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Old Jan 8th, 2010, 12:25 AM
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Jelly anyone?
 
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Eye of Soo-Ra

1) So this is where I'll be saying important things, like giving out XP, kicking players for giving me one line posts and pronouncing my love for Pathfinder.

2) On that note, please remember to update the skill list from 3.5 --> Pathfinder, this handy picture will help you do so!



Along with this, remember to chose a Favoured Class, and gain +1 hp or +1 skill rank for every level in it you take. (you can chose hp or skill rank everytime, you aren't stuck with your choice)
  #2  
Old Jan 8th, 2010, 06:06 PM
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Jelly anyone?
 
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1) Character Generation: 2d6+6 rolled 7 times, choose the best 6. (I'll do a little dice nudging if its horrible).

Starting level 6, with standard gold for level 6 and no more than 75% on any one item.

Please make little notes on your sheet at the bottom to help me worth things out. What did you spend your money on? Levels you took, and when? etc.
  #3  
Old Jan 9th, 2010, 11:42 PM
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Jelly anyone?
 
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1) For those of you having trouble finding it in the book, starting gold for level 6 in 16,000gp so you get max 12,000gp on any one item.

2) Game starts as soon as everyone sheets are in
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Old Jan 11th, 2010, 06:28 AM
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Jelly anyone?
 
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1) Still need a sheet from Eviltedzies, and I'm looking over the rest of them now.
  #5  
Old Jan 13th, 2010, 08:07 PM
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Jelly anyone?
 
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1) What colour do you want your token for maps to be? Please put it in the OOC so everyone knows if a colour is taken. BLACK is not allowed, sorry.
  #6  
Old Jan 13th, 2010, 11:25 PM
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Jelly anyone?
 
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1) We're open for business! Please go jump into the game thread and get your RP on! I'm still double checking a few little things on sheets, but I see no reason not to start the game.

I won't be posting until probably Sunday-Monday now, as tomorrow I'm going away for the weekend. This should give you a bit of a chance to RP with everyone else if you wish, and I'll have Lyle Something enter the room when I get back.

Enjoy!
  #7  
Old Jan 21st, 2010, 06:02 AM
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1) Sorry if I pushed you through that first stuff fairly quickly, you've got a chance to RP now to make up for it. Had games in the past that went belly up because players got bored with the opening and boring plot details.
  #8  
Old Jan 28th, 2010, 05:28 PM
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1) Apologies if this encounter is a bit of a mess, trying something a little bit different to my usual 'kobolds attack, roll initiative'.
  #9  
Old Feb 5th, 2010, 08:12 PM
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1) Update sometime this weekend, need to make the new map up.

2) First combat seemed really easy, but don't worry I'm not going to be spoonfeeding you for much longer (plus you did get the drop on them pretty badly!)
  #10  
Old Feb 9th, 2010, 12:49 AM
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1) Taharqua and Emeria don't need to post if they don't want to, and Orangehatter was waiting for a PM from me before he posts. I'll update tomorrow assuming he has.

Also the sand lynx has since disappeared, it took more than 3 rounds to reach the other side of town, with needing to duck down sidestreets and the like.
  #11  
Old Feb 16th, 2010, 02:02 AM
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1) Changing ISPs (because my contract with a rather BAD company just ran out, changing over whilst it's still free to do so), will disappear without notice in a few days time, and will be back 2-3 days after that. Sorry for the absence.

First scene is pretty much done, just a little bit of run around before you can get underway tracking properly.
  #12  
Old Feb 26th, 2010, 02:48 AM
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1) Alright we're finally back in business. I realise it's now the weekend and it might take everyone a little while to get back into the game seeing as I was gone for so long, but lets get back to 1/day as soon as we can.
  #13  
Old Mar 4th, 2010, 04:21 AM
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1) I'm sorry for the lack of posting lately...one bad thing after another I'm afraid.

Girlfriend didn't break up with me (yet...) but things are still weighing heavily on my mind, please excuse lackluster posts.

In other news I'll be checking back here as often as possible to give updates if anyone goes scouting, or answer any questions.

2) Just regen all health, spells, daily abilities....seriously just makes things way too complex otherwise .
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