#16
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The potential of technology is already inherent in the technology - it should benefit from the addition of magic, not be (in most of the cases you describe) worthless without it. Guns are an obvious example. There's nothing magical about them, but they bypass armor, and can be enchanted with all the same nasty things you could put on a bow. The rebreather you outlined is a good model for what I think a typical "steamworks" item should look like. It works off basic scientific principles, doesn't require magic or a dedicated engine to function, but provides a benefit that is both easy and obvious to enhance with magic. Of course, I'm talking specifically about personal items here. Ships, cities, eldritch machines...those are in a category all their own. A steamworks setting should have steam engines, and perhaps supernatural variants of them, but engines are big. I really don't see the appeal in miniaturizing them and sticking them on bows and replacement limbs. For smaller devices that would logically require a source of power to function, I think a battery or its magical equivalent should be sufficient. |
#17
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That is one of the reasons why this is taking so long for me to figure out. I do NOT want just another method for magic items, I want something different.
Rudimentary batteries are one of the things I am considering, accumulators. They would be recharged by the engines when needed. Engines - I am looking at different types with, but all based on the principles of steam engines. There would be smaller engines, but to get smaller than Small you would need one of the special variants to be able to get enough pressure to be worth while. -me
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Fun Frog Facts: The common species of frogs are unique in the animal kingdom because they are able to mate with either sex. |
#18
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Alright, while I finish up with the overall mechanics I do have one thing I need additional opinions on...basic usage with coal. The times below are based on a few bits of research, then adjusted for ease of calculation. The base calculation I used was taken from the amount of coal used in a forge 1-1.5 ft cube at 1200 to 1500 degrees. This would be the approximate size of the fire for a small engine, where the rest (boiler, etc) takes us the rest of the size. The size is the actual size of the engine (Small = ~3 ft per side), burning at "high" temperatures.
Keep in mind that while we want to keep this realistic, we want to maintain a general ease of use. Also, not the efficiency of modern engines. One of the engines I read about superheated the steam to 900 degrees F for 1700 psi. I think we should base our guesses off of that figure. 50 lbs coal (moderate) = 10 hrs small engine 50 lbs coal (high) = 20 hrs small engine 200 lbs coal (moderate) = 10 hrs med engine 800 lbs coal = 10 hrs large engine 3200 lbs coal = 10 hrs huge engine For medium, large and huge engines I merely multiplied the previous by 4 as is done for area. I do not think this is an accurate representation...other ideas?f Ideas as measure in lbs per 10 hrs. 1. Multiply previous by 4 (50 -> 200 -> 800 -> 3200) 2. Multiply previous by itself (50 -> 2500 -> 6,250,000 -> 39,062,500,000,000) 3. Multiple previous by itself div 10 (50 -> 250 -> 6250 -> 3,906,250) As I see it; 1 is too low at higher sizes, 2 scales way too fast, 3 scales but less fast than 2. My searches have not been able to get me a clear answer, but can anyone else find the following (or something similar). How much coal was used at what temperature to run a train for how long and how much weight was it pulling? Qty of Coal Temperature of Fire Length of Time Ran Total Weight Pulled If time-period is a factor, I would say use the efficiency of train around 1900. -me
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Fun Frog Facts: The common species of frogs are unique in the animal kingdom because they are able to mate with either sex. |
#19
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Ok, discussed the base with one of my gaming groups. It looks like the best estimate that allows ease of use for coal usage is as follows:
Small Engine: 5 lbs/hr normal run Medium Engine: 25 lbs/hr normal run Large Engine: 125 lbs/hr normal run Huge Engine: 15625 lbs/hr normal run Coal/hr = coal/hr of previous size engine squared. This is the actual size of the engine, not the size of the device it is powering. I am currently leaning toward the engine being able to run a device two size ratings higher, or four devices one size larger, etc. -me
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Fun Frog Facts: The common species of frogs are unique in the animal kingdom because they are able to mate with either sex. |
#20
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I think I will make an additional option on top of this stuff. It will be similar to the Artificier from Eberron, where it is something of a magic engineer.
-me
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Fun Frog Facts: The common species of frogs are unique in the animal kingdom because they are able to mate with either sex. |
#21
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Boing!
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Aug 31st, 2014 at 03:07 PM. |
#22
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I have a few fixy thoughts, though nothing overarching.
General thingy fixes:
Things to add:
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Aug 25th, 2014 at 01:50 PM. |
#23
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If I use a notation like 1d6/MP(-2), that means that the spell scales at 1d6 per MP, but starts 2d6 lower than it would normally. A third level spell would start at 3d6 for 5MP, 4d6 for 6, and so forth.
Give suggestions! SCIENCE!
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Aug 31st, 2014 at 06:11 AM. |
#24
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Few suggestions, but first what are MP and where are they used?
-me
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Fun Frog Facts: The common species of frogs are unique in the animal kingdom because they are able to mate with either sex. |
#25
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There's an MP/Level column in the class table above(it's in the spoiler button, for size). It works like Psion PP, of which a refresher is:
Thus, an Artificer is limited in space(what items he currently has out) as well as preparation(what he has in his bag). She's much friendlier when you're out of combat and have time to pick and choose what you want to have on you. Quick Draw is kind of a Most Important Feat for them, for that sort of reason.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Aug 25th, 2014 at 05:21 PM. |
#26
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As mentioned, a lot of cherry picking, but salvageable. But first, the name is a misnomer...I think Technomancer is closer.
Skills: There are several skills on the list that don't make any sense (Bluff, Stealth). I suggest the following list. Appraise (Int), Craft (any) (Int), Disable Device (Dex), Fly (Dex), Heal (Wis), Knowledge (any) (Int), Linguistics (Int), Perception (Wis), Profession (Wis), Sleight of Hand (Dex), Use Magic Device (Cha). Also, as pointed out, Int based classes rarely have that many skill points. I would suggest 2+Int like all of the others. I think the rest can be fixed by making "Spell Item" an option as an artificier's toy rather than a special ability. Otherwise, this is a Psionic Magus Bladebound that isn't limited to a slashing weapon...PLUS rogue talents PLUS additional upgrades. There would be some adjustments needed for specifics too. -me
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Fun Frog Facts: The common species of frogs are unique in the animal kingdom because they are able to mate with either sex. |
#27
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I went with Artificer because it's what the boring 3.5 class was. Consistency. Technomancer works though.
Alchemists have 4+INT as an INT class, and they're the closest analogue. Ah, I see I hadn't changed it to 4 in the writeup. Your class skill list setup is fine, I'll change that in later. Keep in mind the Bladebound Magus gets Arcana and side abilities too! They each have their toy, their 6level casting, their every 3 level class ability, and their side ability. The magus is more focused on killing people, while the Artificer is more focused on Utility, but they still have the same level of loadout. The Magus Blackblade only goes up to +5, but that's semi-weak compared to what people get with normal equipment, so I dunno there. I think that we've got the generals covered in the list above(as mentioned in OOC, UMD is the sticking point), so I think at this point we need:
Apart from those, suggestions and critiques of specific things in the class and lists are good. I've talked with Caput on the spell list and such, but more input is always better.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Aug 25th, 2014 at 08:24 PM. |
#28
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2nd and 3rd level Paizo spells added to the list in the spoiler button above. I'm thinking they should get a flamethrower sort of spell rather than fireball(upgraded burning hands, with extra range and fwoosh). Random thoughts!
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Aug 26th, 2014 at 11:40 PM. |
#29
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This class has a very strong spellcaster feel to it, so the 'it's not magic' is a stretch unless the user has a in game psychosis.
Skills 4+Int is fine. Empty levels are fine as long as they are increasing BAB or Saves. Plenty of classes have them. UMD is find, no house rules really needed. There has to BE a Time Stop calimari before it can be used...and that is the GMs fault. Magus does have Arcana, but they are not as good as the Quirks...or more accurately most add additional possibilities, not direct buffs to the weapons. And lower the weapon to the power of the Magus'. The Artificer you created is at least as martial as the magus, his main abilities are combat focused. The spell list has some things that would need to be changed; you have regeneration as a 4th level spell, as well as an improved 'reverse gravity'. And anything resembling psionics...no. In practice, psionics are vastly overpowered. This is in-game experience as player and DM using both the 3.0 system and the patchfinder system. Way. Too. Powerful. This is "make the game less fun for everyone else" powerful, so no. -me
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Fun Frog Facts: The common species of frogs are unique in the animal kingdom because they are able to mate with either sex. |
#30
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I'd need to check out the Magus Arcana again. I can lower it to +5. DONE. Levels 9 and 12 are now properly Dead Levels, though, as they don't have anything like increasing maximum spell level on those levels.
The reverse gravity one is meant as a long-term enchantment, whereas the high level arcane version is "I'm gonna throw you into space". Artificer's is for making funky rooms, not killing people. It could be worded better. Augmentation can be moved around, but it wasn't meant to be some super healing spell. More of a player going "I want laser eyes!" and having a ritual to do that. Quote:
The main reason I do MP here is because of how the spell items work. An items/day setup vastly favors items with bazillions of level 1 charges, because they'll scale up to 5d6 or whatever with just the 1 charge. With MP, you have to spend 5 MP(or a 3rd level spell) to get that 5d6. In this case, it's actually a limiting factor, in that if you want spells to scale, you have to spend more than you normally would. What specifically do you have against it? You say 'it's bad', but don't offer examples. Gimme gimme lookit.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. Last edited by Fragmaster01; Aug 27th, 2014 at 07:48 PM. |
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