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  #106  
Old Apr 1st, 2013, 04:52 PM
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Otherwise the other game I'm in is using google docs.

Like so
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  #107  
Old Apr 2nd, 2013, 10:24 AM
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I do so hate it when folks take away a major part of the class during fights....Enjoy the fight Grimroot will now go hide in a corner till it's over
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  #108  
Old Apr 2nd, 2013, 12:16 PM
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Give it up perp!
 
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Quote:
Originally Posted by Herb View Post
I do so hate it when folks take away a major part of the class during fights....Enjoy the fight Grimroot will now go hide in a corner till it's over
Agree +1
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Last edited by MrD; Apr 2nd, 2013 at 12:24 PM.
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  #109  
Old Apr 2nd, 2013, 04:35 PM
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Please don't hate me, it's just how my story goes
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  #110  
Old Apr 3rd, 2013, 03:28 AM
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Would you mind displaying the attack rolls for our enemies? I know you're the dm, and you don't have to, just as a show of good faith. Also, is the map you display the arrangement of combat at the end of the first turn? Because in my turn I moved toward a dwarf that might have ended his turn next to me. It's kind of confusing.
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  #111  
Old Apr 3rd, 2013, 03:58 AM
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How about we have a vote instead, if you would like me to display attack and damage rolls then please say so, if not then say so.
If the majority do then I will, personally I don't mind.
The map is before your moves.
The next one will be after the first moves.
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  #112  
Old Apr 3rd, 2013, 05:33 AM
Ohenoki Ohenoki is offline
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I would personally like to know targets of rolls so I can write what I do properly, rather than making a guess.

Attack and Damage rolls may be nice.
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  #113  
Old Apr 3rd, 2013, 07:32 AM
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It's a yes from me.

EDIT. And I like Penumbra's idea for the map on Google docs. In particular the grid and the row/columns would make tactical moving etc a lot easier. If you don't think you can manage the maps and would like a hand creating and maintaining them I don't mind giving it a go. All that would be needed would be an initial drawing like the one you did for the current location and I can knock up a map and then we can use grid references in the OOC/Spoiler buttons on our posts to show where we move and I can update the map. What do you think?

EDIT: Another thing you could try is this

http://pyromancers.com/dungeon-painter-online/
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Last edited by MrD; Apr 3rd, 2013 at 08:46 AM.
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  #114  
Old Apr 3rd, 2013, 08:29 AM
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It's a yes from me also! Pretty please with crumbled herbs on top!
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  #115  
Old Apr 4th, 2013, 05:09 AM
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It shall be done.
Also maps will be better.
I am learning as a gm thank you.
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  #116  
Old Apr 4th, 2013, 06:16 AM
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Super.

Quote:
I am learning as a gm thank you.
I applaud you for taking the plunge and learning on the job. I too am thinking of GM'ing a game but have yet to take the plunge.
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  #117  
Old Apr 4th, 2013, 08:07 AM
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@Ohenoki - Dazzling!
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Last edited by MrD; Apr 4th, 2013 at 08:07 AM.
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  #118  
Old Apr 4th, 2013, 08:34 AM
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I'm used to DM'ing in person with a Real life group, but online it's so much different....I'm starting up a Star Wars game and maps are going to be the hardest part of it >.<

But yes Dj keep up the good work
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  #119  
Old Apr 4th, 2013, 03:21 PM
Ohenoki Ohenoki is offline
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a 12 is not that Dazzling.... not when the DC is 10 + HD + wis.... BAH!
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  #120  
Old Apr 4th, 2013, 03:31 PM
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I'm very dazzeled by it......so dazzled I'm rolling round the floor laughing hysterically!
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