Purpose: To advance the realm through the creation of tools ranging from simple farm implements to master crafted suits of armor.
What they offer: Although similar to the carpenter's guild, the blacksmith guild tends to make smaller scale items, like tools, weapons, and other devices designed to be carried by men.
Purpose: To support the infrastructure of the realm, and form the backbone upon which the rest of the houses rest.
What they offer: Where the blacksmith guild is focused on smaller scale, portable tools, the carpenter's guild builds at the macro level, everything from statues to buildings to castles to boats. Generally speaking, if it's too big for two or three people to lift, it's the domain of the carpenter's guild.
Purpose: To create the clothing which men wear from day to day, from simple peasant's clothing to the finest of embroidery.
What they offer: Though clothes is their main business, they also make sails, cloaks, curtains, and anything else made of a cloth material.
Purpose: To procure from the earth all things metal, stone, and gem.
What they offer: raw metals, stones, and gems.
Purpose: To provide food to all the realm, in the form of both plant and meat.
What they offer: Food in all it's forms, as well as livestock.
Purpose: To provide the raw wood materials needed to create the wonders that the other guilds build.
What they offer: Wood.
Purpose: To test the luck of those who desire such, and to provide a method by which the poor can join the rich, or the opposite.
What they offer: many different types of gambling from the Three dragon Ante, Dice, ect.mundane to the Blink Dog Racing, Find the Mimic, ect.exotic to the questionably Pit Fighting, Death Dungeon Running, ect.legal
Purpose: To provide companionship to both men and women, allowing all the benefits of a relationship without the long term commitment.
What they offer: salacious services, arm candy, and confidants.
Purpose: To provide entertainment for all people in a safe and wholesome context.
What they offer:Musicians, Magicians, Jugglers, and the like.
Purpose: To blend the schools of magic and iron for the betterment of the realm.
What they offer: Magic Items.
Purpose: To provide information, advice, and consul to all who need it.
What they offer: Information, ideas, advice.
Purpose: To capture, tame, and train all manner of beast, both mundane and exotic, and to work them into useful tools of society.
What they offer: Labor animals, War animals, rearing services.
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Holidays and my new overnights schedule are still taking a toll on me and my post rate, and will probably continue to do so until some time after the new year. Please bear with me until then!
Last edited by darthcharon; May 4th, 2014 at 02:42 PM.