#136
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Overwhelmed by work, life and more work! Posting only once or twice a week! Never trust a smiling gamemaster! DMing games with great teams since April 2012 - Gates of Might and in the West Marches Games Community |
#137
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![]() HP: 33/33 | AC 16 | PP: 15 | Spell Save DC: 13 | Spell Attack: +5 | Rank: Your familiar with the airship, now. Even under stressul conditions. On the airship, once per combat, you can neglect a negative effects like headwind, airship movement or poor view.Sky Defender Third class | Status: Normal HD 1/3d8 | Spell Slots: (1) 4/4, (2) 2/2 | Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest. Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn’t have a flying or swimming speed. When you choose the circle of the moon at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.Combat Wild Shape 2/2 | The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations there). Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down.Circle Forms You have resistance to fire damage.Hellish Resistance | Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.Darkvision | You know the ray of frost cantrip. When you reach 3rd level, you can cast the armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.Legacy of Stygia 1/1 Familiar with the various outcast groups (beggars, urchins, slaves), able to locate/contact these groups in urban settings. They'll aid however they can, might shield/fight for you. Knowing the underbelly of cities you have an easier time locating and conversing with criminal's & their organizations.Outcast Familiarity | Common, Infernal, DruidicLanguages Valerius was far CON save 14too hyped up to feel tired. He rushed to the rail, but he was Perception 8too excited to actually notice much of what he was seeing.
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Work shenanigans; I'm going to do my best to keep up, bare with me |
#138
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Preferred Pronouns: he/him/his | Posting 11-Mar COVID - expect delays |Location:Eastern US. GMT-5
Oath of Sangus | Shared World (new players welcome) The West Marches |
#139
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Posting Status: Very Slow Stop the Earth, I want to get off! |
#140
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![]() Upon catching sight of the island the captain explained how his brother had been searching for treasure. His excitement now lead to exhaustion and the idea of further adventure prior to a strong ale and a good bed seemed much less interesting. "Is your brother in danger? surely we could rest after a fight with a dragon. " Last edited by delpinator; Dec 20th, 2022 at 10:49 AM. |
#141
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Overwhelmed by work, life and more work! Posting only once or twice a week! Never trust a smiling gamemaster! DMing games with great teams since April 2012 - Gates of Might and in the West Marches Games Community Last edited by LeDragon; Dec 20th, 2022 at 11:50 AM. |
#142
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Prrup-tik AC 16| HP 49/49|PP 10|4/4 Goodberries|1/1 adventure luck|Exhaustion 1 Cujo AC 17|HP 17|PP 13 (18 for hearing and smell) |
#143
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Overwhelmed by work, life and more work! Posting only once or twice a week! Never trust a smiling gamemaster! DMing games with great teams since April 2012 - Gates of Might and in the West Marches Games Community Last edited by LeDragon; Dec 22nd, 2022 at 02:51 PM. |
#144
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Preferred Pronouns: he/him/his | Posting 11-Mar COVID - expect delays |Location:Eastern US. GMT-5
Oath of Sangus | Shared World (new players welcome) The West Marches |
#145
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Prrup-tik AC 16| HP 49/49|PP 10|4/4 Goodberries|1/1 adventure luck|Exhaustion 1 Cujo AC 17|HP 17|PP 13 (18 for hearing and smell) |
#146
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![]() HP: 33/33 | AC 16 | PP: 15 | Spell Save DC: 13 | Spell Attack: +5 | Rank: Your familiar with the airship, now. Even under stressul conditions. On the airship, once per combat, you can neglect a negative effects like headwind, airship movement or poor view.Sky Defender Third class | Status: Normal HD 1/3d8 | Spell Slots: (1) 4/4, (2) 2/2 | Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. You can use this feature twice. You regain expended uses when you finish a short or long rest. Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. At 2nd level, for example, you can transform into any beast that has a challenge rating of 1/4 or lower that doesn’t have a flying or swimming speed. When you choose the circle of the moon at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action. Additionally, while you are transformed by Wild Shape, you can use a bonus action to expend one spell slot to regain 1d8 hit points per level of the spell slot expended.Combat Wild Shape 2/2 | The rites of your circle grant you the ability to transform into more dangerous animal forms. Starting at 2nd level, you can use your Wild Shape to transform into a beast with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table, but must abide by the other limitations there). Starting at 6th level, you can transform into a beast with a challenge rating as high as your druid level divided by 3, rounded down.Circle Forms You have resistance to fire damage.Hellish Resistance | Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.Darkvision | You know the ray of frost cantrip. When you reach 3rd level, you can cast the armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.Legacy of Stygia 1/1 Familiar with the various outcast groups (beggars, urchins, slaves), able to locate/contact these groups in urban settings. They'll aid however they can, might shield/fight for you. Knowing the underbelly of cities you have an easier time locating and conversing with criminal's & their organizations.Outcast Familiarity | Common, Infernal, DruidicLanguages The sight of the drop at the edge of the railing served to curb his enthusiasm a little. He made sure to secure and double check his connection before slowing making his way down the rope. Once on the ground, he was... a little concerned about the sheer volume of corpses. He figured there wouldn't be many in the way of witnesses, so he decided to see if there were any forest critters who might've seen what happened. He knew how to speak to animals, so that should be easy. Hopefully.
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Work shenanigans; I'm going to do my best to keep up, bare with me |
#147
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Posting Status: Very Slow Stop the Earth, I want to get off! Last edited by Pinotage; Jan 3rd, 2023 at 04:21 AM. |
#148
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Overwhelmed by work, life and more work! Posting only once or twice a week! Never trust a smiling gamemaster! DMing games with great teams since April 2012 - Gates of Might and in the West Marches Games Community |
#149
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Preferred Pronouns: he/him/his | Posting 11-Mar COVID - expect delays |Location:Eastern US. GMT-5
Oath of Sangus | Shared World (new players welcome) The West Marches Last edited by purplerook; Jan 4th, 2023 at 05:20 PM. |
#150
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Prrup-tik AC 16| HP 49/49|PP 10|4/4 Goodberries|1/1 adventure luck|Exhaustion 1 Cujo AC 17|HP 17|PP 13 (18 for hearing and smell) |
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