may turn up soon. |
#14
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hey ace, can i be your co-gm? i dont wanna play, but id be happy to help with shouldering the load
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im offering solo fate, world of darkness, gurps, and twilight 2000 v4 games. if you're interested hit me up. |
#15
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I am open to a co-GM. PM me your ideas.
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