Old Kenabres and the Gray Garrison - Page 3 - RPG Crossing
RPG Crossing Home Forums Create An Account! Site Rules & Help

RPG Crossing
twitter facebook facebook

Notices

Reply
 
Thread Tools
  #31  
Old Feb 18th, 2014, 08:19 PM
Vecc's Avatar
Vecc Vecc is offline
Young Adult Dragon
 
Tools
User Statistics
Last Visit: May 31st, 2014
RPXP: 0
Vecc
Posts: 97

Ithuriel will wipe the blood from his face, and he will wait before doing anything else.

DELAY ACTION until the demons have acted.

 
Reply With Quote
  #32  
Old Feb 18th, 2014, 10:07 PM
GMBres GMBres is offline
New Member
 
Tools
User Statistics
Last Visit: Mar 11th, 2014
RPXP: 50
GMBres
Posts: 144
Lord Hulrun takes a 5 foot step back from his attackers and casts a spell. Vallak, Ithuriel and Calathes are engaging Hulrun. (Calathes at range)
 


Dice Damage dealt - DC16 Will to take half:
1d8+3 (5)+3 Total = 8

Roll your save at the start of your turn to see if you take half damage. All the heroes are in range except for Calathes. DC16 Will

Kandro's movement back is not far enough to escape from Alphonse, Elric and Abaddon. Abaddon and Alphonse are flanking. They may all take an attack of opportunity. Once those are complete, I will finish the bad guy's initiative.

Last edited by GMBres; Feb 18th, 2014 at 10:15 PM.
Reply With Quote
  #33  
Old Feb 18th, 2014, 10:20 PM
w431's Avatar
w431 w431 is offline
Young Adult Dragon
 
Tools
User Statistics
Last Visit: Jun 4th, 2014
RPXP: 0
w431
Posts: 85
As the fiend attempts to step away from Abaddon he swings at the new tentacles coming out of its head.

Dice attack of opportunity:
1d20+9 (20)+9 Total = 29


Dice crit conformation:
1d20+9 (18)+9 Total = 27


Dice damage:
3d12+36 (8, 4, 7)+36 Total = 55


you will not escape so easily.

Last edited by w431; Feb 18th, 2014 at 10:23 PM. Reason: crit
Reply With Quote
  #34  
Old Feb 18th, 2014, 11:34 PM
GMBres GMBres is offline
New Member
 
Tools
User Statistics
Last Visit: Mar 11th, 2014
RPXP: 50
GMBres
Posts: 144
Abaddon's axe slices down the front of Kandro's body and it splits down the middle. The "skin-suit" slides to the ground with a wet, mucous-coated sound. The being that was inhabiting the body looks like a large snake that's been skinned. The tip opened up with four lips shaped like a star. The creature convulses and then lies completely still on the ground.
Reply With Quote
  #35  
Old Feb 20th, 2014, 12:12 AM
outsider67's Avatar
outsider67 outsider67 is offline
Juvenile Dragon
 
Tools
User Statistics
Last Visit: May 29th, 2014
RPXP: 0
outsider67
Posts: 50
Dice Elric fort save:
1d20+4 (20)+4 Total = 24

Dice Al fort save:
1d20+5 (8)+5 Total = 13


Al and Elric will move to within striking distance of the remaining foe. Al moves toward Lord Hulrun and balls his fist up and with a mighty strike swings upward into the maw of the once ruler of the land. Elric shortly behind Al takes his spear and thrusts it downward towards Hulrun's leg attempting to sever it from his body.
OOC If close enough will attack. If not will just position selves to attack next round.
__________________
Qadal Grizdal...Q to some, Griz to others, friend to all
Uninjured/Slightly Drunk AC 16 Touch 12 FF 14
Ref 2 Fort 3 (11 vs Ale) Will 5
Stealth 4 Perception 3 Diplomacy 6 Religion 5

Last edited by outsider67; Feb 20th, 2014 at 10:09 PM.
Reply With Quote
  #36  
Old Feb 20th, 2014, 05:54 PM
GMBres GMBres is offline
New Member
 
Tools
User Statistics
Last Visit: Mar 11th, 2014
RPXP: 50
GMBres
Posts: 144


The skin of Lord Hulrun slides off like a woman's slip. There before you is the hideous worm that was previously inhabiting the body. It trembles from the damage sustained and collapses on the ground beside you. A massive pool of blood forms in the area in front of the doors.

Last edited by GMBres; Feb 22nd, 2014 at 10:43 PM.
Reply With Quote
  #37  
Old Feb 23rd, 2014, 04:41 PM
w431's Avatar
w431 w431 is offline
Young Adult Dragon
 
Tools
User Statistics
Last Visit: Jun 4th, 2014
RPXP: 0
w431
Posts: 85
Abaddon will waive Calathes over. He will then check the gruesome corpses for any treasure they may have. He will then drag the two snakes off to the side so they do not hinder entry into the garrison.

I figured they had been possessed by some demon, but what kind of beast are these? At least they die like any other creature.

Dice will save:
1d20+2 (19)+2 Total = 21

Last edited by w431; Feb 23rd, 2014 at 04:44 PM. Reason: save
Reply With Quote
  #38  
Old Feb 23rd, 2014, 07:09 PM
GMBres GMBres is offline
New Member
 
Tools
User Statistics
Last Visit: Mar 11th, 2014
RPXP: 50
GMBres
Posts: 144
There is a large iron key, the length of Abaddon's elbow to wrist, on a chain around the neck of Lord Hulrun. The bodies were nearly naked when you encountered them. The clothing they had been wearing when they died could not cover them in their bloated and engorged conditions.

While standing outside the front doors, the rising sun's rays are diluted by the increasing amount of black clouds. As you look to the sky, you can tell the black clouds are forming a vortex right above the Gray Garrison.


Last edited by GMBres; Feb 23rd, 2014 at 07:21 PM.
Reply With Quote
  #39  
Old Feb 23rd, 2014, 08:51 PM
sppd297's Avatar
sppd297 sppd297 is offline
Juvenile Dragon
 
Tools
User Statistics
Last Visit: May 5th, 2014
RPXP: 0
sppd297
Posts: 38
Dice Will Save:
1d20+6 (12)+6 Total = 18
Reply With Quote
  #40  
Old Feb 23rd, 2014, 09:34 PM
Tread253's Avatar
Tread253 Tread253 is offline
Young Adult Dragon
 
Tools
User Statistics
Last Visit: May 17th, 2014
RPXP: 0
Tread253
Posts: 97



Calathes approaches the party and the fallen foe.

Dice KNOWLEDGE (Planes) to identify the wormlike creature (check includes Favored Enemy bonus and Monster Lore bonus):
1d20+11 (20)+11 Total = 31


"Friends, I once again urge silence and discretion. We know not what kind of evils lurk behind this door. Even Iomedae appreciated the tactical advantage of surprise when she was mortal. If memory serves, in the battle of Gem'Haddar, she led a strike force against the evil Gul Du'kat. If not for the advantage of surprise, evil surely would have triumphed that day. Friend Vallak, if the lessons and tactics of your own goddess do not persuade you, please honor the lives of your friends and companions. If a lack of proper tactics causes the death of one of your companions, it brings no honor or glory to Iomedae. If we fall to overwhelming numbers before we can get to the shard of the wardstone, evil will triumph for sure."

"Please gather yourselves and prepare to move forward. I will examine the door. Once each of you lets me know that you are ready to advance, I will open the door and we can continue."

Calathes will Take 20 to check the door for locks and traps. The result is a 33.











 


__________________
M A T H I A S..............
...........C R I M S O N T H O R N

UNINJURED | AC 17 (21 fighting defensively) | T 13 | FF 15 | CMD 12 | Fort +3 | Ref +4 | Will +0 | Init +2 | Perception +6 | Sense Motive +0 |
Reply With Quote
  #41  
Old Feb 23rd, 2014, 10:05 PM
w431's Avatar
w431 w431 is offline
Young Adult Dragon
 
Tools
User Statistics
Last Visit: Jun 4th, 2014
RPXP: 0
w431
Posts: 85
I am ready. This sky looks ominous, we should get inside quickly.

Abaddon will take the large key and hand it to Calathas.
Reply With Quote
  #42  
Old Feb 24th, 2014, 12:04 AM
GMBres GMBres is offline
New Member
 
Tools
User Statistics
Last Visit: Mar 11th, 2014
RPXP: 50
GMBres
Posts: 144
 


The stone double door before you is not trapped but it is locked with a keyhole large enough you could fit your elven hand into.
Reply With Quote
  #43  
Old Feb 24th, 2014, 06:03 PM
sppd297's Avatar
sppd297 sppd297 is offline
Juvenile Dragon
 
Tools
User Statistics
Last Visit: May 5th, 2014
RPXP: 0
sppd297
Posts: 38
"I am ready to retake my town from this evil plague that has befallen it"
Reply With Quote
  #44  
Old Feb 24th, 2014, 11:41 PM
outsider67's Avatar
outsider67 outsider67 is offline
Juvenile Dragon
 
Tools
User Statistics
Last Visit: May 29th, 2014
RPXP: 0
outsider67
Posts: 50
Elric walks up to Al and casts a spell and again bits of Al begin to reform that were once lost or shredded.

 


Calathes, I believe I have heard that story before the one told, if I am correct, by the Prophet Sisko. I don't think I know the details as you, but the story rings familiar to me.

When everyone is ready Al and I are good to continue on ahead and from the looks of it we need to hurry. Something foul appears to be heading this way.



Once all are ready Al and Elric will attempt to sneak as we move ahead. Also I know that neither Al nor Elric are at full health but don't know where we are at. I am going to post my stat blocks in the character section and update them there going forward.
__________________
Qadal Grizdal...Q to some, Griz to others, friend to all
Uninjured/Slightly Drunk AC 16 Touch 12 FF 14
Ref 2 Fort 3 (11 vs Ale) Will 5
Stealth 4 Perception 3 Diplomacy 6 Religion 5

Last edited by outsider67; Feb 25th, 2014 at 12:08 AM.
Reply With Quote
  #45  
Old Feb 25th, 2014, 12:35 AM
Tread253's Avatar
Tread253 Tread253 is offline
Young Adult Dragon
 
Tools
User Statistics
Last Visit: May 17th, 2014
RPXP: 0
Tread253
Posts: 97



OOC, I apologize if there is anything that anyone else wanted to do before opening the door. I am just trying to keep us moving.

"My thanks for the key, friend Abaddon. Let us see if it fits the lock."

Well here goes nothing......watch over my friends and me, Mother.

Calathes will insert the long metal key into the lock and see if it unlocks the door. If the door is unlocked, he will open the door and dive through to the left. He will scan quickly for something to take cover behind while nocking an arrow.


I am going total defense and fully expecting to get shot at as I dive through the door. Hopefully, since I am prepared, I am not considered flat-footed!!

 


__________________
M A T H I A S..............
...........C R I M S O N T H O R N

UNINJURED | AC 17 (21 fighting defensively) | T 13 | FF 15 | CMD 12 | Fort +3 | Ref +4 | Will +0 | Init +2 | Perception +6 | Sense Motive +0 |

Last edited by Tread253; Feb 25th, 2014 at 12:40 AM.
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 06:58 PM.
Skin by Birched, making use of original art by paiute.(© 2009-2012)


RPG Crossing, Copyright ©2003 - 2023, RPG Crossing Inc; powered by vBulletin, Copyright ©2000 - 2023, Jelsoft Enterprises Ltd. Template-Modifications by TMB