Familiar Scout, Owl
Perception +3, Stealth +3, Passive Per 13,
AC 11, HP 1
Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Sight: Advantage on Perception checks that rely on sight
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Preferred Pronouns: he/him/his | Posting ??? |Location:Eastern US. GMT-5 Oath of Sangus | Shared World (new players welcome) The West Marches
Applicable Spell/skills/statuses: Hexblade's Curse (ogre) Abilities: Adamantine armor Resources: Hexblade’s Curse 0/1, Favored by the Gods 1/1, 1L Spells 0/2, 2L Spells 0/2 Initiative Jimmy 19, Tink 7 Movement: Jimmy none; Tink, still invisible, down to Help first EB beam on ogre, then back up into air Free action: Action: EB on ogre - two hits for a total of 26; Tink Help first beam on ogre Bonus action: Reaction: Dice rolls:Lady Luck
PP: 13 | Speed: 30ft
Stats: Str 12 (+1), Dex 14 (+2), Con 16 (+3), Int 14 (+2), Wis 13 (+4), Cha 20 (+8)
Familiar Scout, Owl
Perception +3, Stealth +3, Passive Per 13,
AC 11, HP 1
Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Sight: Advantage on Perception checks that rely on sight
__________________
Preferred Pronouns: he/him/his | Posting ??? |Location:Eastern US. GMT-5 Oath of Sangus | Shared World (new players welcome) The West Marches
Applicable Spell/skills/statuses: Hexblade's Curse (ogre) Abilities: Adamantine armor Resources: Hexblade’s Curse 0/1, Favored by the Gods 1/1, 1L Spells 0/2, 2L Spells 0/2 Initiative Jimmy 19, Tink 7 Movement: Jimmy none; Tink, still invisible, down to Help first EB beam on ogre, then back up into air Free action: Action: EB on ogre - two hits for a total of 26; Tink Help first beam on ogre Bonus action: Reaction: Dice rolls:Lady Luck
PP: 13 | Speed: 30ft
Stats: Str 12 (+1), Dex 14 (+2), Con 16 (+3), Int 14 (+2), Wis 13 (+4), Cha 20 (+8)
Applicable Spell/skills/statuses: Hexblade's Curse (ogre) Abilities: Adamantine armor Resources: Hexblade’s Curse 0/1, Favored by the Gods 1/1, 1L Spells 0/2, 2L Spells 0/2 Initiative Jimmy 19, Tink 7 Movement: Jimmy none; Tink, still invisible, down to Help first EB beam on ogre, then back up into air Free action: Action: EB on ogre - two hits for a total of 26; Tink Help first beam on ogre Bonus action: Reaction: Dice rolls:Lady Luck
PP: 13 | Speed: 30ft
Stats: Str 12 (+1), Dex 14 (+2), Con 16 (+3), Int 14 (+2), Wis 13 (+4), Cha 20 (+8)
Applicable Spell/skills/statuses: Hexblade's Curse (ogre) Abilities: Adamantine armor Resources: Hexblade’s Curse 0/1, Favored by the Gods 1/1, 1L Spells 0/2, 2L Spells 0/2 Initiative Jimmy 19, Tink 7 Movement: Jimmy none; Tink, still invisible, down to Help first EB beam on ogre, then back up into air Free action: Action: EB on ogre - two hits for a total of 26; Tink Help first beam on ogre Bonus action: Reaction: Dice rolls:Lady Luck
PP: 13 | Speed: 30ft
Stats: Str 12 (+1), Dex 14 (+2), Con 16 (+3), Int 14 (+2), Wis 13 (+4), Cha 20 (+8)
Applicable Spell/skills/statuses: Hexblade's Curse (ogre) Abilities: Adamantine armor Resources: Hexblade’s Curse 0/1, Favored by the Gods 1/1, 1L Spells 0/2, 2L Spells 0/2 Initiative Jimmy 19, Tink 7 Movement: Jimmy none; Tink, still invisible, down to Help first EB beam on ogre, then back up into air Free action: Action: EB on ogre - two hits for a total of 26; Tink Help first beam on ogre Bonus action: Reaction: Dice rolls:Lady Luck
PP: 13 | Speed: 30ft
Stats: Str 12 (+1), Dex 14 (+2), Con 16 (+3), Int 14 (+2), Wis 13 (+4), Cha 20 (+8)
Applicable Spell/skills/statuses: Hexblade's Curse (ogre) Abilities: Adamantine armor Resources: Hexblade’s Curse 0/1, Favored by the Gods 1/1, 1L Spells 0/2, 2L Spells 0/2 Initiative Jimmy 19, Tink 7 Movement: Jimmy none; Tink, still invisible, down to Help first EB beam on ogre, then back up into air Free action: Action: EB on ogre - two hits for a total of 26; Tink Help first beam on ogre Bonus action: Reaction: Dice rolls:Lady Luck
PP: 13 | Speed: 30ft
Stats: Str 12 (+1), Dex 14 (+2), Con 16 (+3), Int 14 (+2), Wis 13 (+4), Cha 20 (+8)