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  #1  
Old Aug 24th, 2024, 08:22 PM
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Planet of the Pigs

Game NamePlanet of the Pigs
Game SystemOther Roleplaying Games
ThemePost-apocalyptic One Shot
FlavourMan vs Pig vs everything else, Dystopian, future Sci-fi, Thundaar the barbarian, He-man, Dark water and other Saturday Morning cartoons from the 80's and 90's
Plot Summary
left-aligned image

In a world, not so different from our’s, a catastrophic event occurred. A runaway meteor hurtled between the planet and it’s moon. The gravitation forces cracked the moon and sent destruction down upon the planet. Earthquakes and Volcanoes cracks the landscape, reshaping it and the today waves and tsunamis filled in the cracks left by the former, creating a whole new surface world than what had been before.

It’s been a hundred years and what prevails now, is wild sorcery and mad super science! Monsters and men, things that can only be dreamt of by those who didn’t live among it. In this world, the Porcine Overlord rules over all from his tower of Concrete. If not for his Immortal fighting force, the Pork Chops, he would not be able to hold such a tight grip on anything of value in the world. Rumor has it, he’s not even a full-blood pig.

Fortunately, secret maps have fallen into the hands of those who might be capable of doing something about it. The factions of resistance against the Overlord have called to their greatest and most resilient heroes to make a plan to infiltrate the Concrete Tower. They will meet at the Old Gate Brig in secret on the night that the Moon’s Remains glow with a white light.

Details:
-System: Classless d20, RP-Focus with some combat.
-Players: 4-5 players
-Type of campaign: This is a One Shot that could evolve but for now, your main goal is to take down the Porcine Overlord.
-If you got a silly character concept that you want to try but can't find a campaign for it, here we are.

Application:
Name:
Race: Monster, creature, human, mutant ...whatever.
Gender:
Party Role:
Skills: Pick 5 skills, general skills get lower bonuses but cover more situations, Specific skills get higher bonuses but cover less situations.
Appearance: Decently sized picture required, paragraph.
Personality:
Backstory:
RP Sample: Why were you chosen as your peoples' hero?


Player Character Role Status
Nivek Mehrfin Ranger Complete
Mitsubachi Jin Shimmer-Wing Light spells Withdrawn
Ratchett Stormalong TankyBarb Complete
ManicMonkey Erik Belmont Fighter/leader Complete
PalladiaMors Tessa Nahena Tinkerer, rogue, ranged damage Complete

Last edited by Red Leper; Sep 2nd, 2024 at 09:26 PM.
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Old Aug 25th, 2024, 02:37 AM
Nivek Nivek is offline
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To Better Times

Character DetailsName: Mehrfin
Race: Torton
Gender: Male
Party Role: Ranger

Skills:
- Bowmanship
- Medicine
- Scavenging
- Cooking
- Fire magic



Personality: Believes in peace, but believes more in protecting/defending his friends

Backstory: Long ago he lived in another world, had another trade. Despite his prior fascination with magic and the mad sciences, his knowledge did not protect those he loved when he needed it to. So, he sought a different path .. made his way to this world and took up the cause of helping others with simple means rather than the complex magics he once commanded. He holds onto a little knowledge of fire magic, but even that has dwindled. It really is better this way.


RP Example
 

Last edited by Nivek; Aug 25th, 2024 at 09:18 PM. Reason: Updated image and experimenting with fields
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Old Aug 25th, 2024, 08:42 PM
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Withdrawn

Last edited by Mitsubachi; Sep 2nd, 2024 at 04:30 AM. Reason: Withdrawn
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Old Aug 27th, 2024, 09:38 AM
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You had me at Thundarr the Barbarian!

Putting in a placeholder to show interest. Toying with the idea of either a straight-up Thundarr clone, or an intelligent, who might be convinced to let someone ride themmutant battle-cat.
edit: decisions were made

"Ookla! Ariel! We ride!"

WIP ApplicationName: Stormalong
Race: Battle-cat (felinid)
Gender: Try to find out
Party Role: Barbarian/Thug/Brick
Skills: Athletics, Acrobatics, Awareness, Intimidation, Cat-jitsu
Appearance:

A mature Battle-cat of the Nenglan Clan, standing just over 3' at the shoulder and weighing in around 200 lbs Stormalong is surprisingly hard to find in a forest or shadowed concrete hardscape. If one dares to take a close look at their claws and horns the metal-enhanced edges are easy to spot. These are the handiwork or subservient peoples that the Nenglanders suffer to exist within their territories. (The felinids are actually benevolent overlords, but they outwardly hate everyone.) Muscles bunch under the felinid's short fur and their gate is fluid and smooth.

Personality: Mercurial and aloof, Stormalong is about what you would expect if a 20th century domestic short-hair suddenly became the size of a Bengal tiger with the intellect of an average homo sapien.
While this may seem to indicate that Stormalong would not make the ideal travel companion or team mate, their dedication to the mission allowed them to put aside their usual distain for all other species, and makes them a loyal team mate.

Backstory:
The Battle-Cats exerted their dominance over the two legs well before the moon broke. The two-legs fed them, cared for them, and attempted to entertain them. After the cosmic mishap sundered the moon some of the Battle-Cats absorbed strange energies - for those from the northeast region of what was once the United States - there was a splinter of asteroid buried in the ruins of an old farm. The Battle-Cats born near its amber, pulsating glow grew larger, stronger and smarter than their forebears. They had always known the language of the two-legs, but now they could speak it as well.

A colony formed, then a Clan. The Clan provided protection for the two-legs they had once allowed to care for them, and made use of their skills. But they also provided protection for other creatures - some new to this world, some familiar.

And they warred with the Porcine Overlord.

Into the Nenglan Clan was born the one called Stormalong by the two-legs and others who were not Battle-Cat.
Among the Battle-Cats they were named the-twitch-before-pouncing in the language of their kind.
Their third name was known only to them, as is the way of all cats.

Stormalong was not the largest in their litter, but they grew to be. They grew to be large, strong and fast. They could run along the ridgeline of a two-leg's house and leap to the ground, then bound along and leap to the peak of the next house. The Council saw this and sent Stormalong to be trained for war.

Under the tutelege of a one-eyed, patchy furred long-hair named Greebo to the two-legs, Stormalong learned the ancient Arts of Cat-jitsu. How to appear docile before clawing an opponent. How to tease an opponent into attacking unprepared. How to lay in wait for unblinking hours. And how to goad an opponent into cowering and running with a stare and a growl. And how to unleash the fury of a thousand tormented souls to take on rivals bigger than you.

Stormalong's claws and horns were tipped with steel by the two-leg servants,a nd they were sent off to war.

RP Sample:

"All cats have three names," the hulking beast in the shadows said in a voice like wind-driven snow rattling through the rusty chain link fence of an apocalypse ruined playground. "I give you one of mine - Stormalong."

Dilated pupils in amber eyes reflected the red of the firelight from the makeshift camp. Three figures crouched around the fire where something salty and thick bubbled in a dented pot with an occasionally bubble bursting in a burped "gloop" that sent brown flecks spitting into the fire below. First the figures had hunched around the fire for the comfort of companionable, cooperative cooking and the warmth of its coals. Now they huddled in the age-old tension of prey animals seeking protection from the darkness and the horrors it harbored waiting to startle the unwary with a sudden pronouncement of its name.

A wordless growl may have been more welcome to the campers. A growled, yet polite introduction was another matter entirely.

"I give you my name so you one of you may give it to your Master. Tell that two-legged swing that Stormalong is coming for him, "the voice trailed off into the dark. The eyes blinked once, ever so slowly. "Stormalong - champion of the Nenglan Clan. Remember it."

One of the figure's hoof-like hands started to inch for a weapon nearby then froze as the distinctive sound of purring rolled out from the shadows, but not where it had been before.

The figures looked at the shadows, but the red-reflecting eyes were gone.

"Which one of you will give your master my name, you may ask?" the voice came again, like an iron blade sliding along the whetting stone.

The three figures were on their feet now, weapons forgotten. Beady porcine eyes flitted this way and that. Wide-nostrilled snouts twitched frantically, trying to catch a scent.

One shifted its feet to point away from the other two.

This was the moment Stormalong had been waiting for - when one of them betrayed the other two out of cowardice.

"THE FASTEST ONE!" came the shouted answer to Stormalong's own question and then all was a blur of grey-on-grey fur, light glinting off steel-rimmed claws and horns, squeals of terror and the tangy scent of fresh spilled blood.

Moments later Stormalong crouched next to the fire - now guttering under the toppled cook pot - their ears twitched in the direction of feet pounding a receding beat as the lone survivor ran off into the night.

"Run away little pig," the Battle-cat purred in their velvety voice. "Run away ... all the way home."

Some Battle-Cats were poets - the best at spinning words like a spider spins webs into ephemeral and glistening weaves of light catching beauty. Others were diplomats - the best at working with their subject people or neighboring states to forge mutually beneficial treaties of trade and defense. Many were teachers - the best at shaping the minds of the younglings like a two-leg potter shaped clay on a wheel.

The Council did not send one of them to treat with the Overlord. They sent Stormalong, the-twitch-before-pouncing, because killing was what Stormalong did best.


 



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Last edited by ratchett; Aug 28th, 2024 at 03:37 PM.
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Old Aug 28th, 2024, 10:26 PM
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I am interested and considering either
  • Dual weilding butcher (fighter type maybe roguish)
  • Whip weilding pig hunter (cleric fighter a la Simon Belomnt, but pig focused instead of undead)
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Old Aug 29th, 2024, 05:28 AM
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Those both sound like alot of fun. I await anxiously to see your application, manicmonkey
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Old Aug 29th, 2024, 07:58 AM
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Agreed. If I may dare express an opinion, I looked up Simon Belmont and he looks just like the leader we’ve been waiting for.
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Old Aug 29th, 2024, 08:13 AM
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Quote:
Originally Posted by mitsubachi View Post
agreed. If i may dare express an opinion, i looked up simon belmont and he looks just like the leader we’ve been waiting for.
+1
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Old Aug 29th, 2024, 11:14 AM
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@Red Leper - is there an application deadline?

@ManicMonky - I never played Castlevania - now I feel compelled to.
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Old Aug 29th, 2024, 01:53 PM
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Quote:
Originally Posted by ratchett View Post
@Red Leper - is there an application deadline?
not yet
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Old Aug 29th, 2024, 04:27 PM
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@ratchett I urge you to do a bit of research before you do play Castlevania. Some of them were atrocious. But no matter how good or bad the original was for the NES, I still love it. Belmont it is! I'll start working on an app.
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Old Aug 29th, 2024, 05:46 PM
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Character DetailsName: Erik Belmont
Race: Aasimar
Gender: Male
Party Role: Head Hog Hunter

Skills:
Whip/Chain weapons, Combat Maneuvers, Athletics, Survival, Pork Lore



Personality:
Years of combat have steeled Erik's emotions leaving him stoic in the face of danger. His sharp mind is always calculating several moves ahead to turn the tides of battle in his favor. He is relentless in his goal to rid the world of the pig infestation.

Backstory:
Erik Belmont, first born son of Raynard Belmont, first born son of Clayton Belmont, first born son of Gustav Belmont, only nephew to the cursed, childless king Samuel Von Drake unto whom the first title of pig-quisitor was bequeathed.

As a descendent of decades of noble swine hunters, Erik took up his ancestors pledge to one day rid the world of the epigdemic that had descended upon them a hundred years ago. Each generation of Belmont had fought so the next would be one step closer to infiltrating the Tower of Concrete.

Now, they were ready; plans that were in place for dozens of years were set to go off, seventy five years of planning were finally coming to fruition, and it was all on Erik to take advantage of his forefathers hard work to strike the fatal blow and rid the world once and for all of the pigs.


RP ExampleWhat a horrible night to have a curse.

The sun was low on the horizon, just a few faint fingers clinging desperately to the sky. Erik glanced up toward the east where the first few stars could be seen piercing the dark veil that was creeping across the sky, smothering the rays of light. He took a deep breath and exhaled slowly through his nose, groaning slightly as he did so. "Rest while we can," he said to no one in particular, "We have a difficult night ahead of us and the wind is not in our favor."

Turning back toward the fire, the light danced across his armor like fireflies. He strode past the others and seated himself in the crook of a large tree, knees bent and arms resting atop them. "Four hours maximum, then we pack up and head out. I'll keep watch," Erik said in a powerful but reassuring voice. "The fort is an hour march to the north, we should be there slightly after midnight. They change shifts at one AM, is that correct, Pelwin?"

The short man sitting near the fire lifted his head upon his name being called. "Yes, at one AM without fail. I counted twelve guards on duty before the shift, but they only keep eight for the new shift," he replied in an oddly melodic tone.

It was quite often that Pelwin's voice would have him mistaken for a musician. Many times, at taverns, the drunks would demand he play them a song so they would have another reason to be loud and drink even more. He used to try to ignore them, but the bastards were so drunk they wouldn't listen to reason; that's when things would turn violent and he would be kicked out. Eventually the lithe man picked up a lyre and began to figure out how to play it. It turns out it's far easier to gather intel from a drunk when they were serenaded than it was from beating them into a bloody mess.

"I estimate about forty of those filthy swine are holed up in that sty, give or take," he added before returning to his thoughts and readying himself for the battle ahead.

"Very good," said Erik, nodding his confirmation. "Pelwin will sneak up and set the explosives on the east wall, we'll gather on the south side, ready to scale the walls. When he gives the signal, we attack. Leave no pig alive, let none escape. Don't forget," he added, locking eyes with each member of the small party, "We need to obtain the log book. If they destroy it, we will be back to square one."

We can't afford to fail here. Too much is riding on this mission.
 
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Last edited by ManicMonky; Sep 2nd, 2024 at 09:06 PM.
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Old Aug 29th, 2024, 06:23 PM
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Yay for Erik!

In other news, I did my RP sample. Not sure if I hit right tone - I went a bit silly, inspired by those old 80s cartoons and a neat little movie reference kindly supplied to me by Ratchett.

If you need me to play it much more seriously in the game, @RL, I can do that.
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Old Aug 30th, 2024, 02:27 PM
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I prefer the term 'whimsical' as long as you can keep typing like that, I'm happy.
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Old Aug 30th, 2024, 03:21 PM
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I think Stormalong's voice in the RP sample was heavily inspired by "The G'mork" from The Neverending Story. But being a cat he'll do whimsical, too. Might be more like the cat from The Last Unicorn or something from Labyrinth.
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