#106
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#107
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Hmm... I'm not sure. I've never played a shaman before. And I've already written the sheet, so may as well continue with being a witch.
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#108
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That's fair. ^~^ Nothing wrong with witches~
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#109
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A question. Since Duskwalkers gain +2 racial bonus on Knowledge (Religion) and Heal, do these skills become Class Skills for them? Since Witch doesn't have Knowledge (Religion).
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#110
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No they just get a miscellaneous modifier. There are plenty of traits you can grab that will have giving it another +1 and making it a class skill as well.
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#111
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Aw dangit. well, not really a huge loss, I suppose.
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#112
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I've seen it a bunch of ways. He is also not requiring us to take a campaign trait either, which is the expectation for many APs.
__________________
Current Games: The Knick Knacks of Doom: Fated Children, Trinket Hunters, & The Ultimate Dungeon | Star Wars: The Jensaarai | The Iron Gods | Goldmyr's Rise of the Runelords | Dawn of Defiance | Open to Invitations |
#113
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I have finished the application for Teala Graveborn, a Duskwalker Witch. She has a toad familiar named Todd the Toad. The sheet is mostly complete and ready to be scrutinized.
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#114
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Norse-Doyle Costello-Human Paladin of Milani
Triedtherest-"Honest" Hasim-Katapeshi Human Cleric of Abadar Mightymconeshot-Izmer Fenro-Half Elf Brown Fur Transmuter Arcanist Ermine-Utana Vorin-Alkenstarian Human Geokineticist VMC Cleric Cappucina-Jedda-Half Orc Barbarian OneDarkness-Tilden Tops-Gnomish Tiefling Trap Breaker Alchemist Clawsome-Azrael Brimfire-Tiefling Witch PaleShadow-Shalara Kali-Elf Courtly Hunter FatherDondo-Skones-Ratfolk Gulch Gunner Gunslinger Writelite-Tawn Underbridge-Halfling Inspired Blade Swashbuckler, looking to move to investigator. DraconigenaArma-Tristan Valdemar-Human Slayer Grimmard-Jacob Freehart-Dhampir Undead Lord cleric Maya Conti-Teala Graveborn-Duskwalker Witch Does Rise of the Runelords even have campaign traits? The only thing that might qualify are the bonus feats in the ROTR players guide, but there weren’t any traits introduced there. Do you have traits you were looking to take from a different adventure path?
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Currently playing Rise of the Runelords-GM |
#115
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I already checked the Player's Guide. I don't think there's any campaign traits.
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#116
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They're from the anniversary edition.
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#117
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Jacob Freeheart is completed and character sheet ready for review:
https://www.rpgcrossing.com/profiler/view.php?id=92158 https://www.rpgcrossing.com/profiler/view.php?id=92170 |
#118
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When I asked I was looking at the SRD which has three Rise of the Rune Lorda Campaign Traits, because it was faster than downloading the pdf, but upon some digging it seems there's some discrepancy between what's in the player's guide you shared earlier, the SRD, and the anniversary edition. Turns out there are a few campaign traits added after the AP was published that are from the APG. Why the SRD chose some of these campaign generic traits and attributes them to the RorR player's guide I don't know. Archives of Nethys has it correctly. So there are no original printing RotR campaign traits, my question no longer applies.
__________________
Current Games: The Knick Knacks of Doom: Fated Children, Trinket Hunters, & The Ultimate Dungeon | Star Wars: The Jensaarai | The Iron Gods | Goldmyr's Rise of the Runelords | Dawn of Defiance | Open to Invitations Last edited by DraconigenaArma; Jan 1st, 2023 at 12:47 PM. |
#119
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Thanks. I think just having an abstract business would be the simplest for now. I gave him a Small Masterwork Business for 125 gold pieces. That's Hasim's Character Sheet done.
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#120
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I should probably work on Utana's character sheet. I have everything decided for it (up to level 20), I just haven't made the sheet. I'll probably be making small edits to the application up until the 6th, though.
Last edited by Ermine; Jan 1st, 2023 at 12:08 PM. |
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