#31
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Dice Roll:
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Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem I'm also looking for some folks for a Darksun E6 skype game... I paint sometimes too. My most recent work is on the cover of Explosive Runes #18. |
#32
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Dice Roll:
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Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem I'm also looking for some folks for a Darksun E6 skype game... I paint sometimes too. My most recent work is on the cover of Explosive Runes #18. |
#33
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Dice Roll:
__________________
Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem I'm also looking for some folks for a Darksun E6 skype game... I paint sometimes too. My most recent work is on the cover of Explosive Runes #18. |
#34
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Dice Roll:
Dice Roll:
__________________
Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem I'm also looking for some folks for a Darksun E6 skype game... I paint sometimes too. My most recent work is on the cover of Explosive Runes #18. |
#35
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Dice Roll:
__________________
Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem I'm also looking for some folks for a Darksun E6 skype game... I paint sometimes too. My most recent work is on the cover of Explosive Runes #18. |
#36
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Dice Roll:
__________________
Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem I'm also looking for some folks for a Darksun E6 skype game... I paint sometimes too. My most recent work is on the cover of Explosive Runes #18. |
#37
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Dice Roll:
__________________
Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem I'm also looking for some folks for a Darksun E6 skype game... I paint sometimes too. My most recent work is on the cover of Explosive Runes #18. |
#38
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Dice *
Roll:
+25 for each
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The late, sedate, and not so great. ~ Surreal formatting: speech in bold and darkslateblue, thoughts in italics and darkslateblue, telepathy in bold italics and indigo - character 1: Sul Last edited by Surreal; May 26th, 2007 at 04:56 AM. |
#39
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aurok hits the bg demon chain thing....
to hit Dice Roll:
damage with 10 PA, diverting the pealty to ac via shock trooper... Dice Roll:
__________________
Current game: 3.5 Trailblazer E6 Acquired Gestalt Eberron Spelljammer Planescape Mayhem I'm also looking for some folks for a Darksun E6 skype game... I paint sometimes too. My most recent work is on the cover of Explosive Runes #18. |
#40
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Will save against the mysterious half-elf guy...
Dice Roll:
Ref save against 155mm airburst shell ![]() Dice Roll:
Ref save against trip Dice Roll:
Tumble check vs DC 40 to kip-up Dice Roll:
Last edited by Silent Wayfarer; May 30th, 2007 at 10:30 PM. |
#41
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Bluff check to instill suggestion:
Dice Roll:
Bluff check to pass on innuendo: Dice Roll:
Knowledge (arcana) check for warforged: Dice Roll:
Knowledge (the planes) check for demon and other outsiders: Dice Roll:
Knowledge (religion) check for apparent undead: Dice Roll:
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#42
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It begins...
Shock Trooper Power Attack (1d20 + 15 Str mod + 12 BAB -12 PA +1 enhancement +2 charge bonus = +30 bonus) Power Attacking for full - attack penalty is going into AC, which means he has an AC of 21 now Dice Roll:
Knockback (1d20 +15 Str mod + 24 PA bonus + 4 Improved Bull Rush +4 size +2 charging bonus = +49 bonus) Dice Roll:
Shock Trooper PA damage (2d8 + 22 Str mod + 24 PA +1 enhancement = 2d8+47 base damage) Multipliers: Base damage: 2d8 +47 Leap Attack x2 PA damage 2d8 + 94 Battle Jump x2 overall damage Valorous x2 overall damage (total x3) Vaulting x2 overall damage (total x4) Dice Roll:
In case it's needed, Aurok makes a Tumble check to avoid AoOs: Dice Roll:
Alas, Aurok is seeing red and only hits what is in front of him - namely, the chain thingy trying to shotgun him. If possible, I'd like to see if I can try something like bull rushing him behind me (I'll narrate it) and into the pile of gray crates and preferably into the nearby warforged... Last edited by Silent Wayfarer; Jun 2nd, 2007 at 02:43 AM. |
#43
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Your arithmetic is incorrect. Leap Attack only adds additional Power Attack damage, and thus you'd be rolling 2d8 + 23 (not Power Attack) + 24 (Power Attack) + 24 (Leap Attack) = 2d8 + 71. Multiplying that by four and plugging in 8 for the 2d8 result still allows Aurok to deal 316 damage in a single attack.
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#44
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Touch Attack:
Dice Roll:
Damage: Dice Roll:
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#45
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Spellcraft:
Dice Roll:
__________________
The late, sedate, and not so great. ~ Surreal formatting: speech in bold and darkslateblue, thoughts in italics and darkslateblue, telepathy in bold italics and indigo - character 1: Sul |
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