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Strange Aeons
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Take a look at the list of characters I made and I want to find the games willing to take them. Last edited by Maya Conti; Jan 14th, 2023 at 12:57 AM. |
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Name: Inno Minate
Race: Human Class: Oracle (Life/healer): Potentially, Dual Cursed/Divine Herbalist Alignment: Lawful Good Traits: Driven by Guilt, Exalted of Society, and Rescued Drawback: Occult Bargain (for RP fun) or Meticulous (fits the personality).
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Aside from RPG, I collect used postage Stamps, Some Coins (quarters), and 1/6th Scale military Figures. Let's talk! |
#3
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I have not read this AP but am interested in applying with a character. Is it safe to assume that being as we would be waking up in the asylum, we would be starting with no gear?
Last edited by Grimmard; Jan 1st, 2023 at 10:30 AM. |
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So, just list your character's gear and whatever items you have. You will get them back shortly afterwards. |
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I also have never played or read this AP before. I am interested in applying with a Character. I'm thinking of a Rogue skill-monkey with the Phantom Thief Archetype.
One question about the Drawback. Do we have to include one, or is it to gain an additional Trait (for 4 in total?) |
#6
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#7
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I ran Strange Aeons for my IRL group, from beginning to end. Took a little under 2.5 years but it was a blast. I utilized some rules from Call of Cthulhu at times to really ramp up horror since once you reach a certain level in PF horror doesn't really work the same way.
Anyway if you like cosmic horror and pathfinder, +1 from me, you should apply!
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Posting Status: Normal Casually in the market for an non-high fantasy game. Don't be afraid to use all the colors in the crayon box. |
#8
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I'm curious about your rule set options boundaries.
Is starting wealth average for each class, rolled, or max? Would retraining be an option? In particular at level 2+ if someone (especially with a large hd, d10 or d12) blows a hit point role, they would probably love to be able to reroll. Do you allow alternate racial traits (e.g. a tiefling swaps sorcerous spellcasting for a prehensile tail, etc.) Do you allow all paizo archetypes? Do you allow multiple archetypes? Do you ban chained summoners, synthesist summoners, and master summoners. (Many people do.) Would you allow spheres of might or power, or path of war? (I should assume no unless you are ready to drastically revise a core module to rebalance.) Would you use the feat tax fix? (It benefits martial types hugely, so it relatively sets back casters.) It's fairly popular on this site but not universal. Per the campaign traits, there are already occult themes in the game. Would you allow Occult classes? They don't represent the substantial power up-tick of the other mentioned sphere and path options. Last question for now. Would you allow psionic classes? Last edited by CatCanCook; Jan 1st, 2023 at 07:06 PM. |
#9
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Name: Regmyr Orcbane
Race: Dwarf Alignment: Lawful Good Class: Monk Description: Regmyr is a broad shouldered dwarf with a bald head and a burnt red beard kept in neat braids. Regmyr stands tall for a dwarf at over 4ft. His broad hands, thick limbs, and barrel chest suggest a lifetime of hard work that his lightweight clothing does little to hide. Regmyr wears comfortable but form fitting clothing, that are reinforced in key areas to allow for martial combat. He prefers earth tones to anything flashy, and he still wears thick heavy boots that one would typically find on an adventuring Dwarf. He wears a slim backpack on his back and one sword on his hip, both tightly secured to prevent them from becoming a hindrance when moving. Personality: Regmyr is studios and methodical, approaching situations with a curios mind and unending thirst for knowledge. He studied history for most of his life and appreciates the reasons for why things have been made the way the exist. He finds history to be a valuable tool, after all, things happening today are simply tomorrow's history. He prefers to keep his opinions to himself when they are negative, feeling that dwelling on mistakes does little but cause them to repeat themselves, however learning from those mistakes is critical of a job well done. Regmyr does have an angry side, which is usually always brought out by Orcs and Goblins, which he feels are the cause of most of the issues that have happened throughout his life. Background: Regmyr was born to be a warrior, hailing from a long line of warriors in the mountain dwarf societies. When Regmyr was young, he went out for his first patrol with his father and a band of Dwarves, where the encountered a group of Orcs that had been amassing on the southern borders of the mountain. Regmyr was still learning to properly move in armor and lost his footing while trying to scout out the numbers of the Orc band, which resulted in alerting the Orcs to his presence. A bloody battle broke out in which Regmyr performed admirably but while attempting to regroup with the Dwarven Patrol, Regmyr was knocked from the mountainside by a large Orc's swing of great club. Regmyr woke the next day to find that he had been left for dead at the bottom of a gorge, he had to remove his armor in order to climb his way back out. When he reached the top, he found the entire Dwarven patrol lay dead along with the Orcs that they set upon. Regmyr returned to the mountain kingdom but never could find his way back to the aspiring warriors, giving up wearing that clunky armor and seeking refuge in the kingdom's libraries. Regmyr took up with the Lorekeepers of the kingdom and took on an apprenticeship there, finding solace in continuing to practice his martial skills in the quiet of the library depths. He found passion again in the study of history and discovered ancient fighting styles that were passed down from scholars and Loremasters whom didn't bother to wear. They found ways to defend themselves when necessary without having to rely on the armor of their military brethren, and so Regmyr studied and practiced. Traits: Enduring Stoicism, Indomitable Faith, Deft Dodger Drawback: Scarred Character sheet: Last edited by Grimmard; Jan 4th, 2023 at 12:15 PM. |
#10
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Last edited by CatCanCook; Jan 6th, 2023 at 01:33 AM. |
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I'm a little rusty on my Pathfinder knowledge and it's been a couple years since I've posted here, so let me know if I've messed anything up.
Last edited by smeowlin; Jan 4th, 2023 at 04:40 PM. |
#12
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Last edited by triedtherest; Jan 13th, 2023 at 06:48 AM. |
#13
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![]() Name: Skurvin Blackmane Race: human Alignment: Lawful Neutral Class: summoner Description: Skurvin is on the shorter side at five six and does not have an athletic build. He prefers to wear well-made clothes and tasteful jewelry to display his wealth and nobility. He meticulously grooms himself; his short dark hair is always well combed and his goatee short and trimmed. He has sharp dark eyes that pierce through those they gaze upon and a tight serpentine smile. Personality: Skurvin is a cold and calculating manipulator who is always seeking to improve his position. He sees other people as useful tools to win over, or dangerous obstacles to be removed. While he will always put his own interests first, he is not a fool. He will help his allies in order to keep their loyalty and will not betray them unless his life depends on it. He understands that he is not a strong person, and so he relies on the strength of others to achieve his goals. Background: born the third son in a minor noble family, Skurvin was the spare of a spare and as such was given the scraps his two elder brothers didn’t want. Seen as the runt of the family, young Skurvin was often bullied by his brothers and the other high-born children. Skurvin made the mistake of trying to fight them only once. The beating he received taught him a valuable lesson; he couldn’t win playing their way, so he resolved himself to win playing his own way. He focused on academic studies, spending most of his time in the family library with his nose in books. He perfected his social skills with the staff and learned the value of a favor. He learned how to lie, and how to threaten, not with violence, but with the revealing of their secrets, for he found that everyone had one. The maid who pocketed neglected coins to pay for her sick son’s medicine. The stable hand who had a drug addiction. The butler who had stolen his sister’s undergarments. Soon all became puppets dancing at the end of Skurvin’s strings. But it wasn’t enough. Despite having his minions, Skurvin was still nothing more than the third son of a minor noble. Skurvin longed for freedom and yearned for companionship. That’s when he heard the voice. She whispered in his ears when he was alone in his bed drifting off to slip. She made many pretty promises of power and love. Skurvin wondered if he was losing his mind, but he answered her, and she began to teach him such secrets. He learned to cast magic. He learned to summon monsters to do his bidding. And finally, when she had earned Skurvin’s trust, she taught him how to perfume the ritual. The spell gave the voice form, and what a beautiful form it was. Blue skin, powerful claws, red hair, she was otherworldly. The two were together at last, but his happy moment did not last long. When his father saw her, Skurvin was accused of consorting with devils, and disowned. Now he wasn’t even the third some of a minor noble, he was a vagabond. But despite this he did not despair for he had the two things he wanted. Freedom, and companionship. And so, he set out into the world, determined to make something of himself. To prove his family and the world wrong. Traits: ritualistic, convincing liar, diabolic dabbler Drawback: power-hungry
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I'm not intellectually arrogant, I'm just right all the time Last edited by Togot; Jan 1st, 2023 at 10:13 PM. |
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Thank you for the questions. I'll be revising the rules a little to reflect what I have just given to you. Last edited by Maya Conti; Jan 2nd, 2023 at 07:37 AM. |
#15
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I suspect, but I cannot be positive, that this answer to the "Feat tax Fix" question probably means the opposite of what was intended.
Could you clarify, Maya, your intent on feat taxes and the proposed fix?
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Aside from RPG, I collect used postage Stamps, Some Coins (quarters), and 1/6th Scale military Figures. Let's talk! |
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