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  #106  
Old Aug 2nd, 2016, 10:09 PM
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Dragon Bite AoO against the charging Jorgum, AC 31
Dice Roll:
1d20+23 (2)+23 Total = 25
2d6+12 (1, 1)+12 Total = 14
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  #107  
Old Aug 2nd, 2016, 10:16 PM
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Chill Touch Spell Resistance DC 22
Dice Roll:
1d20+5 (13)+5 Total = 18


Chill Touch Fortitude Save DC16
Dice Roll:
1d20+15 (18)+15 Total = 33
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  #108  
Old Aug 2nd, 2016, 10:23 PM
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Dragon Confusion Spell Resistance DC 22
Dice Roll:
1d20+11 (12)+11 Total = 23


Dragon Confusion Save DC 21
Dice Roll:
1d20+12 (10)+12 Total = 22


Confusion Roll
Dice Roll:
1d100 55
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  #109  
Old Aug 2nd, 2016, 10:41 PM
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Not Corrivander Will Save versus Dragon Fear DC 20
Dice Roll:
1d20+14 (7)+14 Total = 21

Haluk Will Save versus Dragon Fear DC20
Dice Roll:
1d20+7 (19)+7 Total = 26


Shaken for
Dice Roll:
5d6 3, 3, 2, 1, 5 Total = 14
rounds
Warning: rolls have been deleted from this post.
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Last edited by Elfman6; Aug 2nd, 2016 at 11:40 PM.
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  #110  
Old Aug 2nd, 2016, 10:47 PM
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Dragon Full Attack on Jorgum, AC 31
Bite
Dice Roll:
1d20+23 (4)+23 Total = 27
2d6+15 (1, 2)+15 Total = 18

2 Claws
Dice Roll:
1d20+24 (20)+24 Total = 44
1d20+24 (11)+24 Total = 35
1d8+10 (5)+10 Total = 15
1d8+10 (2)+10 Total = 12

2 Wings
Dice Roll:
1d20+21 (3)+21 Total = 24
1d20+21 (15)+21 Total = 36
1d6+5 (2)+5 Total = 7
1d6+5 (3)+5 Total = 8

Tail Slap
Dice Roll:
1d20+21 (2)+21 Total = 23
1d8+15 (5)+15 Total = 20
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  #111  
Old Aug 2nd, 2016, 10:48 PM
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Confirm Critical on First Claw, AC 31
Dice Roll:
1d20+24 (9)+24 Total = 33
1d8+10 (4)+10 Total = 14
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  #112  
Old Aug 2nd, 2016, 11:07 PM
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Inflict Serious Wounds from Intellect Devourer at I12 against Jorgum DC 16 Will save for half.
Dice Roll:
3d8+8 (2, 5, 5)+8 Total = 20
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  #113  
Old Aug 2nd, 2016, 11:21 PM
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Confusion for Jorgum 7 rounds remaining
Dice Roll:
1d100 92
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  #114  
Old Aug 3rd, 2016, 01:10 AM
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Corrivander round 2

Corrivander - round 2

Will Save .vs Daze Monster Spell, DC:15
Roll includes a +2 for adaptive luck.
Dice Will Save:
1d20+10 (6)+10 Total = 16
(16)

Save .vs Fear from Draconic presence, DC:20
Includes +2 for halfling binus, but am NOT using adaptive luck.
Dice another will save:
1d20+10 (12)+10 Total = 22
(22)
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  #115  
Old Aug 3rd, 2016, 02:01 AM
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Corrivander round 3 action.

Use magic device to read a scroll of Protection from Evil.

DC is 21.
Dice UMD:
1d20+17 (14)+17 Total = 31
(31)
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  #116  
Old Aug 3rd, 2016, 04:14 AM
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Jorgum's panache uses:

Against claw 2 (hit on 35) - spend 1 point to move 5ft and gain +5 AC vs attack. Result = missed claw

Against bit - spend 1 point for Opportune parry and riposte: Parry -
Dice Roll:
1d20+19sh27 (12)+19 Total = 31
(31) Riposte -
Dice Roll:
1d20+19 (17)+19 Total = 36
(36) Both were successful - damage from successful riposte =
Dice Roll:
1d6+15 (1)+15 Total = 16
(16)

Will save vs inflict serious wounds with charmed life
Dice Roll:
1d20+15sh16 (8)+15 Total = 23
(23)
Will save vs draconic presence with charmed life
Dice Roll:
1d20+15sh20 (16)+15 Total = 31
(31)
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Last edited by pianoman90; Aug 3rd, 2016 at 04:15 AM.
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  #117  
Old Aug 3rd, 2016, 11:33 PM
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Chronus Attack of Opportunity versus spellcasting of Mirror Image
Claw attack versus AC 39
Dice Roll:
1d20+24 (8)+24 Total = 32
1d8+10 (3)+10 Total = 13
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  #118  
Old Aug 3rd, 2016, 11:56 PM
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Chronus Full Attack versus Jorgum (with 5 Mirrors, Jorgum will be hit on a roll of 1 on a d6. Should images be destroyed, 5+6 will be the next one, 4+5+6 will be the one after that and so forth until all images are destroyed for this attack sequence.
All Versus AC 39
Bite
Dice Roll:
1d20+23 (13)+23 Total = 36
2d6+15 (3, 3)+15 Total = 21
1d6 4

Claws
Dice Roll:
1d20+24 (10)+24 Total = 34
1d20+24 (9)+24 Total = 33
1d8+10 (1)+10 Total = 11
1d8+10 (6)+10 Total = 16
1d6 6
1d6 2

Wings
Dice Roll:
1d20+21 (6)+21 Total = 27
1d20+21 (17)+21 Total = 38
1d6+5 (6)+5 Total = 11
1d6+5 (6)+5 Total = 11
1d6 6
1d6 3

Tail Slap
Dice Roll:
1d20+21 (10)+21 Total = 31
1d8+15 (1)+15 Total = 16
1d6 3


Bearded Devil Charge against ID, AC 22
Dice Roll:
1d20+13 (9)+13 Total = 22
1d10+6 (5)+6 Total = 11


Bearded Devil Will Save versus Confusion DC 17
Dice Roll:
1d20+3 (17)+3 Total = 20

Confusion Roll
Dice Roll:
1d100 62


Not Corrivander
Quicked Cone of Cold DC 21 Reflex Save for half
Dice Roll:
11d6 2, 6, 3, 2, 4, 3, 1, 6, 1, 4, 2 Total = 34

Chronus Reflex Save
Dice Roll:
1d20+9 (8)+9 Total = 17

Magic Missile Damage versus ID that BD attacked
Dice Roll:
5d4+5 (1, 3, 3, 2, 2)+5 Total = 16


Corrivander Spellcraft checks, DC 16, DC 19, DC 20
Dice Roll:
1d20+15 (18)+15 Total = 33
1d20+15 (2)+15 Total = 17
1d20+15 (19)+15 Total = 34

Jorgum Spellcraft checks, same DCs
Dice Roll:
1d20+13 (19)+13 Total = 32
1d20+13 (14)+13 Total = 27
1d20+13 (8)+13 Total = 21


Haluk UMD Heal scroll for 110 points of healing. DC 31
Dice Roll:
1d20+19 (3)+19 Total = 22
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  #119  
Old Aug 4th, 2016, 12:19 AM
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Magic Missile Spell Resistance Check DC 23
Dice Roll:
1d20+19 (19)+19 Total = 38

Cone of Cold Spell Resistance CHeck DC 22
Dice Roll:
1d20+19 (10)+19 Total = 29
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  #120  
Old Aug 4th, 2016, 06:44 PM
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Reflex save vs Cone of Cold (no charmed life)-
Dice Roll:
1d20+16sh21 (11)+16 Total = 27
(27)

Acrobatics checks to move out of dragon's threatened squares -
Dice Roll:
1d20+19 (19)+19 Total = 38
(38) and
Dice Roll:
1d20+19 (6)+19 Total = 25
(25). Spend 1 panache point for derring do, adding to the second roll -
Dice Roll:
1d6 5
(5)

Spend 1 point for Opportune Parry and Riposte vs Bite attack: Parry -
Dice Roll:
1d20+17sh36 (2)+17 Total = 19
(19) Riposte
Dice Roll:
1d20+17sh27 (19)+17 Total = 36
(36)

Attack vs ID on the right - Hit:
Dice Roll:
1d20+17sh22 (6)+17 Total = 23
(23) Damage:
Dice Roll:
1d6+15 (5)+15 Total = 20
(20)
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Last edited by pianoman90; Aug 4th, 2016 at 07:09 PM.
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