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Bele se Farad
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Last edited by Marshmallow; May 14th, 2022 at 07:36 PM. |
#4
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Thanks for stepping up @marshmallow - great hook. Sorely tempted to put together a mostly metal street samurai type.
Are you just looking for just concepts at the moment - or go through the full chummer build? (that said I may well have a play anyway). |
#5
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Either or works for me, so long as what you propose as a concept can be done with the rules presented for Char gen.
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#6
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I'm half-tempted to submit Quatsch. (Hee hee...get it? "Half-tempted"? She's a gnome!)
![]() Or just start fresh with a utility mage.
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#7
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Quote:
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#8
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Plus, as much fun as it was, it was really hard translating all her speech not only into German, but Berlinese German! I'll start working on a utility mage, those are fun!
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#9
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I have a sort of tracking and investigation focused mage on deck for this but I have a thing for my niece's graduation today, so don't expect it till tomorrow.
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Player pronouns: they/them, please. Character pronouns will vary! |
#12
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![]() Name: Olivia Beck Alias: Schianova Elf, Female Movement:8/16 (2m/hit) Swim:2.5 (1m/hit) 150 lbs, 6'0" Composure: 13 Street Cred: 0 Judge Intentions: 12 Notoriety: 1 Lift/Carry: 4(15 kg/10 kg) Public Awareness: 0 Memory: 8 Karma: 0 Nuyen:865¥ Age: 25 Skin: Light Eyes: Emerald Hair: Blonde Primary Arm: Right == Priorities == Metatype: D,1 Attributes: B,3 Special: A,4 Skills: C,2 Resources: E,0 == Attributes == Current Form: BOD: 3 CHA: 8 AGI: 4 INT: 4 REA: 3 LOG: 3 STR: 1 WIL: 5 EDG: 1 MAG: 6 == Derived Attributes Essence: 6.00 Initiative: 7 +1d6 Physical Damage Track: 10 Rigger Initiative: 7 +1d6 Stun Damage Track: 11 Astral Initiative: 8 +3d6 Physical: 3 Matrix AR: 7 +1d6 Mental: 5 Matrix Cold: 7 +3d6 Social: 9 Matrix Hot: 7 +4d6 Armanté Dress [+2] (Must be visible) Astral: 9 == Active Skills == Alchemy Base:1 + Karma:0 =1 Pool:7 Arcana Base:0 + Karma:1 =1 Pool:4 Artificing Base:1 + Karma:0 =1 Pool:7 Assensing Base:0 + Karma:1 =1 Pool:5 Astral Combat Base:3 + Karma:0 =3 Pool:8 Banishing Base:3 + Karma:0 =3 Pool:9 Computer Base:0 + Karma:1 =1 Pool:4 Counterspelling Base:5 + Karma:0 =5 Pool:11 Disenchanting Base:1 + Karma:0 =1 Pool:7 Etiquette Base:6 + Karma:0 =6 Pool:14 Gymnastics Base:1 + Karma:0 =1 Pool:5 Intimidation Base:3 + Karma:0 =3 Pool:11 Negotiation Base:6 + Karma:0 =6 Pool:16 Perception Base:0 + Karma:1 =1 Pool:5 Pistols Base:3 + Karma:0 =3 Pool:7 Running Base:1 + Karma:0 =1 Pool:2 Spellcasting (Detection) Base:6 + Karma:0 =6 Pool:12(14) Summoning Base:3 + Karma:0 =3 Pool:9 Swimming Base:1 + Karma:0 =1 Pool:2 == Knowledge Skills == English Native French Base:3 + Karma:0 =3 Pool:8 Italian Base:3 + Karma:0 =3 Pool:8 Classical Music Base:1 + Karma:0 =1 Pool:5 Connoisseur Base:1 + Karma:0 =1 Pool:5 Fashion Base:1 + Karma:0 =1 Pool:5 Magic Traditions Base:1 + Karma:0 =1 Pool:4 Magical Theory (Street) Base:3 + Karma:0 =3 Pool:7 Peacekeepers Base:1 + Karma:0 =1 Pool:4 Popular Culture Base:1 + Karma:0 =1 Pool:5 Spirits Base:1 + Karma:0 =1 Pool:4 == Qualities == Creature of Comfort (Middle) Did You Just Call Me Dumb? Good Looking and Knows It Linguist Low-Light Vision Magician Mentor Spirit (Peacemaker) No Man Left Behind Poor Self Control (Attention-Seeking) Too Pretty To Hit Watch the Suit == Tradition == Shamanic,Resist Drain with 13 == Spells == Armor DV: F-2 Clairvoyance DV: F-3 Control Thoughts DV: F-1 Heal DV: F-4 Improved Invisibility DV: F-1 Levitate DV: F-2 Makeover DV: F-3 Mindnet DV: F Spatial Sense, Extended DV: F-1 Translate DV: F-4 == Lifestyle == Modest Condo(Medium)1 Month + AR Fashion Subscription, Business [+100¥] + AR Fashion Subscription, Casual [+25¥] + Special Work Area [+1,000¥] + Grid Subscription (Local Grid) + Grid Subscription (Public Grid) == Armor == Armanté Dress 8 == Weapons == Colt Manhunter + Laser Sight Pool: 7 Accuracy: 5 (6) DV: 8P AP: -1 RC: 2 Unarmed Attack Pool: 3 Accuracy: 3 DV: 1S AP: - RC: 2 == Commlink == Renraku Sensei(ATT: 0,SLZ: 0,DP: 3,FWL: 3) + Commlink Functionality [Camera, Micro, Chip Player, Credstick Reader, Earbuds 1, GPS Guidance System, Micro Trid-Projector, Music Player, RFID Tag Scanner, Shock- and Water-Resistant Case, Touchscreen Display] == Gear: Equipped == Ammo: Regular Ammo (Heavy Pistols) ×80 Aztec Fly Black Panther Fake SIN (Heather Erickson) Rating 3 + Fake License (Driver's License) Rating 3 + Fake License (Firearms License) Rating 3 + Fake License (Mage License) Rating 3 Magical Lodge Materials (Hermetic) Rating 6 Reagents, per dram (Shamanic) ×100 == Description == Schianova is generally what most people picture when they think of elves: tall, beautiful, regal, and oh-so-wiz. She dresses fashionably, though all her clothing and accessories seem to have a neo-neo-hippie vibe, with all the peace symbols woven in, some more cleverly and subtely than others. Charming and warm, she always knows what to say to whomever she's speaking to, usually a welcome surprise for those who expected typical elven aloofness. Aside from the usual intentions inspired by beauty, she seems to have a knack for people just wanting to be her friend, or at least an acquaintance. She also has an uncanny ability to always look like she just came out of hair and makeup, even in situations that would toussle the most cautious starlet. She can navigate a smash-packed club from entrance to back corner and come out without a hair or stitch out of place. It would be obnoxious and annoying, if she didn't seem so innocent of the effect. == Background == Olivia Beck's family was one of the elven families who didn't move to Tir Tairngire during the mass exodus to the new land. Instead, they wound up caught between worlds, with friends and family among the humans and elves, but suddenly mistrusted...if not outright hated...by both and accepted by neither. To the Tir elves, the Becks had given up their chance to belong. The humans, of course, were resentful that the Becks had even had the chance to begin with. Ostracized and blacklisted, the family's fortune suffered, and the Becks sank into poverty. Olivia was born in the Puyallup Barrens, SINles and apparently without prospect. She might well have become just another barren rat if not for two things: being born with extraordinary beauty and Awakening magically. She realized that her beauty was both a gift and a curse, for though she could use it to get what she wanted, she began to learn that most people expected a price in trade. Fortunately, her magic manifested itself before it became a real problem, and she began to learn to subtley use her magic to assert more control over her environment beyond becoming arm candy for a power player or a streetwalker. It was during the aftermath of a particularly vicious gang battle, that included nearly as many civillian losses as gangers, that Olivia found her totem, Peace. She already knew how to manipulate, but Peace taught her how to find methods of conflict resolution that would prevent violence to begin with...or at least reduce it. She figured out that she could attach herself to otherwise violent groups and aid them through nonviolent means, hopefully reducing the body count to achieve the desired result. At first it was local gangs, and she was considering moving on to either military or corp service. However, the gangs began taking advantage of her aid, using the advantage her skills provide to use lethal force with even greater efficiency, completely exterminating a rival gang with no regret. Olivia realized that it would be even worse if she offered her talents to any type of army, and instead joined the ranks of Shadowrunners. It was her belief that the more migratory and independent nature of 'runner teams would prevent the abuse that festered in more established organizations. She could reduce violence starting in the shadows, and perhaps eventually peace could spread to the light. == Concept == Face/Mage == Contacts == Clutch (Gang Leader),Seattle(Connection: 3,Loyalty: 3) Jon Harper (Talent Scout),Seattle(Connection: 3,Loyalty: 1) Leelee (Talismonger),Seattle(Connection: 2,Loyalty: 3) Lenny (Fixer),Seattle(Connection: 3,Loyalty: 2) X (Infobroker),Unknown(Connection: 3,Loyalty: 1)
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Last edited by The Rat Queen; Yesterday at 10:25 PM. |
#13
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I'm going vague, roughly around the mid 2070's
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