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  #31  
Old Oct 12th, 2007, 08:47 PM
Moridin Moridin is offline
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You click Go Advanced and there will be a link button (a globe with a sideways 8 looking thing beneath it) Click it, it will ask for the text you wish to represent the link (like your name) and after you hit ok it will ask you to put the link itself in.
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  #32  
Old Oct 13th, 2007, 01:56 PM
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I really lost track of initiative there. Truthfully, that was my first experience with a fight on dndog. Is there some way to better keep track of initiative if we're going to be strict about it?
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  #33  
Old Oct 13th, 2007, 05:48 PM
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Yeah, I had to take a moment a write everyone's initiative down to figure out what attack came first and (in this situation) where Azrom's body was pushed, poked, smashed, and set on fire.
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  #34  
Old Oct 13th, 2007, 07:39 PM
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Wait for it!!! I took your post away incase the obvious after affect was about to happen. Don't worry.
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  #35  
Old Oct 13th, 2007, 10:42 PM
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In another PbP game that I'm in on roleplaymarket, the DM handles it pretty cleanly. Basically he describes what happens in combat as you did, and then has a fieldset box below (at the end of his post) with a list of people. They are listed from first initiative down in a descending order and it makes it fairly easy to see who goes when.

Example Not sure if that's viewable or not.
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  #36  
Old Oct 14th, 2007, 09:50 AM
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Thanks I'll try something a little clearer the next time (which could be fairly soon). I posted so that the character I was writing about has the initiative, thus in the order that they are is who has the first initiative. The characters who are written about last had the slowest reaction time.
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  #37  
Old Oct 16th, 2007, 12:12 AM
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About Azrom...

Azrom (wiz3, 8hp) had four visible wounds and two not-so-visible wounds that needed tending. Davinder's blast(4 dmg), Unkil's morningstar (5 dmg), Rach's slam (5 dmg subdual), Illyrion's spear (6 dmg), Stiln's spear (5 dmg), and Io'nurh's breathweapon (4 dmg). The poor mage was past dead, even with the death's-door clause. So I was thinking about instituting Fate Points, played one as a Left-for-Dead option to keep the mage alive at the barest minimum. Davinder had a lot to deal with considering trying to stop progressive bleeding. Of course, Unkil's morningstar ended the left-for-dead option with a cou'de'gras.
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  #38  
Old Oct 16th, 2007, 03:02 AM
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Heh, Subdual damage... I need something... a little harder methinks...
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  #39  
Old Oct 16th, 2007, 01:12 PM
Moridin Moridin is offline
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It's a good thing no one has Vow of Non-violence or Peace. I'd be wracking up some major penalties for all of my killing of the helpless
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  #40  
Old Oct 16th, 2007, 09:00 PM
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Yes, yes you would... I wonder if they let constructs become religious figures in some civilization...
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  #41  
Old Oct 16th, 2007, 09:24 PM
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YES, as a matter-o-fact they do
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  #42  
Old Oct 17th, 2007, 12:01 AM
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Oh my... Going to have some fun in this game...
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  #43  
Old Oct 18th, 2007, 02:43 AM
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Those were some PRETTY awesome rolls, ssl
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  #44  
Old Oct 18th, 2007, 02:51 AM
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not having a good die night. Rolled a 1,3 and 2 in my other game
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Gone from this site. Looks like gaming is impossible after all. Looks like it's time to sell all my books and just give it up.
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  #45  
Old Oct 19th, 2007, 09:40 PM
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Woohoo, topped ten pages...that was fast!
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