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  #121  
Old Feb 20th, 2023, 07:39 PM
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@Remorazz: Are you picking one mutation and rolling for the other or are we rolling for all three?

Last edited by taleteller50; Feb 20th, 2023 at 07:40 PM.
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  #122  
Old Feb 20th, 2023, 08:03 PM
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Mmh.. I'm a sucker for a third eye from the neutral table, I'm a bit bummed out that it doesn't work though, and just choosing that I get the Dead shot trait from the positive table feels a bit greedy.

You know what? We're here because we like to roll dice, I say three random mutations!

Results:HERE

Reduced Strength
Reduced Skill
One Jakpot (tbd)

"Noodle-Arms" Miller!

Sorta pictured something different, but the Rad-God is a capricious (and occasionally generous) one!

So basically I start with one less point in Traits and one less in Skills, right?

Last edited by Remorazz; Feb 20th, 2023 at 10:02 PM.
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  #123  
Old Feb 21st, 2023, 03:25 AM
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Since it's character creation that's sounds good. As for the Jackpot..

I could allow you to choose one of the available choices for the Jackpot OOOOOORR I could think of a Major Mutation for you. We're talking about things like four arms, functional wings, a pot belly with a giant mouth, or any number of others. Seems fair since you have two negatives and a Jackpot. Might as well let you have something BIG (within reason) to balance it out. That and to help celebrate our first official use of the Mutant race.

Just give me an idea of what you might like and we'll see what we can do

Last edited by taleteller50; Feb 21st, 2023 at 03:29 AM.
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  #124  
Old Feb 21st, 2023, 03:35 AM
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Does he also have to roll for the Doomsayer mutation, or is he already considered "blessed" enough?
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  #125  
Old Feb 21st, 2023, 07:32 AM
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Quote:
Originally Posted by swordplay82 View Post
As a player of this game I want to say that TT is a pretty attentive GM. He seems to have put a TON of work into this campaign. Maybe a bit too much. I don't think our team will have the chance to explore half the stuff he's set up. It's also kind of nice to have a GM that doesn't drop the game after a few months. We've been going for a year and everyone seems to be still enjoying the story.
As one of the other players in the game, I want to re-emphasize all of the above. After a year of playing, we only JUST completed the opening mission, and the game didn't drag at any point. We just kept getting distracted by how much addition side quests were introduced, and I'm pretty sure we still missed a bunch of stuff. This is how much attention and detail is put into the game. If you are reading this and still on the fence, I highly suggest giving it a try.
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  #126  
Old Feb 21st, 2023, 08:11 AM
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Quote:
Originally Posted by Cap Ut View Post
Does he also have to roll for the Doomsayer mutation, or is he already considered "blessed" enough?
Good question! No Idea.

I'm ok with rolling again and keeping TT50's mercy in my pocket if that roll goes bad, or losing it if it's good


I know I was a bit butthurt in my previous post, but all in all.. 2 points less in character creation are not as bad as irradiating the fellow players just by existing or being blind in the post-apocalypse...
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  #127  
Old Feb 21st, 2023, 01:01 PM
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Being a doomie does mean you will have to have another roll on the 'Wheel o' Fun. Making you have 4 mutations in total. Allow me.
Dice Mutation Type:
1d100 67

Dice Neutral Mutation:
1d100 67

Shoot
 
. forgot that I don't have the numbers up for Neutrals yet. Ummm... Night Eyes or Pheromones. Your choice Remorazz. Either make everyone around you horny or need welding goggles to go out in the daylight.

Last edited by taleteller50; Feb 21st, 2023 at 01:31 PM.
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  #128  
Old Feb 21st, 2023, 01:34 PM
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GO FOR HORNY! Between the Phreromones and Talia's looks we'll get every merc from here to Junkyard trying to join the war effort. Sex Sells!
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  #129  
Old Feb 21st, 2023, 01:36 PM
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Yeah, because our posse definitely needs more horny, a couple of youngsters in particular
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  #130  
Old Feb 21st, 2023, 01:45 PM
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Don't get me wrong, irl me would totally go for pheromones, but an ugly mutant would probably be sad if people would constantly be zoinking around him and likely not including him.

Also, c'mon, that would totally disgregate the party!

Going for double-edged night vision.

(Also, thanks to an anonymous cosplayer I'm having lots of fun photoshopping my mutey)
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  #131  
Old Feb 21st, 2023, 02:14 PM
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Not to mention that people only have penalties against Persuasion if you're offering to help 'relieve' them. If you're looking only for ladies to join up that might be one thing. For as long as Garret's and Bill's hips don't get turned into powder. But for the male mercs Talia's the only one available to offer help.

I doubt she'd want to have to deal with all that and I'm sure Samuel would be against it too.

Good choice Remorazz

Last edited by taleteller50; Feb 21st, 2023 at 02:15 PM.
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  #132  
Old Feb 21st, 2023, 02:17 PM
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Quote:
Originally Posted by taleteller50 View Post
But for the male mercs Talia's the only one available to offer help.
Summon Ally + Illusion. We may even start a business.
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  #133  
Old Feb 21st, 2023, 02:38 PM
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Don't start

One of the groups I play with has me as a no-guns junker merchant and my (real life) wife as a three-foot nothing gremlin like mutant with an overactive sex drive. Think Gretta Gremlin from Gremlin's 2. Thing is she has a Blessing o' the Atom (An Edge from Classic) that is slowly making it so she has a +10 to Persuasion and makes everyone around her horny.

She's already convinced the GM to allow me to invent a 'Synthetic Skin' Junker power to allow the creation of life like toys. The next step is androids in flesh suits with 'Gretta' as house mistress.

help me
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  #134  
Old Feb 26th, 2023, 12:57 PM
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App should be done, not my most inspiring backstory, but it should work.

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  #135  
Old Feb 27th, 2023, 02:08 AM
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Look's perfectly fine. Just remember, the more you give me the more I can do for your character. There's nothing wrong with a character that develops over their time in the game. My son routinely does this and it allows him to find those places in a group where he can fit in. Not mechanically but as member of a social group.

That said, the more I know about his dreams, goals, etc. (even if they develop as you play) the more I can seed interesting interactions or items that work off your character's qualities and quirks.

We'll also have to work on why you're in the area and your character sheet. I believe I have an idea that might work with you being with Joan but if you already have an idea we'll prioritize that where possible. I can also help with the stats but honestly SWADE is not the hardest system to make characters for. It's relatively easy.
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