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  #136  
Old 02-05-2020, 09:29 PM
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Quote:
Originally Posted by CatCanCook View Post
I'm revising my application based on CR calculation.

The rules here: http://legacy.aonprd.com/bestiary/monstersAsPCs.html - give character level = CR, and give a "rebate" of 1 class level, per 3 monster CR. So the character would be due some additional class levels.
Unless you absolutely want to preserve racial HD you might be better off if you forgo the bonus class levels from the Monsters as PC's rules.

If you'd rather preserve all the racial HD, you should have 5 total class levels.

Your CR 8 creature has two templates which boost its CR to 10. You add 4 class levels to bring CR to 14. You gain an extra class level at CR 13 to compensate for racial HD diminishing returns.

So your final build has 10 Racial HD and 5 class levels.

If you do swap racial hd, you start with CR 10 plus 4 class levels. You can then swap all 10 Racial HD for class levels.

You end with 0 racial HD and 14 Class levels.
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  #137  
Old 02-05-2020, 10:01 PM
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What he said.
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  #138  
Old 02-05-2020, 10:41 PM
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So how would this conversion work with monster CR combined with monster templates;
Spriggan CR3 (4d8), Half-fiend Template +1 CR, Bramble Template +1 CR

I don't think I have done it right.
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  #139  
Old 02-06-2020, 12:49 AM
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OK, 2 things then. I've not used those monster as PC rules from 3.5 before, so I was counting the bonus levels early (levels 2.5 and 5.5) whereas you are pointing out that they are counting it later. OK, so that seems to match the concrete Minotaur example given.

So when Ysolde said, "If you swap HD for class levels you don’t get the bonus from monsters as PCs." -- I initially understood that as a stronger claim than you are making. I understood it as meaning you would not gain any of the monster race abilities or benefits if you traded the HD for levels.

But what you are describing is gestalting as both a class and a monster simultaneously. If that is done, it makes all the builds more powerful.
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  #140  
Old 02-06-2020, 01:37 AM
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I believe Ysolde was referencing the levels one gains for cr. I.e. where a monster above CR 6, gets 1 free level per every 3 CR beyond the sixth level. So in essence, without Ysolde's ruling, a person playing a CR 12-14 creature could've otherwise had 18 total levels. If they were allowed to trade all their CR for class levels, this would make them by far too powerful.
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  #141  
Old 02-06-2020, 03:07 AM
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Quote:
Originally Posted by Catcancook
But what you are describing is gestalting as both a class and a monster simultaneously. If that is done, it makes all the builds more powerful.
Except it's not really like gestalting at all. You are merely playing a powerful race with class levels. Sometimes there are racial hit dice. It's more like multiclassing then gestalting.
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  #142  
Old 02-07-2020, 06:58 AM
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Okay, finally finished my Bio. I also changed my characters name, I've used that name before too recently in the past.

I think I agree with CatCanCook about exchanging racial HD for character levels. You get all the abilities from your class and all the racial abilities as well. It can be pretty powerful. Not that doing it the other way isn't powerful either. I think we'll just have to live with the fact that we're all pretty powerful. Personally I'm not going to bother changing racial HD for character levels, though the fact that I'm turning one of my class features against myself (my sword is evil and hates me) totally has nothing to do with it.
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  #143  
Old 02-09-2020, 12:20 AM
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Little less than a week left, can't wait to see if i make the cut good luck everyone.
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  #144  
Old 02-09-2020, 01:19 AM
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oh boy!
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  #145  
Old 02-09-2020, 04:45 AM
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I still haven't finished mechanics... Being sick, and a lot of work, not good time for character creation, but still I'll try to make it in time.
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  #146  
Old 02-09-2020, 10:33 AM
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Quote:
Originally Posted by Eleishar View Post
I still haven't finished mechanics... Being sick, and a lot of work, not good time for character creation, but still I'll try to make it in time.
Don't fret the mechanics, you just need a cool concept, and some time to write it up.
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  #147  
Old 02-09-2020, 03:53 PM
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Cernunnos, Vahana Megaloceros Hedgewitch

Application, WIPName Cernunnos
Gender Male
Racial Makeup Vahana Megaloceros
Class Triple Goddess Martial Hedgewitch 12*
 

 

 

* I think. 4 Animal HD->4 Hedgewitch HD, +8 Hedgewitch HD (Levels)+2 CR (Vahana)=14CR
 

Last edited by ImperialProphet; 02-11-2020 at 11:26 AM.
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  #148  
Old 02-11-2020, 02:55 PM
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  #149  
Old 02-11-2020, 03:19 PM
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Secret secrets from Tedzies! Is this a last minute app blowout???

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Last edited by LeoByron; 02-11-2020 at 03:20 PM.
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  #150  
Old 02-11-2020, 07:25 PM
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Oh tedzies be a sneakies onez alright.
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