#16
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Almost done with my Journalist . Just wondering, are we going with a skill cap at start?
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I have taken the Oath! |
#17
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In TT games I usually set the max skill limit to 85% apart from speak own language which remains at EDU x 5. Absolute max skill level during the game is 99% as no one is perfect, or knows everything.
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#18
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This looks interesting. It's been about 20 years since I've played CoC, but I'm a huge Lovecraft fan and I'd love to play a proper Cthulhu game.
Is Brian, by any chance, a veteran of the Great War? I have an idea for an old war buddy of his as a character.
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I have taken the Oath of Sangus. 15/15
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#19
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Hello
Hi, Yeah I was a fan of the stories before I played the game back in the 80's too, also Robert E Howard's short stories like Conan, and Solomon Kane from back in the 20's and 30's. Yes he did serve during the Great War, Brian would be in his late 20's when he joined up, he was a reasonably bright individual, but became more morose as the war drew to an end.
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#20
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I have taken the Oath! |
#21
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Cheers Touketsu,
Just a note to the others regarding Great War experience. The player may opt to have served in the war, the US entered the war in 1917, and the war ended in 1918. For each year they served they gain 1 point of EDU, but lose 1d4 SAN, these points can be spent on the following skills: (Male) Conceal, Climb, Credit Rating, First Aid, Handgun, Navigate, Persuade, Psychology, Ride, Rifle, Sabre, Sneak, Spot Hidden, Swim, Pilot Aircraft. (Female) Drive Automobile, Accounting, Credit Rating, Electrical Repair, Mechanical Repair, Operate Heavy Machinery, First Aid. |
#22
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@DJP1961...I've never played CoC before, but would love to check this out. I'm sure I'll be able to figure it out, and being able to check into this kind of game would be pretty wild since it's a bit out of my norm.
Are you still looking for players? I tried to see what you were looking for, but wanted to check in before I put something together. |
#23
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Quote:
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#24
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I have taken the Oath! |
#25
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Update
Applications so far.
Last edited by DJP1961; Dec 27th, 2018 at 07:16 AM. Reason: Adding additional information |
#26
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__________________
I have taken the Oath of Sangus. 15/15
Last edited by MemoryBeast; Jan 3rd, 2019 at 04:07 PM. |
#27
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Interesting...I was thinking of basically a male version of the same character - a charlatan 'medium'. Although I hadn't thought out the personality beyond that of a 'charlatan medium', conducting seances and preying on the bereaved. That and similar to your OOC comment that my character would essentially espouse to believe and have 'power' over the spirit world, but actually not (neither believe nor have any ability). So....interested to make it a 'couple'? Or would two charlatans (even two separate Charlatans) be too lopsided in that area? |
#28
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#29
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Hello all! I am very interested in submitting a character for this! I have not played Call of Cthulhu before but I have listened to a few sessions online. The historic roleplaying aspect along with character driven story lines and reactions is what is drawing me to this corner of the pbp world. I am thinking an architect from London who has come stateside. Something along the lines of Frank Lloyd Wright 'ish.
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#30
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There's no indication in the game write-up that Brian's mom suspects anything weird or occult is going on, so she wouldn't be contacting either character for their specialty in that. I've contrived Madeline as someone that Brian's mom just thinks is a friend of his, without knowing any of the unsavory particulars - and, indeed, in the course of the game she'd probably be maintaining that ruse, and wouldn't be making a big fuss about the precise nature of her "work" at all. Given that, it could be kind of interesting to have a character in play who does know who she is and what she does. ...Hmm, okay, it seems like there are two good possibilities here: 1) Madeline and your guy are a team, working together to fleece people with the whole sham occult act. Maybe Brian met them both in Paris, and they returned to New York together, or maybe your character was always in New York and Madeline's only met him since returning. Now with Brian's mother contacting Madeline, your character is coming along as well. That creates some interesting interpersonal dynamics - are Madeline and your character an item, or have they ever been? Madeline apparently has a history of falling in with sketchy boyfriends - is your guy one of them? Is there some jealousy going on between your guy and Brian over that? How does your character feel about the fact that Madeline's kept up with Brian, even after he more or less dumped her - or about the fact that Brian's mother is contacting her now? Is your character taking a more mercenary attitude towards this, seeing a chance to exploit the situation to take advantage of Brian's mother, and pressuring Madeline to go along with it? 2) They do know of each other, moving in similar circles in New York, but they're not being contacted for the same reason. Brian's mother just thinks Madeline's a friend of his, but she is contacting your character in a more professional capacity (maybe she does suspect that there's something supernatural about what's going on with Brian, or maybe your character is more of an "alienist" than a medium, the kind of person who'd get contacted about bizarre and inexplicable mental disorders in a Lovecraft story)? So now they're both showing up, and Madeline, at least, would probably prefer that it not be made obvious that they know each other, because she doesn't want Brian's mother knowing how she lives. These are starting points, and there's other ways we could go. A lot depends on both how you want to play your character, but we also might need to know a little bit more about Brian and the backstory the Keeper has in mind for him in order to make this fit.
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I have taken the Oath of Sangus. 15/15
Last edited by MemoryBeast; Dec 26th, 2018 at 04:07 PM. |
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