#136




Dice *
Roll:
damage Dice *
Roll:
bull rush Dice *
Roll:
trip check Dice *
Roll:
Dice Roll:
Dice Roll:
Dice Roll:
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The late, sedate, and not so great. ~ Surreal formatting: speech in bold and darkslateblue, thoughts in italics and darkslateblue, telepathy in bold italics and indigo  character 1: Sul Last edited by Surreal; Oct 21st, 2007 at 03:50 AM. Reason: botched some numbers, forgot the trips 
#137




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[Raven's Rock]  DM  [Clockwork Imperium]  Singe

#138




Fullround action: HellfireBlast Eldritch Glaive:
Attack 1 (demon on the left): +15  TOUCH ATTACK Dice Roll:
Attack 2 (demon on the right): +10  TOUCH ATTACK Dice Roll:
Damage 1: Dice Roll:
Damage 2: Dice Roll:

#139




Ummmm ...
Spell Resistance Rolls first (I forgot): Attack 1: Dice Roll:
Attack 2 (if necessary since its the same SLA): Dice Roll:
Roll to Confirm Critical Hit: Dice Roll:
Critical Hit Damage: Dice Roll:

#140




Kimoko:
Opposed Charisma Roll (+16): Dice Roll:
Overcome Spell Resistance (caster level 12 for sla's; last spell resistance check was too low, but didn't really matter): Dice Roll:

#141




Celestine Intimidate: +12 base + 4 size modifier = +16
Dice Roll:
Kimoko's check to overcome spell resistance: +12 Dice Roll:

#142




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[Raven's Rock]  DM  [Clockwork Imperium]  Singe

#143




attack roll
Dice Roll:
damage Dice Roll:
bull rush Dice Roll:
trip check Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
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The late, sedate, and not so great. ~ Surreal formatting: speech in bold and darkslateblue, thoughts in italics and darkslateblue, telepathy in bold italics and indigo  character 1: Sul 
#144




AoO #1
Dice *
Roll:
damage Dice *
Roll:
bull rush Dice *
Roll:
trip checks Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
AoO #2 Dice *
Roll:
damage Dice *
Roll:
bull rush Dice *
Roll:
trip check Dice *
Roll:
Dice *
Roll:
__________________
The late, sedate, and not so great. ~ Surreal formatting: speech in bold and darkslateblue, thoughts in italics and darkslateblue, telepathy in bold italics and indigo  character 1: Sul Last edited by Surreal; Oct 24th, 2007 at 01:43 AM. 
#145




Full attack ... begin lengthy cut'n'paste job...
#1 Dice *
Roll:
damage Dice *
Roll:
bull rush Dice *
Roll:
edit: crit roll Dice *
Roll:
damage Dice *
Roll:
trip checks Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
attack #2 Dice *
Roll:
damage Dice *
Roll:
bull rush Dice *
Roll:
trip check Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
attack #3 Dice *
Roll:
damage Dice *
Roll:
bull rush Dice *
Roll:
trip check Dice *
Roll:
Dice *
Roll:
Dice *
Roll:
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The late, sedate, and not so great. ~ Surreal formatting: speech in bold and darkslateblue, thoughts in italics and darkslateblue, telepathy in bold italics and indigo  character 1: Sul Last edited by Surreal; Oct 24th, 2007 at 01:51 AM. Reason: added crits, took out extraneous rolls 
#146




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[Raven's Rock]  DM  [Clockwork Imperium]  Singe

#147




Track check from Rass, buffed by Hieractus ... booyah
Ranks 10, Attribute (buffed) 12, Synergy 2, Hieractus 26 = +50 Dice Roll:
And then let's action point it, just because. That's the best of 2 d6 rolls. Dice Roll:
Dice Roll:

#148




Fil  this thing is screwy? How can I get an 11 on d20+50?

#149




Quote:

#150




Hellfire Blast:
Penetrate SR: +11 Dice Roll:
To Hit (TOUCH ATTACK): +8 Dice Roll:
Damage: Dice Roll:

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