Name: Morain Silvreya Race: Variant human Class: Paladin (Ancients) Background: Alignment: Lawful good Age: 24 Gender: Female Basic concept: A happ hazard blade struggling with insecurities
Character goals: Develop her martial skills. Prove to herself she’s as good as she needs to be, or better. Overcome the turmoil and personal destruction that lives in the subconscious.
Characters story: Raised behind the walls of an academy filled with spell swords, knights and blades of all varieties. Morain was a semi gifted, suboptimal fighter with lacklustre skills and a fairly decent work ethic.
Entering adult hood she has taken on the mantle of body guard, mercenary and adventurer. With her blade; Eclipse, she does her best to uphold justice and make a name for herself while combating her klutzy tendencies.
Basic Concept: Gladiator of some modest success turned adventurer.
Background: Gladiator
Class: Fighter
Goals: Has found work as a Gladiator for a few years but now seeks a different challenge and better rewards for himself
Story thus far: Lokenon was a third step-son to a foreign noble, and as such would have a comfortable but bland life. He was talented, with athletic prowess and weapons skills and decided to carve out his own destiny abroad. His father disagreed and so he left against the family wishes. Lokenon carries several unposted letters to his father and although he could return, does not plan to.
He began to earn a living as a Gladiator, honing his combat and performance skills over the last five years. Seeking a change and the excitement he left home to find, he has take up with fellow adventurers looking for honour and glory.
Name: Thia Race: High Elf Class: Rogue Background: Charlatan or Criminal Alignment: Chaotic Good Age: 103 Gender: Female (currently) Basic concept: Impulsive but talented thief with a heart of gold. Characters' Goals: Adventure and excitement mostly but she would like to make her name by making one 'impossible' score. Story: A true rogues rogue Thia has eagerly stolen from and swindled many, though her own conscience means she only targets the underserving - a corrupt merchant might find their coffers emptied while an honest merchant will merely find her a wily haggler. She loathes tyrants and delights in tweaking their noses.
Thia wasn't originally a woman. She was male until a couple of years ago while looting a wizard's tomb she unwisely tried on an ornate magical girdle. She's adapted well - Elves tend to be much more genderfluid than human cultures - and likes her new life (she'll give being female a century or so) but it has caused some awkward encounters with old enemies and friends (and girlfriends.)
I have only limited knowledge of 5e but am interested. One of my other games is winding down so I should have some time opening up. Am curious though since I'm partial to playing clerics what pantheon is available to serve?
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" Dragons who fly alone, Die alone!"
Active chs: Storm(Wm) DeathStrike( Diablo 2) David Stone ( serenity) Wildblade( pf1e) And Howl Defender ( starfinder)
Name: Stoic Glacius. Race: Tiefling Sex and Gender: Cis-Male Alignment: Lawful Good Basic Concept: Bound to a demon, and struggling against his demonic master and nature. Background: Hermit Class:Warlock - The Fiend (Eventually Pact of the Tome) Character Goals: To defeat the evil within himself and the evil he knows is coming to the land; Perhaps one day to free himself of his demonic master and his own demonic legacy. Story so far: W.I.P.
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I have taken the Oath of Sangus
Last edited by ProjectLazarus; Yesterday at 01:09 AM.
Name: Demmuk
Race: Dragonborn
Sex and gender: male
Alignment: Cg.
Basic concept (in a single sentence) Travling Samurai warrior looking for alot of things.
Background: soldier/ rank officer
Class: Samurai( Fighter)
Your characters' goals: To find information. To find friends. To someday restart this lost clan.
Your characters' story: Village dead. Family gone. Searching for the one that did it. Traveling while being chased and hunted as a monster in lands that don't know dragon born. Recently recruited to clear a mages tower. He successfully did. This opened the door for him to meet other adventurers.
Character sheet (or a link to it): https://www.rpgcrossing.com/profiler/view.php?id=88463
Sorry if of put more here but you said you don't like to read.
Note: Your characters will know each other at the beginning of the game and be a group of adventurers that work together and have a reason to stay together. We will do some "session zero" work around this notion, once players are selected.
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" Dragons who fly alone, Die alone!"
Active chs: Storm(Wm) DeathStrike( Diablo 2) David Stone ( serenity) Wildblade( pf1e) And Howl Defender ( starfinder)
Last edited by BlackDragon0; Yesterday at 03:34 AM.
I have only limited knowledge of 5e but am interested. One of my other games is winding down so I should have some time opening up. Am curious though since I'm partial to playing clerics what pantheon is available to serve?
Excellent question and thanks for asking it. We'll be using the Dawn War Gods, as listed in the Dungeon Master's Guide, page 10. What I like about them is that they're fairly undefined, so players and the DM can work out some of the details of how they're worshipped and what service means to a cleric or paladin (or just somebody who revers them).
Hmm, interesting, this shall be my placeholder for now.
Name: Haal Brasswood Race: Half-elf Sex and gender: Cis-M Alignment: Chaotic Good Basic concept: A well-to-do citizen that has unexpectedly found out to be quite exceptional in the roguish skills set, particularly the disguise kind. Background: Folk Hero Class: Rogue (Assassin) Your characters' goals: Just Wants to seek a paying job Your characters' story: Haal had a pretty simply and well-off life. He had a job as a carriage driver to a wealthy nobleman, had a pretty stable home, and his relationship status was, well it's not that important. All that is important is that he lived a pretty humble and peaceful life. That is until he butted in to a conflict of sorts.
A Duke in league with some far off tyrant made some advances to the lady in the house and Haal, the idiot he was decided to intervene. The next moment his carriage was crash, along with the Duke and he was wanted for murder by the visiting Tyrannical ruler. However, he managed to safely bring the lady of the house back to her home thanks to some unexpected and natural rogue skills. Seeing as he was a wanted man among his kingdom, he decided to go on the ran and find a new paying job. But he had trouble finding a new carriage job, so he became an aspiring roguish adventurer all the while hiding from agents of a tyrannical ruler. Character sheet: https://www.rpgcrossing.com/profiler/view.php?id=90891
Larrisa Moonglade(Mood Music) Race: Human (Magic initiate druidVariant) Sex/Gender: Chaste Female Class: Cleric (Life) Alignment: Neutral Good Background: Acolyte Larissa hails from Silverymoon. A priestess of Selune and Lurue.
Personality Trait:
Nothing can shake my optimistic attitude. Personality Trait:
I can find common ground between the fiercest enemies, empathizing with them and always working toward peace. Ideal:
Charity. I always try to help those in need, no matter what the personal cost. Bond:
A unicorn comes to me in my dreams guiding my destiny. Flaw:
My piety sometimes leads me to blindly trust others
Background:
Larissa grew up in a humble family of moderate means. She and her younger brothers helped to raise the sheep and tend to the land like many in her village. However it was obvious Larissa was meant for something greater.
Larissa was visited in her dreams by a celestial unicorn. So vivid and detailed where these dreams that she headed to nearby Silverymoon and the temple of Selune to learn more. Through prayer and teaching she learned that her dreams were a blessing and that the unicorn was an aspect of Lurue guiding her destiny. Following her divine guide she was drawn to Morain for reasons yet undiscovered.
Character Goals: It is Larissa's destiny to spread the faith. To do good deeds, help others and be a beacon of hope.