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  #31  
Old 03-12-2017, 09:18 PM
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@Monodescardo:

Totally fine with anything WoTC has released to at least try. If it’s part of the UA, it may be subject to some re-balancing during gameplay if it seems a little off or like it’s potentially going to break the game, but I’d be sure to do it in a respectful way and through discussion with you. So in short, if you have a concept for a character you want to try? Feel free to go for it.

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Taking care of young daughter + between jobs + dissertating spouse = limited time. Thanks for patience! Working on priority order of things!
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  #32  
Old 03-12-2017, 10:10 PM
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My application is completely finished, can you please review it?
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Sworn to the Oath of Sangus

"Do not go gentle into that good night, Old age should burn and rave at close of day; Rage, rage against the dying of the light."
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  #33  
Old 03-13-2017, 01:23 AM
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The Gingerbread Man.
 
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Application Form - Done!


Eghan Sachaion

Street Vendor of Various Herbal Remedies
"Can I interest you in this all-natural cure for hair loss - oh, you're looking for something 'stronger', huh? Meet me in the back alley..."

RaceClassAlignmentHomelandBackgroundThemeSheet
Half-ElfDruidChaotic NeutralA small human settlement near the outskirts of NaofialCorda TorApothecary1 2WIP

Appearance: Eghan is a young man with a slender build. He looks human except for his slightly pointed ears which he keeps hidden under dark tousled hair. The Sobrahn Bazaar can be a dangerous place at times and Eghan dresses himself appropriately, favoring practical clothes made from dark durable garments. The man carries around a satchel containing his merchandise.

Personality: With a seemingly permanent smile on his face, Eghan is generally cheerful. But one could argue that it is nothing but a mask any merchant would wear in the Sobrahn Bazaar. Those who know him well would say that the man is much more complicated than that. He has been described as eager to please, but always pragmatic in his approach to life.

Background:

 

 

 

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Apothecary - Bard - Enchanter - Bounty Hunter - Swordmage

Last edited by Zubene; 03-29-2017 at 05:48 AM.
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  #34  
Old 03-13-2017, 10:00 AM
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I have taken the Oath.
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  #35  
Old 03-13-2017, 11:30 AM
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Overlord of Imagination
 
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App complete. Thanks for the consideration.
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To the Callhill 5E: To the Depths of Hel (PC), The Dark Citadel (PC) , SKT (PC), SKT: To the Triboar (DM), Dragon Heist 1/2 (DM), The Leilon Campaign (DM), Giants and Beyond (PC). Oath of Sangus.
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  #36  
Old 03-13-2017, 11:42 AM
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Peace was never an option
 
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I believe my application is all done. I'd appreciate any feedback you have.
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Stepping away from the site at least until the New Year do to some RL events. Happy gaming until I return and have a great holiday season.
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  #37  
Old 03-13-2017, 11:59 AM
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Damn quote button...

Reading through apps now.

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GM: Scales of War 5e & Yeohven: Fall from Grace
Taking care of young daughter + between jobs + dissertating spouse = limited time. Thanks for patience! Working on priority order of things!

Last edited by MontageManiac; 03-13-2017 at 12:02 PM.
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  #38  
Old 03-13-2017, 12:32 PM
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Peace was never an option
 
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I dont know if its worth making the distinction but Kip is only half drow via using the half elf variant. Never go full drow.
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Stepping away from the site at least until the New Year do to some RL events. Happy gaming until I return and have a great holiday season.
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  #39  
Old 03-13-2017, 03:27 PM
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EXTERMINATE!!!!
 
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Do I need to post my stuff here too, Mont?
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  #40  
Old 03-13-2017, 09:43 PM
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Mankarat Darkeye

Mankarat Darkeye
Deathís Deathdealer
"Seek out conflict and warfare, scour the world for the vile, wicked, putrid, and malevolent. Claim their lives and send their souls to the Abyss."

Race
Class
Homeland
Background
Theme
Sheet
Minotaur
Warlock
Nandeasia
Pirate
1 2 3
I. Background
  • The Doom Serpent was a fine ship. Her masts were strong and her sails full with wind as she flew along the waters off the Dwarven lands of Diamhjart, Captain Vykhuis steering the ship heading back home to Nandeasia after a season of plunder and mayhem. Nothing in this world made life worth living more than the chaos that ensued after boarding a vessel and killing every man aboard. The booty in the hold was rich and the pirates were anxious to return home to split their spoils. As often happens, the call of treasure corrupts the minds of those beholden to it.

    It started with the first mate, Nohraxx talking things over with the boarding party. Why should they take equal share with a common sailor? Why should they take equal share with anyone, including Captain Vykhuis? Mankarat was brought in late to the conversation but took no umbrage with the plan. Enough of the raiders were part of the mutiny to maintain a skeleton crew and get the ship back to port.

    On the appointed night, the mutineers gathered on deck outside the captain's quarters. Busting the door in they were surprised to find it empty. A crossbow bolt made a dull thud into the back of the skull of one of the mutineers, fired from the hand of Captain Vykhuis himself. Beside him stood Mankarat and the remainder of the crew. The battle that ensued was bloody and lopsided as the bulk of the mutineers from the boarding party were superior fighters, but Captain Vykhuis and Mankarat stood their ground, Mankarat swinging his large club and Vykhuis his maul. As the last of the mutineers were slain, first mate Nohraxx swore an oath of vengeance against Mankarat for betraying his scheme and leapt over the rails into the sea.

    The few minotaur left to man the ship had a difficult task made even worse by an approaching storm. The waves rose up towering over The Doom Serpent and threatened to roll her onto her back. As Mankarat lost his grip on the ropes about the mast, his last sight of the ship was of Captain Vykhuis still clutching the wheel, battling the very weather.

    Wave after wave rolled over Mankarat until he could no longer keep his head up over the battering water. Down, down into the inky black he sank. As the last bubbles began to escape his mouth, he heard a voice in the darkness offering salvation from death in exchange for his servitude. Mankarat would send souls to the Abyss for his benefactor. Seek out conflict and warfare, scour the world for the vile, wicked, putrid, and malevolent. Claim their lives and send their souls to the Abyss. A divine mandate for battle was passed down to Mankarat that day, a mandate he accepted and gladly pursued.

    Awakening on a beach in the south of Diamhjart, he found himself drawn into the interior, toward the city of men, Abhain Calmir, and a brooding conflict ripe to explode in violence and bloodshed. The Ferryman would be pleased by the haul brought in here.


  • Attacking vessels on the open sea presents its own challenges but The Doom Serpent was well equipped to perform that function. Laying waste to coastal villages presents new obstacles that many pirate captains are not confident their crews can overcome. Captain Vykhuis and his minotaur crew are no such pirates.

    A small human trade ship had been taken just the day before. The merchants had some interesting stories about a dwarven village that had just struck gem cache in their mine. After dispatching the humans the pirates turned their sights on the dwarves.

    A village of miners and farmers is no match for a boat full of marauding minotaurs and as the ship pulled up to shore, the bulk of the inhabitants were retreating into the hills. Claiming three chests of gems may be enough for the average pirate, but just for good measure the town hall and the chapel were burned to the ground, after any religious artifacts were removed and added to the spoils.

  • Back in Nandeasia, Mankarat's family were owners of an ore mine that also oversaw operation of a number of smithies producing weapons. As any young minotaur would, Mankarat left home to prove his prowess in battle and bring home many prizes before even considering a more mundane life. The thought of finding a wife and settling in with the family trade had begun to cross his mind until his pact with Charon gave him a new focus in life.

II. Goals
  • Mankarat's Goals: Forswearing his old life, Mankarat has found that he can exact a harsh change upon the world while serving his patron's desire for souls.
  • My Goal: You have crafted a detailed world and I can only hope I can bring Mankarat to life in it. I think that Mankarat has great potential to evolve as a character as the campaign progresses.

III. Secrets
  • Aware: Saved by Charon at sea and made the weapon of the Ferryman to send more souls to the Abyss.
  • Unaware: A dwarf, Grunmaer Shatterchin has vowed to exact revenge upon the crew of The Doom Serpent for sacking his village, heard a minotaur washed up upon the shore and has been following him to Abhain Calmir.

IV. Ties
  • Captain Vykhuis (Friendly)- Minotaur Pirate. Vykhuis, captain of The Doom Serpent, is a paragon of his race. Large, burly, without mercy, but steeped in honor, Captain Vykhuis has been pirating the seas for over a decade. Whether he or his ship survived the storm that cast Mankarat away is unknown.

    If Vykhuis is still alive he will most certainly see Mankarat's new life mission of purging evil from the land to be a fool's errand. Further still, could this put the friendship between the two pirates at odds if they were to meet again?

  • Arthur (friendly)- Human Barkeep. Upon arriving in Abhain Calmir, Mankarat was faced with the severe realization that sending souls to the Abyss does not pay well. To remedy that problem he found a whorehouse and became the bouncer. This led to Mankarat running across several souls he deemed worthy of Charon. Arthur caught Mankarat on the verge of killing a customer after hours outside the brothel one night. Pleading for the minotaur not to kill well paying customers, Arthur became the only person to know Mankarat's true nature and has promised to keep it a secret provided he find souls who do not frequent his brothel to sate his bloodlust. This is that story.

    The journey to Abhain Calmir from the coast was uneventful. Mankarat even fell in with a traveling dwarven merchant named Ginmot Merrybeard. The desire to serve his new found patron was strong but no opportunities presented themselves, certainly not in the case of Ginmot who was quite possibly one of the kindest individuals Mankarat had ever run across. He shared his fire with the minotaur, shared his food with the minotaur, and even offered to pay Mankarat a guard's wages for the trip. "I'd wager the uneventful trip had just as much to do with my traveling companion frightening away any trouble as it did luck,"Ginmot said as they arrvied in Ab Cal. Mankarat claimed to have received enough already, thanked the dwarf and went to explore the city.

    Thinking there no way he had enough gold on him to afford an inn, he slept under the stars that night on the outskirts of town. Certainly not the only soul in Abhain Calmir who could not afford an inn, he had plenty of company in the form of various vagabonds from many places. Again he was shown kindness in the way of a shared fire and shared food. Mankarat began to wonder if his patron would ever receive recompense.

    Not wanting to impinge upon the poor any longer, Mankarat headed back into the city in an attempt to find honest wage and pay his own way. It was during this trek that he discovered a purse of ten gold pieces in his backpack, Ginmot no doubt. Finding little available to him in the market, 'Scary minotaurs do not attract customers' he was told by a halfling, Mankarat found himself in a less than reputable area of the city and that is when he chanced upon The Gelatinous Cube. His intent was not even for work as there was a sign in the window offering stew and ale.

    Lowering his hulking mass onto a barstool to rest his aching hooves, Mankarat asked for the stew and ale he had seen in the window.

    "Ah shite," responded the balding barkeep. "Lizbeth, ya fergot ta take down the damned sign. I'm sorry friend but the stew was yesterday. Today, however, I have a special on Mary Anne if ye be interested."

    "Oh no ya don't Arthur. You'll not be serving me up ta that! Not unless you want ta gimme a fortnight off...paid," was the response from a women sitting on a bench across the common room.

    "Sorry to trouble you, sir. I only came for food and drink. I've been unsuccessfully searching for work today," Mankarat explained.

    "Work eh, may I make a proposal then. Seeing as my last bouncer lost his job because he wouldn't leave the girls alone and it seems the girls have no intention of dealing with you...no offense intended, perhaps you would take the job? I doubt many of my patrons would run up too high a tab if it was you comin' a calling," Arthur offered.

    And so it was that Mankarat came to work as bouncer for The Gelatinous Cube brothel in Abhain Calmir. However, the relationship between himself and the proprietor Arthur was about to get a whole lot more intimate.

    Most of Arthur's clientele were of the normal variety. Lower waged individuals who had no choice but to spend hard earned coin for female attention. Until the night Mary Anne came through the door limping badly, her left eye blackened and her lips swollen to preposterous proportions. A glance from Arthur and a name from Mary Anne was all Mankarat needed as he exited the brothel for Lawrence Thatcher's residence. Finding the house empty, Mankarat sat in the dark on the floor in the far corner of the room and waited. Finally the door creaked open and Lawrence entered the house. A unique sensation filled Mankarat. A sensation he had never before felt. It was as though his very soul were anticipating what the next few moments would bring.

    Mankarat allowed Lawrence to enter and light a lantern before standing to his six and a half feet height. The lantern clanged off the floor and Lawrence began stammering about performance issues, being accused of wasting Mary Anne's time, and who the hell was she to mock him. Seeing pleading for his life was getting him nowhere, Lawrence turned to run but Mankarat grabbed the collar of his shirt and pulled him in close wrapping his giant arms around the man's chest pinning his arms against his side.

    Knowing full well that Arthur only intended him to hurt Lawrence a bit, Mankarat felt his arms squeezing in on the man's chest. Tighter and tighter his grip became. Lawrence exhaled his last time and Mankarat tightened his grip one last time. No more breath could enter Lawrence's lungs as he silently plead for his life. The strange sensation enveloped Mankarat and he felt true ecstasy in his action all the while his mind screamed to release his hold. Once Lawrence was finally slumped in his arms, Mankarat dropped the man in shock at his action. He had killed many men but it had always been in the heat of battle, never in cold blood. Just then, Arthur burst in through the door.

    "Gods man, what did you do?" cried Arthur.

    "I did what needed to be done," responded Mankarat.

    "Are you daft? You're just supposed to rough him up a bit, not kill him!" Arthur whispered, realizing this needed dealt with. "Alright, I know a guy who can help us with this. He'll get rid of the body. But people will notice he's gone and if someone's seen him with Mary Anne, the guards will come to The Cube asking questions. What happened?"

    For some reason Mankarat will never know, he opened up to Arthur and told his entire tale. He told of The Doom Serpent, of the attacks on merchant vessels, of raiding coastal villages, of the failed mutiny, and of the storm that cast him into the sea and sealed his pact with a demon. Arthur stared slack jawed throughout the story before uttering nothing more than "Right...Well, if you had to do it, you had to do it."

    "That's just it, Arthur, I didn't have to do it," responded Mankarat. "If I just rough this guy up, he does it again. Maybe something worse. I'm doing the job the guards won't do. This pact I made, I know it was a mistake."

    "You made a deal with a demon! Of course it was a mistake!" Arthur said.

    "Don't you see? I'm still in control. I make the call. I'm not a slave to a demon. I'm empowered by a demon. I can use this as a gift to do some real good. Since I washed up on the shore I've been shown little but kindness by the people of this land. What did I do to deserve that? I was a pirate. You know the underbelly of this city better than most. Together we could actually make a difference, the way it should be done. No half measures. No beatings, no jail. Just end it."

    Arthur sat down at Lawrence's table and contemplated what Mankarat was proposing. "That's all well and good, friend, but I still have a business to run, so no more killing my patrons."

    And so another deal was struck between Arthur and Lawrence. Arthur would use his connections to help clean up after Mankarat and help point him in the direction he should go. Arthur became the bow and Mankarat became the arrow.


  • First Mate Nohraxx (Enemy)- Minotaur Pirate, intense rival. Mutinous first mate of The Doom Serpent Mankarat helped defeat before the storm hit. He vowed revenge on Mankarat for foiling his mutiny before jumping overboard. His whereabouts are unknown.

V. Quirks
  • First Kill Mankarat's first kill. It was during a training exercise in his youth. The wooden weapons the young were given to train with were not meant to be lethal but Mankarat split the child's skull open with a viscous crushing blow.
  • Arbiter of Souls Mankarat always appraises the merits of everyone he meets. Determining if they are a suitable target to send to Charon.
  • They will be saved! Mankarat has opted for an extreme approach and taken the law into his own hands, declaring himself the judge, jury, and executioner of evil.

VI. Deathís Deathdealer
  • Personality: People don't know what's best for them. It is up to me to show them.
  • Ideals: Iím committed to my crewmates, not to ideals.
    Mankarat considers those preyed upon by evil to be his crew now and nothing can dissuade him from helping them by eliminating that evil.
  • Bonds: I protect those who cannot protect themselves.
  • Flaws: The people who knew me when I was young know myshameful secret, so I can never go home again.
    I am ashamed of my past as a pirate, one who used to prey on the weak.

VII. Fears and Hopes
  • Fear Since his near disastrous last time aboard sailing vessel, he has developed a fear of water.
  • Fear Fears that his past will catch up to him and show his new allies he used to be the same sort of monster he now hunts.
  • Fear Fears that he will never be welcomed back home.
  • Hope Hopes that by dealing death to the wicked he will earn salvation from the Abyss himself.
  • Hope Prior to his deal with Charon, had wishes to prove himself to his family and settle back in Nandeasia to raise a family.
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I have taken the Oath.

Last edited by tomplum; 03-18-2017 at 09:45 PM. Reason: added theme songs
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  #41  
Old 03-13-2017, 10:25 PM
Svalin Svalin is offline
Adult Dragon
 
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Arevi



Arevi "R" Maestri

"So, How much is it worth?"

Race
Class
Homeland
Background
ThemeSheet
HumanRogue
Ab'Cal
Criminal
1 2 3



 

 

 
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  #42  
Old 03-14-2017, 10:30 AM
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Application complete. or not, I need to do a lot of formatting

Ok, i think I'm done. By the way that is a great template for character creation.
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Last edited by tomplum; 03-15-2017 at 06:12 PM.
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  #43  
Old 03-15-2017, 03:20 AM
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Still accepting players to join?
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  #44  
Old 03-15-2017, 10:21 PM
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@ClaimWar: Yes, absolutely.

FYI to everyone. I've got some IRL situations to deal with, so I may not post as much or respond as much for the next week or 2. But please still submit your applications, and update your applications however you like. I'll read through whatever I can and provide feedback when I can.

Thank you.
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PCs: Dramoth "Nova" / Rhokax Soulreader / Kayne Cyire / Torm / Donovan Whistler
GM: Scales of War 5e & Yeohven: Fall from Grace
Taking care of young daughter + between jobs + dissertating spouse = limited time. Thanks for patience! Working on priority order of things!
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  #45  
Old 03-15-2017, 11:59 PM
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Maskain Maskain is offline
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Posting interested. Will update with an application later.
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