#31
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Also, idea on the gold front, make it scalable with level. 100-200 is impressive now, but in a couple levels not so much. |
#32
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Yuul: I will have to convene with Shin. But I am thinking that for right now, we will give you Fus Ro Dah for free since that is the first one you learn in the game if I am not mistaken. And with the other shouts depending on what they do will determine how many boon points they cost. On the recharging front, may have it be a little longer than 1d4 rounds.
Dbaque: Well how about this, for 3 boon points I will be willing to give you fast healing 1 or make Hateful retort 3 + your wisdom modifier. But again, I need to rap with Shin before getting ahead.
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Due to real life circumstances, I regrettably must take my leave of RPGx. I am terribly sorry about my departure. I don't know when or if I am going to be back. |
#33
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To be fair, I had also thought that for each additional word used(up to the full three) we'd add a +1 so a +2 for a full strength shout. Kind of like meta breath feats for dragons. Minimum 3 round recharge time, or 18 seconds, and a max of 30 seconds. I'm just thinking of him shouting more than once in a moderately lengthy fight. Obviously his bow and sword are his main damage still though.
Last edited by Yuul; Jul 5th, 2014 at 11:36 PM. |
#34
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That does sound good to me and is fair.
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Due to real life circumstances, I regrettably must take my leave of RPGx. I am terribly sorry about my departure. I don't know when or if I am going to be back. |
#35
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Quote:
![]() Sounds good |
#36
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Quote:
Happy with treating the Utility Belt as a wondrous item. Perhaps have it start off with having just the basic stuff, as if the equipment is purchased by any 1st-level Pathfinder character. So a base Wealth Level, which can automatically generate from the belt any item (within reason) that is below a certain Wealth DC (using the d20 Modern list, but expandable to other Batman-exclusive items). Then we can use boon Points to increase the Wealth Level and let Batman eventually be able to pull out more powerful and versatile tools. Other than the Utility Belt, my Batman at first level would also want a functional Batsuit too - can't really call himself a Batman without one! Perhaps the Gliding Wings ability plus some AC bonus? Just to share this information with other players, Shinjiku has kindly allowed the Drive and Pilot skills be combined into a single skill. My Batman has spent the freed-up skill rank in Craft(electronic), so he will now be able to help your characters with mechanical as well as electrical gadgets too.
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Last edited by Kaji; Jul 9th, 2014 at 10:09 PM. |
#37
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Sorry guys for have being gone for so long. To make things a little easier and faster, we will use Kaji's suggestion once he clears it of secret tags.
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Due to real life circumstances, I regrettably must take my leave of RPGx. I am terribly sorry about my departure. I don't know when or if I am going to be back. |
#38
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I have cleared the secret tags in my above post. Please have a read and let everyone know what you think.
In a nutshell, my suggestion is to have 1 Boon Point = 2 Race Points = 1 Trait = half a Feat (i.e., 1 Feat costs 2 BP), in terms of equivalent power. The 5 BP we get at the beginning is equivalent to 10 RP or 2.5 feats. Some of the world class abilities already described look really interesting. With the above suggested method, simply take a look at Pathfinder's race creation guide and the lists of feats and traits, see if there is already something that resembles your world class ability and then do the conversion. If not, make a judgement as to what power level your ability measures to. Obviously GL and Shinjiku have to assess and approve. Now if an ability resembles a spell, and you can use it as many times in a day as you want, one that is similar in power to a 1st-level spell would cost the equivalent of 2 Race Points, or half a feat's worth, and so 1 BP if using my suggested scale. An ability on par with a 2nd-level spell would then cost 2 BP, and so on. Now if you can only use the spell-like ability only once a day, you half the cost, so 1 BP would buy you two 1st-level spell equivalent or one 2nd-level spell equivalent. Looking forward to having everyone empowering their characters to new heights (as 1st-level characters anyway) and starting the game!
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Last edited by Kaji; Jul 9th, 2014 at 11:59 PM. |
#39
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So, using my telekinetic plasmid use as an example, if I wanted... Mage Hand and Open/Close as things I could "cast" at-will...
Those are both 0-level spells, so the two together, on constantly, would only cost 1 Boon Point. |
#40
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Quote:
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Last edited by Kaji; Jul 10th, 2014 at 03:08 AM. |
#41
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So I have not gotten a single email about you guys posting. That's really was i have been looking for. so I am terribly sorry for my absence. I will now be checking once a day at least lol. sorry again guys. I'm still digesting the things i need to get caught up on but it sounds solid so far. A special thank you to kaji for putting in a lot of thought and work into this. I apologize specifically that i haven't met it with equal enthusiasm.
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Who do you carry the torch for my young man? Do you believe in anything? Or do you carry it around just to burn things down? |
#43
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Quote:
It sounds like Unrelenting Force most resembles Mass Daze, a 4th-level spell. If your character can use it unlimited times a day it would cost 4 BP. Now the range of that spell is impressive (100 ft + 10 ft/level), so you might want to reduce it for a lower BP cost. Perhaps finetune the spell to how it works in Elder Scrolls? Upon having the third word, Unrelenting Forces gives a bull rush-like effect, if I'm reading it correctly? Forceful Hand seems like the spell it most resembles. It is a 6th-level spell, but you may have to add 2 more levels on top to make it a mass spell, then another premium for combining it with the Mass Daze spell-effect. Then again you should be allowed to reduce the cost given that it won't be as flexible as the original Forceful Hand spell, for example you can only push creatures away from you and you face the same "no two creatures can be further than 30 ft apart" restriction. With the breath weapons, the Creating New Races guide in PF has the best guide to calculate RP (and therefore BP) costs.
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Last edited by Kaji; Jul 13th, 2014 at 11:48 PM. |
#44
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Yuul, we wiil use Kaji's model. I am mainly leaving the elder scrolls up to Shinjiku since he has a better grasp of the game than I do. And sorry for my lack of appearance on the thread as well. Been juggling a couple of games and work is causing my mind to be fried. However, I won't disappear and forget about the game. Thanks for you patience and so sorry it is taking this long for things to fall in place.
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Due to real life circumstances, I regrettably must take my leave of RPGx. I am terribly sorry about my departure. I don't know when or if I am going to be back. |
#45
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I figure cone range for most shouts(the one's that aren't at a single target like Marked for Death), to be between 15 and 30 feet depending on the number of words used. It's not a very long range weapon at all in most cases. With some exceptions(Again, Marked for Death, Dragonrend, etc).
For damage dealing shouts like Fire Breath, I'm thinking fairly low, like what's a Pathfinder wyrmling's breath weapon damage? 2d10? Of course Pathfinder dragons are different from Tamriel counterparts, but still. And again, as I said early one I figured that in most of whatever few shouts he starts with, he'd only have a word or two in them so they won't be full strength. We are level 1 after all. I prefer to stay true to the flavor of where Revak's from rather than make a shout that is normally a short cone AoE into a massive 100ft+ length(Not a bad 20th level capstone ability though). Last edited by Yuul; Jul 14th, 2014 at 05:31 PM. |
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