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  #166  
Old May 3rd, 2014, 12:11 AM
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The Zolf Brigrade, having no interest in Scara, strides confidently around the wall and looks to be ready to cast a spell. He does a sextuple-double take at all the carnage on the other side of the wall though and turns a bluish hue. He shoots the spell he had prepared off at the nearest unfamiliar guy (that would be Sven). "Elmekia Lance!" the Zolfs shout, and six golden spears go flying at Sven.

Dice spell damage:
2d4+2 (3, 1)+2 Total = 6


Sven has six lances fly at him, but fortunately only one actually connects, and he quickly realized the rest were illusionary. As looks over at the source of his sudden pain, he notices that that hoard of hooded wizards is definitely carrying a suspiciously nice beer stein.
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P1 - Alright, that’s it! We’re changing our party name from “Those Guys” to the “Loose Knit Confederation of People Who Don’t Want To Die
P2 - I still think we should be “Kleptomaniac People Who Aren’t Allowed to Go Nice Places

Last edited by Lina Inverse; May 3rd, 2014 at 12:16 AM.
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  #167  
Old May 4th, 2014, 02:48 AM
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The sudden appearance of a small a hoard of spell casters catches Sven off guard. He only has time to think Oh f-... before the volley of spears hits. Though painful, the single spear does little to dampen Sven's relief that he is not a pin cushion and not completely outnumbered by wizards.
Trying to trick a trickster with a little illusion like that? Lets see what we can do about that...
With that thought, Sven advances upon Zolf.

I'll have to wait until after Nevets and Gamagori have gone before I can actually take my turn.
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  #168  
Old May 4th, 2014, 02:37 PM
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well i am down, idk what ruina would do if i go down
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  #169  
Old May 4th, 2014, 10:37 PM
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Sorry everyone, I thought I successfully posted this but for some reason or another it didn't post so here it is again. Atleast I moved my character! No? okay

The Grippli finally makes his way over to the wondrous pile of gold, but there's no time to catch his breath. After giving the stack another look-see for anything of worth or rarity, he begins to grab a few handfuls and shoving them in his bag. Regretting that he doesn't have time or enough room for all of the treasure, he forces himself to move on.. He looks up and sees his giant buddy in the midst of a bandit circle and does the first thing he can think of.. He throws a web on them! He throws the web a bit past them, and towards the building so it can stick, but it should be able to reach them with its radius.

Dice Appraisal:
1d20+12 (15)+12 Total = 27

Dice Spell Failure(15%):
1d100 89
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  #170  
Old May 6th, 2014, 01:42 AM
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I know it's dead week, so don't worry if you can't post too much for the next few days.

The grippli quickly picks through the pile to find the best stuff. Most of the pile is just various coins, of which he grabs a few handfuls.
Dice bronze coins:
3d8 3, 7, 5 Total = 15

Dice silver coins:
3d6 2, 2, 1 Total = 5

Dice gold coins:
3d4 1, 1, 1 Total = 3


He also grabs:
-Irregular freshwater pearl (10gp)
-Obsidian stone (10gp)
-Blue Quartz (10gp)
-Peridot (50gp)
-A small leather cord with tiny beads woven into it. It has a spell of some kind on it. (He won't know just from appraise what kind of spell it is, only that it is enchanted and therefore worth at least 1000gp)

Bandit reflex saves I'll probably do tomorrow.
__________________
P1 - Alright, that’s it! We’re changing our party name from “Those Guys” to the “Loose Knit Confederation of People Who Don’t Want To Die
P2 - I still think we should be “Kleptomaniac People Who Aren’t Allowed to Go Nice Places
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  #171  
Old May 6th, 2014, 02:47 PM
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Dice Reflex Gamagori:
1d20+6 (14)+6 Total = 20

Dice Reflex Maculus:
1d20+6 (20)+6 Total = 26
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  #172  
Old May 6th, 2014, 02:51 PM
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The bandits, already panicked as it is, only have a split second to react to the giant spider web stuff suddenly flying at them. They need to get a 16 or better to get out.

Dice rat:
1d20+1 (6)+1 Total = 7

Dice kobold A:
1d20+2 (17)+2 Total = 19

Dice fat bandit:
1d20+1 (12)+1 Total = 13

Dice kobold B:
1d20+2 (8)+2 Total = 10

Dice mace bandit A:
1d20+1 (12)+1 Total = 13

Dice mace bandit B:
1d20+1 (6)+1 Total = 7

Dice * dwarf:
1d20+1 (14)+1 Total = 15
Warning: rolls have been deleted from this post.
__________________
P1 - Alright, that’s it! We’re changing our party name from “Those Guys” to the “Loose Knit Confederation of People Who Don’t Want To Die
P2 - I still think we should be “Kleptomaniac People Who Aren’t Allowed to Go Nice Places

Last edited by Lina Inverse; May 6th, 2014 at 02:52 PM.
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  #173  
Old May 6th, 2014, 03:05 PM
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Gamagori and Maculus quickly catch on to what's happening. Maculus eyes a weaker part of the webbing as it nears them and then lunges and tears through it while Gamagori flattens himself to the horse. The two shake off any remaining webbing while the rest of the bandits, save for one particularly skittish kobold, struggle under the web.

And with that, it's a new round!
__________________
P1 - Alright, that’s it! We’re changing our party name from “Those Guys” to the “Loose Knit Confederation of People Who Don’t Want To Die
P2 - I still think we should be “Kleptomaniac People Who Aren’t Allowed to Go Nice Places
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  #174  
Old May 6th, 2014, 03:12 PM
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Gamagori takes a look around as the web goes flying. Where did that come from?

Dice Perception:
1d20-2 (17)-2 Total = 15
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  #175  
Old May 6th, 2014, 03:21 PM
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Gamagori looks over at the direction of where the web came from and spots the little frog-man with his webbed fingers outstretched his direction, and thus assumes that this Grippli somehow knows how to spawn webs, which doesn't seem like a very amphibious thing now that he thinks about it, but that's beside the point. It's also clear that this frog has a bag full of trinkets and that 30ft behind him and past the campfire is a group of very suspicious-looking wizards.
__________________
P1 - Alright, that’s it! We’re changing our party name from “Those Guys” to the “Loose Knit Confederation of People Who Don’t Want To Die
P2 - I still think we should be “Kleptomaniac People Who Aren’t Allowed to Go Nice Places
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  #176  
Old May 6th, 2014, 03:23 PM
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Dice Wisdom:
1d20-2 (11)-2 Total = 9


And now for the common sense roll...

Edit: Nope!


Gamagori nods in the direction of the Grippli. Didn't notice he had all those baubles before... huh. Turning his attention back to the battle, Gamagori takes the most direct route to the shady looking wizard. Charging straight through the pile of money, Gamagori charges and he and Maculus start swinging and biting into the horde of wizards.

"Matching uniforms! Good organization, but it too shall fall against the might of SEYRUNE!!!

Dice Gamagori Attack:
1d20+14 (3)+14 Total = 17

Dice Damage:
3d6+30 (6, 2, 1)+30 Total = 39

Dice Gamagori Cleave:
1d20+14 (1)+14 Total = 15

Dice Damage:
3d6+30 (5, 3, 2)+30 Total = 40

Dice Maculus Attack:
1d20+14 (2)+14 Total = 16

Dice Damage:
2d8+30 (3, 5)+30 Total = 38

Dice Maculus Cleave:
1d20+14 (8)+14 Total = 22

Dice Damage:
2d8+30 (3, 2)+30 Total = 35

Last edited by Duderlybob; May 6th, 2014 at 03:38 PM.
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  #177  
Old May 6th, 2014, 03:33 PM
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Whoops, forgot an attack of opportunity from our one remaining kobold! He's a trooper that one!

Dice Attack:
1d20+5 (9)+5 Total = 14

Dice Damage:
1d6-1 (4)-1 Total = 3
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  #178  
Old May 6th, 2014, 03:41 PM
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The Zolf swarm bellows "What the--?!" in unison as the shining golden knight comes barreling toward him.
Dice hit the real Zolf?:
1d6 5

Dice see through blur to hit?:
1d100 19
__________________
P1 - Alright, that’s it! We’re changing our party name from “Those Guys” to the “Loose Knit Confederation of People Who Don’t Want To Die
P2 - I still think we should be “Kleptomaniac People Who Aren’t Allowed to Go Nice Places
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  #179  
Old May 6th, 2014, 03:46 PM
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Gamagori echoes "What the--?!" as the Zolf he was trying to cleave was apparently NOT where his head looked like it should have been. Maculus goes to chomp down on another one.
Dice * hit the real Zolf?:
1d6 4

Dice see through blur to hit?:
1d100 47
Warning: rolls have been deleted from this post.
__________________
P1 - Alright, that’s it! We’re changing our party name from “Those Guys” to the “Loose Knit Confederation of People Who Don’t Want To Die
P2 - I still think we should be “Kleptomaniac People Who Aren’t Allowed to Go Nice Places

Last edited by Lina Inverse; May 6th, 2014 at 03:50 PM. Reason: derped dice
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  #180  
Old May 6th, 2014, 03:55 PM
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Maculus chomps down, only to get a mouthful of smoke as one of the Zolfs goes poof and dissipates. Confused and angry, he chomps at the next one.
Dice hit the real Zolf?:
1d5 2

Dice see through blur to hit?:
1d100 64


Maculus coughs and snorts as he bites down into another illusion. It's hard to say who is more confused; Gamagori or his horse.
__________________
P1 - Alright, that’s it! We’re changing our party name from “Those Guys” to the “Loose Knit Confederation of People Who Don’t Want To Die
P2 - I still think we should be “Kleptomaniac People Who Aren’t Allowed to Go Nice Places

Last edited by Lina Inverse; May 6th, 2014 at 03:58 PM.
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