#16
|
|||||
|
|||||
Name: Iolus (Oktar) Race: Hobgoblin Class: Ranger Alignment: Neutral Country of Origin: Vyold Personality: Iolus is a quiet young hobgoblin who has the ability to light up a room and make welcome those who have a different view of the world. He is a considerate person and considers everything that he says or does carefully. He has a genuine interest in others and wants to make the world a better place. He is also very fond of his own company and is happy to journey for days on his own but is good company when he relaxes. He is however, a literalist and once hlais word is given it is his bond. He is a devout follower of Gozreh and follows the tenets of the religion as closely as he can. His pride in his clan and his new religion are such that he has no pride in himself. This makes him somewhat self-effacing so he lives simply. He does not drink alcohol or use stimulants, prefers simple food and does not value worldly goods or material possessions. Background: Oktar was raised in Clan Atak-Rul under the leadership of General Atak. The General had decided that his warriors would be better ready to conquer the effete southern realms if they knew something of them, so he secretly had some chosen younglings tutored by southern people. Oktar was tutored by Lady Evianne Bricsh, a high born Imperial woman, who taught him the language of the south but also spoke to him of her homeland and the wonders of civilisation. She spoke of the sea and of Gozreh who rules it. He had never seen the sea and something in her words filled him with wonder and, over the years, he grew to believe in the strength of her God. He grew to understand the inevitable change that civilisation would bring to the Clan, as well as how life could be as changeable as the weather. She gave him the name 'Iolus' when she initiated him into the worship of Gozreh, that he father had given her. She told him to take it south and give it to her father if he ever needed help. Oktar was raised to the Warband on his 13th birthday and no longer saw her regularly. He took part in Clan wars with Human and Orcish clans and fought bravely as a scout. One evening, he returned to the Clan to find that Evianne had been captured by a neighbouring clan as she tried to return home after her time on the plains was over. He tracked her to the lands of the other clan where he found her tied to an anthill - the usual method of torture used by that clan. He crept up to her and found that she was in great pain and close to death. She begged him for mercy so in one quick motion he buried his sword in her heart, then turned and ran. Chased by the clan, for he had broken their law by killing a prisoner, he ran ever southwards. He was able to evade them and come to the lands of the Empire. Reviled by the locals he lives quietly in the woods and survived using his skills to find food and water, earning some money when he can as a scout or caravan guard. He moved south eastwards until he found Evianne's father's estate, where he took his life into his hands and spoke to the major-domo. He was dragged in front of Lord Brisch where he told his tale and handed over the broach. To his surprise, he was not flogged to death but given a post as a Huntsman's assistant which served to bind him to the service of House Brisch strongly. When the summons to meet a Princess arrived via his Lordship, Iolus packed and set off immediately. He was proud to serve Evianne's family though the ambition placed in his heart by Arak still burned there. Hooks: Repay Lord Brisch Iolus is aware of how much he owes Lord Brisch. He is fiercely loyal to him and his, and wishes to repay that debt in any way that he can. Rid the world of Chaos His upbringing in the Clan has given him a respect for order, routine and the law. His own chaotic act in killing Evianne has reinforced that the consequences of Chaos are appalling. He seeks to bring order and law to all. Civilise Clan Atak-Rul Iolus is determined to become powerful enough that he can return to the Clan and bring civilisation to it. He sees how a civilised Hobgoblin Clan could be a power for Good on the world and wishes to see it become true.
__________________
Due to some major issues in RL, I am taking a break from RPGX until December. Taken the Oath of Sangus Last edited by Fwalin McFundin; Jun 17th, 2019 at 06:21 PM. |
#17
|
|||||
|
|||||
Quote:
__________________
DMing: Last of the Hunters Playing: Thron Listen, I’m gonna be honest. BG3 has taken over my life, still updating as fast as I can. Last edited by Mrjoegangles; Jun 14th, 2019 at 11:13 PM. |
#18
|
|||||
|
|||||
I do kind of like the latency idea. That'd make for a character who doesn't understand who or what she is...but has to cope with profound physical differences...
Interesting notion, interesting notion...I'll mull that over. Thanks for the idea. |
#19
|
|||||
|
|||||
Last edited by Banewolf; Jun 25th, 2019 at 08:48 AM. |
#20
|
||||
|
||||
Just checking on this, since there's an intrigue angle to this game... Any chance you'd have us use background skills?
|
#21
|
|||||
|
|||||
For hooks it can be short or long term. A reason why you are not a baker or a tailor. Why are you adventuring, why did you respond to this invite? What makes you stand out? I just like seeing what look are looking for from your character , maybe it gets put in the overall story.
__________________
DMing: Last of the Hunters Playing: Thron Listen, I’m gonna be honest. BG3 has taken over my life, still updating as fast as I can. |
#22
|
|||||
|
|||||
Background skills are a go.
__________________
DMing: Last of the Hunters Playing: Thron Listen, I’m gonna be honest. BG3 has taken over my life, still updating as fast as I can. |
#23
|
|||||
|
|||||
Name: Silhouette
Race: Fetchling Class: Sorcerer (angling for Veiled Illusionist PrC in time) Alignment: Neutral Country of Origin: The Imperium Personality: Quiet and reserved, Silhouette gauges each word and action carefully for maximum impact that reveals as little of herself as possible. She is fond of long cons and careful plans, but for now contents herself with trying to build the foundation of knowledge, connections, and favors that she will one day build her empire upon. Background: Silhouette was a slave, once. Born 'disfigured,' and thought to be cursed, she was abandoned while still young then captured while living on the streets. She was purchased by a sage who was intrigued by her strange appearance. For the next ten years she served the sage as the subject of experiments, and in his household. During that time, one of the few points of light in her existence was a mysterious man from outside the household, who furtively taught her to read, and about a mysterious force called 'magic.' When the sage discovered this though he was livid. Things got far worse until, driven by hardship and desperation, her own magic awoke. The little oddities of Silhouette's 'curse' flowered into something stranger and stronger. She was canny enough to keep this to herself at first, as she tried to harness and use this power for more than just random creepy occurrences. Fortunately her lessons were not in vain, teaching her the skills to try to harness and contain the power rising within her. The truth of magic set her free. Gave her the means to work her will on others, to conceal her identity, to become someone that no one else could set themselves over ever again. In time, of course. In time. Hooks: For Love of Magic - Silhouette is clearly very invested in magic and its return, and in promoting that. Whispers in Shadows - Silhouette desires power and influence, but to remain out of the public eye, which means she's angling for dealing in secrets and backroom intrigues; a calling her powers make her well-suited for. Never Going Back - Silhouette would like very much to end any and all slavery...primarily for her own security, but also just on general principle. Last edited by SalmonMax; Jun 19th, 2019 at 09:27 AM. |
#24
|
|||||
|
|||||
Working on an idea... how do you feel about the feat tax rules?
__________________
I prepared explosive runes this morning. |
#25
|
|||||
|
|||||
@salmon: magic has been around for 100 years at this point. Brief surge and then it leveled out, still far below what it once was (many non-artifaft magic items work at a reduced capacity) but it is there.
@exhibit: I will think about it, I know it’s a very popular houserule, I’ve never had a problem with Feat taxes personally, but I’ll look into it, see if it’s gonna mess with what I’ve got.
__________________
DMing: Last of the Hunters Playing: Thron Listen, I’m gonna be honest. BG3 has taken over my life, still updating as fast as I can. |
#26
|
|||||
|
|||||
Okay cool, we can make it a surge in her own personal power then. Basic story still works.
Thanks for the clarification. |
#27
|
|||||
|
|||||
I think Willem meets minimum requirements for completion. Will probably update if/when I get new ideas.
__________________
Usful things for Formatting posts Dice Roller Thank you Anonymous person who gave me a green name... If I ever find out who you are... I'll ensure that no good deed goes un-punished Rewarded. Last edited by prometheous100; Jun 17th, 2019 at 05:03 PM. Reason: Moving things around |
#28
|
|||||
|
|||||
Last edited by Aoem; Jun 9th, 2020 at 02:22 AM. |
#29
|
||||
|
||||
I was wondering the other day. Will that affect healing and our access to it? The usual "party wand of CLW" feels a bit out of place in this setting?
|
#30
|
|||||
|
|||||
Nice game background!
Are you alright with Psionics? Looking at something more like a Soulknife than a Psion. |
Thread Tools | |
|
|