#316
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#317
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In regards to this round of combat: what about Ameille's held actions (possibly a spell) and Khryssa?
If a wolf or two would've been put to sleep or cut down, they might not be running around biting people. And to get back to the "1 cart, 2 cart" scenario. If we only had 1 cart...how the heck would two people have room to manuever on it if we salvaged everything from where the fort suppliers/bandits were fighting and put it on our own wagon? So let's say there were two...one of them just happens to not be on the map right now. |
#318
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Then there are two carts. The prisoners are pulling the other and they dropped it a bit ahead to come hide behind you all when the wolves got close. Kryssa is currently MIA. She hasn't posted in the other game I am in with her either. She said something about having a shortage of time lately. So I'm going to say Kryssa is keeping an eye on the prisoners, who are cowering under the cart, or maybe just dancing around oblivious to what's happening. When Mystic posts I'll edit the changes in I suppose. The wolves that she might stop are the ones that missed you and LD so, shouldn't do to much.
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#319
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1. Did the wolf that Jamuss slash and bite fall down dead?
2. Enlarge Person cast means Jamuss takes up 4 map squares now, I think. I'm wanting to make sure my map location is accurate before I post again and try to get some benefit out of it. Last edited by zevonian; Mar 17th, 2013 at 07:55 PM. |
#320
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Oh yeah, I forgot to enlarge you on the map didn't I? I'll fix it when I'm back on my computer with the grid. I did however add your strength bonus to to your rolls, and yeah the first attack alone dropped it below 0hp, the bite just ensured it couldn't be saved.
Last edited by IW2RP; Mar 17th, 2013 at 06:33 PM. |
#321
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Are all the wolf positions accurate? I need to target them with sleep, but I want to avoid the issues of last time.
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#322
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Yes the wolves are in the correct spots, Jamuss just needs to be bigger. About to put that in. If you use your action then the wolf that was at the bottom of the grid is still there, but if I were you I'd just wait until the two are side by side.
Last edited by IW2RP; Mar 18th, 2013 at 10:44 PM. |
#323
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We'll go with that then, my action is a readied action to cast Sleep on the first two wolves within a 10' burst that does not include a party member or prisoner
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#324
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So the Sleep spell didn't go off last round?
Should everyone else just go ahead and attack, or dance or hide around the cart as the case may be? |
#325
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Yes, although it could still go off between now and my next initiative tick.
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#326
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Mystic when are you wanting the sleep spell to go off?
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#327
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whenever two wolves come within 20' of each other without a non-wolf getting caught in the burst. I can't say exactly where this is going to happen because the map isn't updated every time something moves. The current map would indicate that E9 is such a target, so last turns readied action is activated.
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#328
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Okay sounds good, Jamuss is getting a bit chewed up by them now so it would be good to stop that, ot slow it down.
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#329
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And if that sleep spell had gone off in a previous round, Jamuss might not have gotten chewed up by them.
Oh, and I should've made it OOC rather than secret text, but Jamuss had a 40 HP critical confirm on one of those pesky critters. If the other one's sleeping, I'll go ahead and end it before smacking around while still raging tending to the prisoners. |
#330
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No attack by me this round. Another spell would seem like a waste, especially with everybody surrounding the wolf. Both my weapons currently do a maximum damage of 1, even if I were to hit.
Oh. But the Roc, I'll add his attack. Last edited by TheMystic; Mar 25th, 2013 at 12:20 AM. |
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