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  #46  
Old Oct 27th, 2004, 07:03 PM
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Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d6: 6, 3, 1Total = 10
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  #47  
Old Oct 28th, 2004, 12:56 AM
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So I'm guessing I'm probably gonna need these...

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 2, 6, 6Total = 16

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 3, 5, 6Total = 19

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 6, 5, 3Total = 18

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 4, 2, 3Total = 14

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 5, 3, 2Total = 14

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 2, 3, 6Total = 15

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 3, 6, 2Total = 15
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  #48  
Old Oct 28th, 2004, 01:48 AM
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And some HPs for the metal mongrel, Teddy Bear - the Iron Defender Homunculous. (Ted for short)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d10: 5, 5Total = 10
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  #49  
Old Oct 28th, 2004, 11:08 PM
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Rolling for stats:

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 3, 6, 1Total = 14


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 1, 5, 5Total = 12


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 1, 4, 3Total = 9


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 5, 4, 3Total = 14


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 4, 3, 4Total = 13


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 5, 4, 2Total = 13


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 4, 4, 1Total = 12
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  #50  
Old Oct 28th, 2004, 11:10 PM
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I see a 13, 11, 8, 12, 11, 11, 11.

I think I'll reroll.
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  #51  
Old Oct 28th, 2004, 11:11 PM
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Stat rolls; attempt # 2.

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 2, 3, 5Total = 12


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 5, 1, 2Total = 9


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 1, 4, 3Total = 12


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 3, 6, 1Total = 13


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 5, 4, 1Total = 15


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 2, 1, 6Total = 10


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 6, 3, 5, 2Total = 16
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  #52  
Old Oct 28th, 2004, 11:15 PM
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A 10, 8, 11, 12, 14, 9, 14. Still not great! I'll try one more time. I hope I don't jinx myself by not taking these since I have to take the next rolls.
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  #53  
Old Oct 28th, 2004, 11:16 PM
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Stat rolls; third and last attempt!

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 6, 6, 6Total = 21

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 2, 2, 4Total = 13

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 1, 4, 2Total = 10

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 3, 3, 6Total = 15

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 1, 3, 3Total = 12

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 1, 6, 2Total = 12

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 3, 3, 2, 4Total = 12
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  #54  
Old Oct 28th, 2004, 11:19 PM
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A 18, 11, 9, 12, 11, 11, 10. Allright, decent roles at last. I'll drop the nine and take the rest.
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  #55  
Old Oct 29th, 2004, 01:16 AM
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Hit point rolls:

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d8: 6, 1Total = 7


Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d10: 9, 8Total = 17
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  #56  
Old Oct 29th, 2004, 01:19 AM
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Zedrith

Here is Zedrith so far:

http://www.rpgcrossing.com/view.php?id=3855

I need to finish up buying equipment and add a brief physical description. I can't finish this tonight. I'm just too pooped!

Later.
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  #57  
Old May 23rd, 2006, 11:57 PM
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>Wipes the dust off this thread< -There thats better.

Okay, here is my rough idea. I will work on it and expand his back story and personality as I read more of your world. A roguish type (new for me, oddly), overly confident and a bit conceded. More so with the ladies than just pure bravado. A bit of a scoff-law. I see him as the gruff, but handsome cliche hero. To match his personality, I will put one of the highest, or the highest stat in charisma, therefore, he is not as tough as he seems. He's not that young either, he's in his early twenties and has been adventuring and such for a little while. I see him as the sort who would take odd mercenary jobs, be they legal or not, though nothing cruel and unusual. The more I write, the more cliche he becomes. No matter, I will continue to make him unique as I go.
A name. Hmmm... Rio. I like Rio.
I'd like him to weild both a light pistol and a rapier, if possible and would therefore build him around that combo. Fighter/Rogue multi-class for starters...

Rio DePonce, 5'9", 190pds, dusty blonde hair, light brown eyes, scruffy beard. A jagged scar around his left eye runs from the eyebrow to the checkbone.
ability rolls
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 5, 1, 3Total = 11

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 5, 2, 3Total = 11

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 6, 5, 6Total = 18

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 1, 6, 1Total = 10

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 4, 5, 2Total = 15

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 1, 4, 3Total = 10

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 6, 3, 4Total = 17
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made tangible by my mind and made real by my understanding of it."
-Corwyn J. Thomas of Kalamarash
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  #58  
Old May 24th, 2006, 12:01 AM
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Weak (as usual for me) - 10,10,17,9,13,14. I will take them, unless you permit me to re-roll.
?: Str 10, Dex 17, Con 10, Wis 9, Int 13, Cha 14
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"Reality is merely my own perception of the matter before me,
made tangible by my mind and made real by my understanding of it."
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  #59  
Old May 24th, 2006, 03:39 PM
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You can do up to three sets (two more) of rolls.

Also for background, please take note of the post in the History section. Especially note the description of mercenaries and distance from cities.

-me
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Fun Frog Facts:
The common species of frogs are unique in the animal kingdom because they are able to mate with either sex.
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  #60  
Old May 28th, 2006, 05:03 AM
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ability rolls, 2nd attempt
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 3, 6, 3Total = 17

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 2, 1, 1, 1Total = 5

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 6, 3, 6, 2Total = 17

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 5, 6, 3, 6Total = 20

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 5, 4, 6Total = 16

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 4, 5, 3, 4Total = 16

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d6: 1, 6, 1, 3Total = 11
__________________
"Reality is merely my own perception of the matter before me,
made tangible by my mind and made real by my understanding of it."
-Corwyn J. Thomas of Kalamarash
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