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  #76  
Old Dec 26th, 2022, 04:55 PM
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Quote:
Originally Posted by jr1v3 View Post
I might need some advice about what traits I could get so I get bonus in Diplomacy and bluff and also get both as Class Skills.
The Illuminator Trait grants Diplomacy as a Class Skill and gives +2 to your rolls, but you have to worship Sarenrae.

The Extremely Fashionable gives you a choice of taking Bluff, Diplomacy or Intimidate as a Class Skill, and gives you +1 to all three as long as you are wearing at least 150 GP worth of clothing and/or jewellery and are not covered in gore!

Last edited by triedtherest; Dec 26th, 2022 at 04:56 PM.
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  #77  
Old Dec 26th, 2022, 07:11 PM
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I hope this is helpful. I found it helpful!
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  #78  
Old Dec 27th, 2022, 07:37 AM
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Extremely Fashionable doesn't say you can't layer outfit upon outfit, I don't think. So you can be warm and fashionable...while not being able to move your arms and legs.

On a more serious note, I think I may just switch to kineticist instead of bloodrager, no matter how badly I want the 3-layer class.

Still curious about whether variant multiclassing is allowed. Because if it is, I'll do VMC Cleric instead of Evangelist multiclass (still taking an Obedience feat; specifically Fey Obedience for Shyka, or Deific Obedience for Tsukiyo if she ends up as an Evangelist)

Edit: She's officially a kineticist. A geokineticist because I liked the defense wild talent for it best, although hydrokineticists get a really nice one, too.

Last edited by Ermine; Dec 27th, 2022 at 11:47 AM.
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  #79  
Old Dec 27th, 2022, 12:27 PM
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I would allow Variant Multiclassing. Keep in mind that the spontaneous casting feature for cleric only works if you already have Cure spells on your spell list. It doesn’t actually grant access to them, and channel energy doesn’t come until level 7.

The strengths of a summoner are in versatility. The Eidolon is a melee meat grinding machine, and the summon monster spell like abilities give you access to a large assortment of abilities, especially after the first few levels. Keep in mind that you can’t have both an Eidolon and a Summoned Monster at the same time, so you need to learn which is best to have out at any given time. That comes with practice though. The summoner gets some good buffs spells. You need to work hard if you want the summoner to deal damage personally. If you settle on a light crossbow, make sure you take rapid reload at level 7 to get a second attack when you hit level 8.

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Last edited by Goldmyr; Dec 27th, 2022 at 01:18 PM.
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  #80  
Old Dec 27th, 2022, 12:48 PM
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Since you're allowing variant multiclass, I won't be going Evangelist. Just VMC cleric. And I know I don't get all the features. It's really surprising it gives ANYTHING at 1st level. I'm mostly taking it for the Madness domain.

Last edited by Ermine; Dec 27th, 2022 at 12:57 PM.
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  #81  
Old Dec 27th, 2022, 04:05 PM
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Quote:
Originally Posted by Goldmyr View Post
The strengths of a summoner are in versatility. The Eidolon is a melee meat grinding machine, and the summon monster spell like abilities give you access to a large assortment of abilities, especially after the first few levels. Keep in mind that you can’t have both an Eidolon and a Summoned Monster at the same time, so you need to learn which is best to have out at any given time. That comes with practice though. The summoner gets some good buffs spells. You need to work hard if you want the summoner to deal damage personally. If you settle on a light crossbow, make sure you take rapid reload at level 7 to get a second attack when you hit level 8.
I was thinking to play the archtype soulbound that lose the summon like ability. Does he loose his versatility but get a powerful Eidolon instead, right? In case I decide not going that way, how would affect the character and his Eidolon? I was thinking How would affect not having the summon like spell abilities. Maybe give me some examples of their use.

About the character giving damage, I was thinking to improve their ranged capacity getting precise shot, pointblack shot, rapid shot, rapid reload, arcane strike. It is not like I want to do a ton of damage but enough damage to add as a supportive attacker

Last edited by jr1v3; Dec 27th, 2022 at 04:13 PM.
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  #82  
Old Dec 27th, 2022, 04:41 PM
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It looks like in exchange for the lost versatility, the eidolon is tankier and you can heal it whenever you need to, even if it's not summoned. I think that the ranged attacks are a good option since the summoner doesn't want to be taking damage.
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  #83  
Old Dec 27th, 2022, 04:48 PM
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Quote:
Originally Posted by Goldmyr View Post
It looks like in exchange for the lost versatility, the eidolon is tankier and you can heal it whenever you need to, even if it's not summoned. I think that the ranged attacks are a good option since the summoner doesn't want to be taking damage.
Being Honest, I wanted to play the soulbond summoner because is less complicated than the normal one, so for a new player like me would be better. I Only was getting the hang of the speel list but I can't tell how summon monster can be useful unless it adds some kind of advantage using summon that target weakness of enemies perhaps? Although I don't see it useful until level 5 or 7... Can you give me an example of how can the summoner spell can give versatility in one specific situation, for example?

By the way, Can I get the missing child trait?

Last edited by jr1v3; Dec 27th, 2022 at 05:03 PM.
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  #84  
Old Dec 27th, 2022, 05:02 PM
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I want to make sure I understand something. If you pick Well-Provisioned Adventurer as a trait, does that seriously mean you get everything in the pack for only the cost of the trait?
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  #85  
Old Dec 27th, 2022, 05:49 PM
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For summon monster, at any given time, you'll have access to flight speeds, swim speeds, combat maneuvers like grappling and tripping, plus higher levels bring access to extra spell like abilities with the various outsiders. No eidolon is going to have access to all of those different abilities even with the extra evolution points.

Well Provisioned Adventurer is a good trait for the first level, but does nothing once the characters hit level 2.
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  #86  
Old Dec 27th, 2022, 11:34 PM
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I have to change one of my traits since it doesn't do anything I need anymore. Dunno what to take instead of nine-tailed scion.

Edit: Ooooh, Armor Expert, actually.

Edit 2: Is piecemeal armor allowed?

Edit 3: Armor expert doesn't do me any good since I'll have a strength of 7, and armor is heavy. So Auspicious Tattoo it is. Still wanna know about piecemeal armor, though, since I can build lightweight armor I can actually use. But it's also fine if you say no. ^//^ (I'd do padded arms (a heavy coat), studded leather legs (a studded leather skirt), and a haramaki chest piece (a hardened leather corset)).

Last edited by Ermine; Dec 28th, 2022 at 10:50 AM.
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  #87  
Old Dec 28th, 2022, 12:19 PM
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Your armor can look however you want it to. And if you want to buy piecemeal armor at level one, go ahead, but I'm not going to be converting adventure treasure to piecemeal armor.

Norse-Since you didn't have a location for the Milani temple listed, if accepted would you be okay with putting the temple in the Hook Mountains?
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  #88  
Old Dec 28th, 2022, 04:01 PM
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That's fine. I didn't expect you to. ^~^

Edit: changed Utana's description to have one tail (a cosmetic one from her ancestry), as well as the description of her armor.

Last edited by Ermine; Dec 29th, 2022 at 12:19 PM.
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  #89  
Old Dec 29th, 2022, 05:34 PM
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"Character BOX": a box-in-box transcription of the PF character sheet
"Character TABLE": a stat-block extended to cover all the fields of the sheet
"Character SHEET": a sheet form of the stat-block (without the detail of the PF sheet)
( below each - their respective code blocks )


 


 


 


 


 


 

Last edited by writelite; Dec 30th, 2022 at 10:30 AM. Reason: added SHEET frame (example and code)
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  #90  
Old Dec 29th, 2022, 10:31 PM
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That’s a cool bit of code, writelite. Could you put your character through it so I can see how it looks?
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