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  #61  
Old Mar 1st, 2012, 07:28 AM
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Thanks! *steals the cookies before TheChuck gets any*
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  #62  
Old Mar 1st, 2012, 10:08 AM
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"Dammit!"
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  #63  
Old Mar 2nd, 2012, 02:23 PM
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Need to be quicker, Chuck.

On that note, welcome number six!

*offers cookies to Naresh*
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  #64  
Old Mar 2nd, 2012, 02:29 PM
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Thread for character creation coordination/discussion

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  #65  
Old Mar 2nd, 2012, 02:29 PM
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Cheers

Hi all, I'm around!
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  #66  
Old Mar 2nd, 2012, 02:30 PM
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Let's get rolling!
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  #67  
Old Mar 2nd, 2012, 02:48 PM
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Everyone's here!

Took you long enough Aeternis.
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  #68  
Old Apr 4th, 2012, 07:17 PM
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Originally Posted by Admin Chuck View Post
Everyone's here!


Correction: they are now.

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NO xp please! It's no longer possible to earn negative xp. These gray dots are highly endangered! Don't kill them!
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  #69  
Old Apr 4th, 2012, 08:41 PM
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Unfortunately, the curse continues. I just recieved word this afternoon that Naresh has had a bit of a health scare - he's expected to be all right, but he sent word that he will probably not be well enough in time to participate. Kudos to him for the presicence to pass the word, that was a classy move, but it still puts us in the position of one man down.

Sometimes I think the fates themselves stand opposed to me.

I am considering reworking my encounters to run with five, rather than run through the whole locating a sixth process (again). Opinions would be welcomed.
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  #70  
Old Apr 4th, 2012, 09:52 PM
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Quote:
Originally Posted by ridin gaijin View Post
Correction: they are now.

Sweet! It's been a while since we've played in a game together ridin. You've DMed me, I'm DMing you, but playing together hasn't happened for a loooong time. Remember AngryIrish and your druid, Seitheach? That was one of the first, longish lasting games I ever got into on here. Heck, that was literally your second day on the site. Wow. Looking at my app for that game makes me marvel at the differences in my writing between then and now.

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Opinions would be welcomed.
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EngrInAZ, mad_gondsman, girlplay, idilippy, mountainbound, zebedee, and Humble Athena are all awesome.
I'm not sure if mountainbound, idilippy or Humble Athena have the time for another game though.
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  #71  
Old Apr 4th, 2012, 10:21 PM
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Originally Posted by Aeternis View Post
I am considering reworking my encounters to run with five, rather than run through the whole locating a sixth process (again). Opinions would be welcomed.

Why would you reconsider, when firm dedication to a six member party has been so rewarding...?



Chuck, of course I remember...man it was a while ago though, wasn't it! I met AngryIrish too, on one of my cross-country bike trips, did I ever tell you? Big guy. Sold shoes for a living.
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  #72  
Old Apr 4th, 2012, 11:10 PM
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Yeah you mentioned that you had met him at some point. I wish he were still around on here, he started running a game right after my mom passed away that was super and allowed me to explore some of the emotions that I couldn't easily express. I did not know that he sold shoes, and never would have guessed that.

Aeternis, the 5 or 6 player thing is really up to you. Do you want to put in the extra work to fiddle with all the encounters and adjust them to a 5 person team, or do you want to put in the extra work to find a 6th player?
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  #73  
Old Apr 5th, 2012, 01:14 PM
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I'm open to whatever you're in the mood for, Aeternis. From my perspective it doesn't really matter whether we're five or six, as long as a group of five isn't going to get slaughtered outright. (That might be a bit of a waste.)
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  #74  
Old May 25th, 2012, 12:45 PM
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All right, things at work are cooling down a bit as we wind down the release that's boiled my brain for a month. As such, I am going to try to get this game off the ground.

A few stipulations:

(1) If you've been invited to this game and are still interested, let me know, I will be making a list and filling the remaining slots with applications to expedite the process.

(2) DM posts will probably be 1-2/week most of the time. I trust that's not too fast for anyone. I will try not to devolve into Toad` DM scheduling, but my job will still have to come first sometimes, for obvious reasons.

(3) If applications are necessary, I will allow ten days to two weeks of time. Once I pick people, the game thread will go up one week after the application closes, if not sooner. That is a promise, a solemn vow that you should all hold me to mercilessly.

(4) The application thread, if needed, will go up no sooner than Memorial Day (Monday) and no later than Release Day (Next Sunday). As with #3, this is a promise I should be mercilessly held to keeping.
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  #75  
Old May 25th, 2012, 02:11 PM
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I am here and still interested...are you still going to do a recruitment thread or are you waiting to see who checks in first?
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