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  #1  
Old Sep 4th, 2011, 03:31 PM
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The Officers' Mess

Feel free to relax, grumble about the DMcommanders, and drink a few beers - or beverage of your choice.
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Old Sep 4th, 2011, 03:35 PM
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Hello hello. Just want to say thank you for accepting my application. I'm off to run a game right now, so I'll give everything a read-over when I get back.
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Old Sep 4th, 2011, 04:24 PM
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I guess I was the only one to submit a formal app... What a rube!
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Old Sep 4th, 2011, 04:58 PM
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Greetings. I am happy to have been selected out of the possible pool of very good applications and even better players. I am delighted to be included within such a high stable of cast. I'll give everything a once over and I shall immediately get right on to creating the sheet for your approval.
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Old Sep 4th, 2011, 05:07 PM
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Also, I think it needs to be said... How do you feel about editing posts with rolls in them, in order to add fluff after the rolls based on success or failure? Mainly this is attributed to combat and such and mostly because I don't see an inherent mechanics thread, but I do like to inquire. Also I should add... and am an advocate for... if one does edit the post, and somehow manages to get the red box of doom... that should be regulated as automatically perceived 1's for the whole post.
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Old Sep 4th, 2011, 07:59 PM
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Hello, folks.

And thank you to our illustrious host for accepting me!
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Old Sep 4th, 2011, 10:45 PM
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Okay, looking for a bit of clarification on the character creation rules.

1. Are stats rolled or are we using point buy?
2a. Random gold or max?
2b. As officers of the RHC, are we being assigned a standard issue set of equipment?
3. Are firearms considered to be Emerging (the baseline) or Commonplace (which turns firearms from Exotic to Martial and reduces the prices of firearms and ammunition to 25% of the book)? I don't imagine that 'Guns Everywhere' is applicable based on the Player's Guide (Guns are Simple weapons and costs are 10%).
4. The creation rules imply that a Campaign Trait Feat is mandatory. Is this correct and if so, is this in addition to our first level feat or does it take the place of this feat?

That is all I have right now. Thank you.
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Last edited by Elfman6; Sep 5th, 2011 at 01:37 AM. Reason: thought of another question
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Old Sep 5th, 2011, 03:18 AM
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Howdy all. Should be a fun steampunk adventure!
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Old Sep 5th, 2011, 03:22 AM
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Mountainbound: you were the only one to do so via the CS thread; I opened the game up for non-CSes and "encouraged" a select few to apply.

Elfman, I now realise that in my haste and sleepiness I didn't give much information. Here's some answers:
1. 4d6 (drop lowest) seven times, no rerolls unless the total modifier is +2 or lower.
2a. Average starting gold.
2b. There is no standard equipment beyond the uniforms - the RHC recognises that people have different talents and solve problems in different ways.
3. Firearms are still Emerging in Risur (it's only in the last couple of decades that they've started appearing in any number).
4. Yes, the Theme Feat is mandatory. You don't sacrifice your standard feat to get it, though: it's a pure bonus.
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Old Sep 5th, 2011, 05:37 AM
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I seem to recall that constables do get one bit of kit for free.... On a quick look: page 31 of the player's guide. We don't get Mage-Cuffs, but we get access to "binding ropes" and handcuffs ("most" of which feature gold wire or thread to tie off after closing).

With the pleasant surprise of being able to knock people out more easily, those should be quite useful.


On Theme Feats: what are people intending to take? I'm very much in favour of us having a broad range of them, since they are all interesting and helpful in their own ways while also giving PCs distinctive and fun abilities. My scarred swordsman is, astonishingly enough, currently set to be a Yerasol War Veteran.
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Old Sep 5th, 2011, 05:39 AM
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Technologist since I think the little tech-familiar would be pretty fun, and fit in with the Craftsman concept I have going. But I had originally thought that Eschatologist would have been interesting.

Also: Where are we to roll out stats? In this thread or in another one yet created?
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Last edited by Tyger; Sep 5th, 2011 at 05:40 AM.
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Old Sep 5th, 2011, 05:43 AM
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I was about to ask about stat-rolling, too.

Since Henry's offline, shall we go ahead and roll stats here for the time being, so that we can start chargen?
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  #13  
Old Sep 5th, 2011, 06:48 AM
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Ah yes, stats. Dice thread is now up!
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  #14  
Old Sep 5th, 2011, 07:14 AM
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Don't suppose we can all use your dice rolls, can we?
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  #15  
Old Sep 5th, 2011, 08:06 AM
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They are mine, and are stats for the villain at the end of this act.

Oh, did I say that out loud? Good think I was lying then
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