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  #61  
Old Jan 2nd, 2013, 12:21 PM
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Yes, I didn't want to post any further without giving Mori a chance.
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  #62  
Old Jan 3rd, 2013, 04:04 PM
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That Eidolon is going to cause me so many problems :/

Also, would it be possible for everyone to link their sheets under their names for easier viewing?
I also forgot about the surprise round thing, which means this fight will end a lot quicker than expected
Oh, Moridain, did you roll init, I can't remember seeing it
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  #63  
Old Jan 3rd, 2013, 05:05 PM
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Dice baroninit:
1d20+2 (17)+2 Total = 19
Dice galerel:
1d20+1 (16)+1 Total = 17
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  #64  
Old Jan 3rd, 2013, 05:18 PM
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And the Eidolon isn't that nasty. Think of Haversham as a Pokemon trainer. His monster is a killing machine, but he himself is a bit of a marshmellow. He spends all his time buffing (and later wand healing) the party while his beastie fights for him.
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  #65  
Old Jan 3rd, 2013, 05:50 PM
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I've played Summoners before. I had a pretty nasty charger build that 0'ed out encounters before they started usually

Also, please keep dice rolling to the dice thread, thanks
-Bug
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  #66  
Old Jan 3rd, 2013, 05:56 PM
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I used a program a few years back for map creation and table top gaming via the internet, but I cannot for the life of me remember what it is called...
Anyone got suggestions?
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  #67  
Old Jan 3rd, 2013, 07:16 PM
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Was it map tool? That is a common one. In the DM resources thread there is quite a lot of information about mapping.
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  #68  
Old Jan 3rd, 2013, 07:20 PM
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Might have been maptool, I'll have to check it out. Won't use it for this fight, but for the one after.
Also, Moridain, what exactly is the Eidolon doing given the knowledge of distance?
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  #69  
Old Jan 3rd, 2013, 07:20 PM
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Might have been maptool, I'll have to check it out. Won't use it for this fight, but for the one after.
Also, Moridain, what exactly is the Eidolon doing given the knowledge of distance?
-Bug
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  #70  
Old Jan 3rd, 2013, 07:26 PM
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As I understand it there were 3 closing in on us, two behind them by 10ft and one behind those.

My angel closed in on the three, killed one of them. He then five foot stepped closer to the two remaining close ones and attacked them.

Or did the other two die as well?
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  #71  
Old Jan 3rd, 2013, 07:29 PM
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Three!

OK... That's my problem, I completely forgot there were three of them...
One died, two left. I'll have to update my post.

Which means... Angel is engaged with 1 of them (at 10ft range currently)
Still's one is dead (by Angel)
And the one of Feely is still alive.

Sorry for the brain blank
-Bug
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  #72  
Old Jan 4th, 2013, 12:36 AM
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Oh, another popular on-line old-school mapper was MapMagical.

I just use a paint program for mine, Paint.net or Photoshop (usually Photoshop).
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  #73  
Old Jan 4th, 2013, 04:06 AM
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There was this great program I used to run online games with. I used to use some program which let me show sight ranges, init orders, spell effects and have dice rolls etc. Such a good program. I'll start perusing later
-Bug
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  #74  
Old Jan 4th, 2013, 07:44 AM
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I'm so out of the loop, I use excel, it's pretty sparse, but it's good for showing where everyone is during a combat.
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  #75  
Old Jan 4th, 2013, 08:41 PM
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OK, Busy day so update tomorrow, sorry.
-Bug
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