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  #181  
Old Feb 8th, 2013, 01:44 PM
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Azura steels herself as the creatures appears. It is the first time she sees the grim face of undeath, but her mothers bedtime stories had included such creatures, so she isn't entirely surprised by their gruesome mannerisms. Looking down the shaft of the crossbow bolt, she puts the closest of the undead in her imaginary crosshairs and
Dice Roll:
1d20+2 (15)+2 Total = 17
1d8 2
fires.

Not even checking to see if she hit or misses, she frantically begins to reload the crossbow once more, her thin arms flexing miniscule muscle as she pulls the mechanism. Come on, Azu, just half an inch more!

Last edited by Valeur; Feb 8th, 2013 at 03:07 PM.
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  #182  
Old Feb 8th, 2013, 02:24 PM
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All at once, the hallway was filled with missiles traveling towards the undead. The long tongued one took a hammer to it's chest that did not drop it, but left a concave depression. Bareris' ray missed but Jaya's bolt struck the wounded long tongued fiend between the eyes dropping it to the ground.

Azura, aiming her shot around Jaya, barely missed the next one behind.


OOC--Waiting on Carroway to fire. I am guessing Ysuran is holding his action since he carries no ranged weapon.
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  #183  
Old Feb 9th, 2013, 04:07 PM
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OOC--GM Posting for Carroway

Carroway draws back his bow and takes careful aim at the greasy haired ghoul. The tall handsome paladin let's the
Dice attack:
1d20+6 (18)+6 Total = 24
Dice damage:
1d8 3
arrow loose . The arrow flies true right into the shoulder of the ghoul which seems to only anger it. Carroway takes a quick step back behind the cavalier of the Blue Rose as he draws another arrow,

Last edited by JustDave; Feb 9th, 2013 at 04:09 PM.
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  #184  
Old Feb 9th, 2013, 04:16 PM
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The remaining two ghouls move down the hallway with surprising quickness. Fooooooood they gurgle as they move closer. The greasy haired ghoul with the arrow in his shoulder approaches Ysuran who readies his falcatta as they approach.....

Last edited by JustDave; Feb 9th, 2013 at 04:16 PM.
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  #185  
Old Feb 9th, 2013, 04:36 PM
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Holding his ground as the monstrous undead approached Moradin
Dice attack roll:
1d20+3 (17)+3 Total = 20
Dice damage roll:
1d8+2 (4)+2 Total = 6
struck out with his mighty warhammer, fashioned by his own hands in honor of his patron. "Come at me, ye foul son of a orc."


 

Last edited by Alexader; Feb 9th, 2013 at 04:38 PM.
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  #186  
Old Feb 9th, 2013, 05:45 PM
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Azura sees no other alternative than once more firing into the melee, although she must take great care not to hit her allies. The crossbow goes off with a loud THWANG! and the
Dice Attack-4:
1d20-2 (2)-2 Total = 0
1d8 4
bolt flies toward the ghoul that Moradin is fighting with.
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  #187  
Old Feb 9th, 2013, 08:14 PM
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As the vile undead approach, Ysuran takes action, swinging his blade at the creatures head looking for a decapitation. but the creature see's his attack and stops itself just as the tip of the blade scratches the tip of its nose. Blasts it all! you foul beasts may be quick but Ysuran Horindill shall not be vanquished by the likes of you!
Dice Attack/Damage:
1d20+4 (4)+4 Total = 8
1d8+3 (8)+3 Total = 11
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Last edited by Statutory Plum; Feb 9th, 2013 at 08:16 PM.
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  #188  
Old Feb 10th, 2013, 01:26 PM
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Ysuran swung his blade a second time, but the creature was able to dodge his blade a second time.

Dice Attack/Damage:
1d20+4 (8)+4 Total = 12
1d8+3 (4)+3 Total = 7
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Last edited by Statutory Plum; Feb 10th, 2013 at 03:10 PM.
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  #189  
Old Feb 10th, 2013, 03:03 PM
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Bareris stepped forward and lashed out at the nearest ghoul.

Oocposting from tablet, so no map
Dice Attack rol:
1d20+3 (18)+3 Total = 21

Dice Damage:
2d4+4 (2, 3)+4 Total = 9

Dice Confirm crit:
1d20+3 (11)+3 Total = 14

Last edited by Battlechaser; Feb 10th, 2013 at 03:10 PM.
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  #190  
Old Feb 10th, 2013, 05:14 PM
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oocSorry for the missed post.
Carroway feels himself loose his first arrow against living (or undead) foes in his life. Training did not really prepare him for fighting undead abominations, but he refuses to let his courage falter.

Putting another arrow to the bow he fires again, his arrow flying Point Blank Shot and Precise Shot
Dice attack:
1d20+6 (7)+6 Total = 13
1d8+1 (7)+1 Total = 8
toward the undead, but he is too busy drawing another arrow to check for more.

"Fight! Let these undead monsters know that we shall not fall so easily!"
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Last edited by Moridain; Feb 10th, 2013 at 05:15 PM.
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  #191  
Old Feb 10th, 2013, 07:35 PM
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Moradin pummels the burnt ghoul but it is still standing despite the crushed pelvis. Bareris steps up in the gap and stabs at the greasy haired ghoul with his falchion. It runs the ghoul through and as he pulls it out Bareris gives it a twist and a slash nearly quartering the ghoul as it flops on the ground instantly dead.

The burnt ghoul recovers from it's wound and mindlessly attacks Moradin with it's sharp teeth and disease filled claws.

 
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  #192  
Old Feb 10th, 2013, 07:42 PM
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The burnt ghoul's claw miss the mark, but his is able to grab onto the dwarf's shield arm leaving a nasty wound.


OOC--Moradin must make fort save DC 13 or become diseased.
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  #193  
Old Feb 10th, 2013, 08:57 PM
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There be only one ghoul remaining, Ysuran moves behind the creature, slashing at its neck looking for a quick kill.

OOC I am moving behind the ghoul that attacked Moradin giving him and I flanking
Dice Attack/Damage:
1d20+6 (19)+6 Total = 25
1d8+3 (1)+3 Total = 4


Dice to confirm critical threat:
1d20+6 (10)+6 Total = 16

Dice Critical damage:
1d8 2
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Last edited by Statutory Plum; Feb 10th, 2013 at 08:58 PM.
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  #194  
Old Feb 10th, 2013, 10:06 PM
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The last ghoul standing is cut down by Ysuran's blade splashing blood and pus against the smooth stone wall. The threat is ended for now. The tunnel is quiet and as of yet, the fire beetles have not pursued you anywhere near this far down the tunnel.


OOC--We are using fast xp advance and with role playing xp and combat xp advance to a total of 1300 xp. The next time you rest advance to 2nd level. Roll for 2nd level HPs in OOC thread (roll twice, take higher). Moradin still needs to make a DC check for disease and if he fails starts feeling the effects in 24 hours. As best you can guess it's the witching hour, about 4 hours since you first entered the Green Dragon.
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  #195  
Old Feb 11th, 2013, 12:25 AM
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Carroway watches the last of the three go down, obviously surprised. Mere seconds had passed, and three creatures had fallen.

Nodding to his compatriots he returns the third arrow to his quiver and moves past them, drawing his longsword to check that the creatures truly are dead. He severs their heads from their bodies, just in case, with a swift blow.
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