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  #406  
Old Mar 15th, 2013, 12:01 AM
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Quote:
Originally Posted by DraconigenaArma View Post
Nope:



Emphasis added. My dexterity is weaker than my wisdom or strength, so I chose survival over a swim using dexterity instead of strength.
The plus does make Iwood's reading of the rule correct. You will have to swim to make the Dex or Survival check regardless since you have to go under to get the crab. Which is good in that you get to combine Swim and Survival, but hold off as per my note in the mechanics thread.
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Last edited by PopCultureBard; Mar 15th, 2013 at 12:02 AM.
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  #407  
Old Mar 15th, 2013, 12:02 AM
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iwood (has anyone told you that your handle conjures images of an Apple Store sex toy?) it seems you were correct.
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  #408  
Old Mar 15th, 2013, 02:19 AM
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Heheh, I have been using the handle for years, as my email and such. It is short for my fathers side business (woodworking), with the i being the first letter of my last name. I used to work for him as a teenager, and it stuck. But I have heard it.
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  #409  
Old Mar 15th, 2013, 08:10 AM
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At least I'm not the only one.
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  #410  
Old Mar 18th, 2013, 12:48 PM
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It seems that he recent java versions don't work with the MapTools program. I've messed around with that yesterday before figuring out the issue which will require downloading an older version. So, post will be incoming today but the map may be made in MS Paint.
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  #411  
Old Mar 18th, 2013, 04:37 PM
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Yeah, I had the same problem. You have to get Java 1.6, disable 1.7, and set maptool to use 1.6 instead. Kind of a pain really.
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  #412  
Old Mar 19th, 2013, 03:24 PM
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Quote:
Originally Posted by iwood2465 View Post
Does making the knowledge check take an action? If so, Bharash will just spring into action (when I figure out what that is). If not, here's a roll.
No, it doesn't require an action to make the knowledge check. Decent enough roll to determine what it is. I'll hold off to see if anyone does better.

Also, spellcasting underwater requires a concentration check as listed in the previously linked "underwater combat" section if the character does not breathe water. Since Bharash remained on the reef he doesn't have to make that check, seeing as how his head is above water. Morgan would not be so fortunate at present.
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  #413  
Old Mar 20th, 2013, 03:51 PM
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Oh, hey, look at that. A new thread. That's what I get for working solely off subscriptions. Hold on.
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  #414  
Old Mar 20th, 2013, 06:05 PM
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Quote:
Originally Posted by DraconigenaArma View Post
Oh, hey, look at that. A new thread. That's what I get for working solely off subscriptions. Hold on.
No sweat there. Aerandor hasn't posted and I don't think Khodexus has been on since the 10th. With my off-kilter schedule I will be the last person to complain about hold ups.

And we will consider you at full breath, giving Thomas his constitution in rounds before he has to make checks. The monsters are tough enough as it is.
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  #415  
Old Mar 21st, 2013, 07:28 AM
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Aerandor: Shame about the swim check. You have a piercing weapon and everything. Just one thing standing between you and a full (4!!!) points of damage. I jest...Kev is a very important part of the team.

Also, everyone who leaves the reef to engage the creatures can get to them even if their swim check fails. The check only determines if they can surface. Making the check means you reach the surface and suck in a breath (assuming you aren't grappled by lobster wrestlers), resetting your clock for drowning. A failed check just means you go a round without breathing and that clock ticks down one.

In game post coming when I get to work, likely around 9 or so.
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Last edited by PopCultureBard; Mar 21st, 2013 at 07:29 AM.
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  #416  
Old Mar 21st, 2013, 09:44 AM
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That worked out better than I expected anyway, I thought for sure Morgan was going to be lost to the briny deep. Of course, nothing is stopping the creature from going after Kev next...

I never really designed Kev to be a high damage dealer, he's much better at trickery and social situations. A lot of his damage output in the foreseeable future will be reliant on sneak attack damage and (most likely) poison, but even that will be curbed somewhat by his multiclassing.
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  #417  
Old Mar 21st, 2013, 11:47 AM
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Quote:
Originally Posted by Aerandor View Post
That worked out better than I expected anyway, I thought for sure Morgan was going to be lost to the briny deep. Of course, nothing is stopping the creature from going after Kev next...

I never really designed Kev to be a high damage dealer, he's much better at trickery and social situations. A lot of his damage output in the foreseeable future will be reliant on sneak attack damage and (most likely) poison, but even that will be curbed somewhat by his multiclassing.
The fact that you gave it something else to attack is all that saved her. Hell, she only made her escape check by one point. Now, there's nothing to say it won't go after her again next round (though I would feel a little bad about killing Khodexus' character when he isn't around) being that she's a soft little target.

There are also some nice spells to supplement that kind of damage style. Divination even has a few that jump to mind.
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  #418  
Old Mar 21st, 2013, 12:14 PM
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Dont forget Jaala and her rodent hunt.
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  #419  
Old Mar 22nd, 2013, 04:23 PM
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Hey, update here, sorry guys, I think I've been off for a week, maybe more. Good news first. I've been feeling tons better lately, and my creativity is improving comparatively. Bad news, I've been getting a bit busier in other areas, thus why I haven't had alot of time to get on RPGX, and haven't remembered to do so those times I did have.

Gonna try to do better, and catch up with everything, but if anyone would like to give me a brief summary of what's going on, that'd be awesome. Something about catching crabs on a reef and underwater spellcasting?
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  #420  
Old Mar 22nd, 2013, 06:12 PM
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Our ship's duty for the day required Morgan, Kev, Thomas, and Bharash to go collect crabs from the reef. When we got there and had gotten what we needed, Morgan and Thomas were suddenly dragged under the water by two reefclaws. Kev followed in pursuit after the one that grabbed Morgan, while Bharash cast Bless. At the moment Morgan just got free of a reefclaw, thanks to Kev distracting it, and she's now standing comfortably on the shallow reef. Kev is trying to reach the reef as well, though due to his height he still has to swim even while over the reef. He's going to try to act the part of the dashing gentlemen for Morgan and keep himself between her and the reefclaw chasing them this round, so that Morgan can safely get a spell off. Meanwhile, Thomas appears to be heading over to help Kev, leaving the second reefclaw to Bharash to fight on his own.
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