#16
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Race: Human Class: 10th level Cleric and 10th level Wizard Background (of your worshipers): Socialite Personality Trait: It's important to have good manners even in dire situations Ideal: Fludity: Position and status are fleeing, as are alliances and rivalries. One must keep an open mind and be ready to adapt to change if they hope to succeed. (Chaotic) Bond: I come from humble beginnings, but I want to end up on top when all is said and done. Flaw: I am extremely impatient. Personality: She's kindly goddess that hates the destruction of any beauty in the world. She is truly loved by her followers and will protect them, known to favor those who are most loyal. She is also one of the most vain entities in the universe , Always enjoying attention and sincere flattery while avoiding the boring. She is a natural flirt with both the beautiful gods and mortals, once she had her fill, she swiftly moved on to other sources of pleasure, unable to stay with one person too long. Appearance: Appears as a young unearthly beautiful woman in her mid 20's. Dark and wavy hair down past her shoulders, violet eyes and her skin smooth, as if untouched. She mostly appears dressed in only a near-transparent gown of silk or with silky mesh top bra and silk thong with skirt. Otherwise, during important situations, she will wear a robe. ![]() Portfolio: Beauty, Healing, Love, Lust, Passion Domain: Life Influence: During her rein, the people fell in love more, which had pleased the Goddess of Marriage, causing less quarrels. However, it also made the brothels a very profitable business. Now what Gabriella intended, but as long they are happy, she is fine with it. Coincidentally, she gained more followers from the prostitutes as well. Your symbols: ![]() Uncommon magic item: Periapt of Wound Closure Rare magic item: Staff of Healing Kingdom: (It doesn't have anything to do with your character. I just want you to name and shortly describe one of the kingdoms that exist in this world.) The Byzantine Empire - A country that;s known to accept all. It started a few hundred years ago when refugees came from poor countries and some from war torn country. People who were desperate for a new life. Now, the country if full of many cultures, the Arabians,the Orientals, and the Nyambians, people with dark skin. As well as various races. As long as they behave themselves and respect the rules, they were welcome. Because of various cultures and races, the country had flourish, grown in power quickly, becoming a symbol of what other countries should be. Of course, it's not perfect, no country is, with corrupt politicians in various cities, evil cults, Assassin Guilds and Thieves Guilds, but overall, it's still a great country that has everything for everyone. The King, rules fairly and while he rules the country, he has Counts in various parts of the country, with an amount of land under their protection, keep people safe from bandits and monsters. Along the borders, the King has Barons, protecting their own amount of lands from invasion, becoming the 1st defense. A landmark or two: Mount Sundabar, easern edge of the Great Glacier, home of the elusive Avarials. Living so high, they life in peace, never bothered by other races. Celadon Forest, home of the Amazons. Although they trade with others once a month, they prefer to be left alone. Sample post, describe a typical day of your god: Her typical day is visiting all of her temples, seeing her loyal followers and any new followers. She enjoys watching her worshippers dance under the full moon for her benefit, then watch them celebrate with passion afterwards. She is a caring god, for she tries to listen to all her followers and grant them boons if they deserve it. Because she is vain, she loves to be the center of attention. She had only once showed her dark side. A high priestess became so enarmed with herself for she was very beautiful, that she had considered herself to be just as beautiful as Gabriella, worse, she wanted others to treat her as such. So Gabriella came before her and put a curse on the priestess. Until the priestess fulfilled her quest, she went from beautiful to ugly. Enjoying beauty, she at times will visit forests occupied by dryads, for they do their best to beautify their forest as bast as possible. She will favor her most loyal followers, like a bard making of song about her, she will reward them in some way. She has help in some way or fashion of those that had done their best in regard to beauty. Like helping a human who worked tirelessly to perfect a flower garden, or helping people get together. Even though she is a god, she will flirt or have short affairs with mortals as well as fellow gods. So because of this, she doesn’t have many enemies, only those that seek to destroy the things of beauty, both living and nonliving. Since she is for beauty of all life, she is also for healing, for life needs beauty, it also needs life itself.
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Took the Oath of Sangus Last edited by WildJessi; May 7th, 2022 at 09:27 PM. |
#17
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I will set it, when I receive the game forum. |
#18
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Application form: Complete
![]() Name: Kaliya Race: Naga Class: Warlock: Hexblade. Pact of the Blade. Background (of your worshippers): Kaliya Cultist (Rakdos Cultist renamed) The cult accepts any member, regardless of social status, race, background or occupation, a good majority being from the entertainment segment of the population. The cult doesn’t discriminate. All are welcomed. Personality: Kaliya is a very proud, self-confidence, calm and rational being. She is straight forward and gets to the point. She doesn’t like games, especially those of words and has no patience for those who ‘beat around the bush’ instead of just saying what they want or mean to say. Kaliya also takes great interest in her worshipers and frequently visits them in some kind of disguise. She is also protective of her Cult members and won’t hesitate to summon a fiend and turn it loose on those who attempt to harm or destroy her cult. Once in a while, Kaliya will take an interest in one of her worshipers and grant that person the knowledge of Dark Magic in order to help strengthen and further spread her influences throughout the land. Appearance: Kaliya looks just like a snake and human hybrid. Form the torso down her body is that of a giant snake, with brown and dark red patterns running down the back of the snake body. Her under side is a plain light brown with no markings. From the torso up, her body is that of a beautiful human female. Her hair is long, free flowing, and dark brown in color. Her eyes are a piercing crystal blue that seems to look straight through into ones soul and her skin is dark brown. She wears ornate leather armor and an elaborate head piece with the symbol of a coiled snake on the forehead part of the headband. Domain: Corruption, Sacrifice, Pain and Dark Magic. Influence: There is more than one way to corrupt individuals and gain worshipers and that’s by allowing them to become free from their inner inhibitions and to give in to the dark side they possess within themselves. By freely giving themselves over to Kaliya, they become loyal, dedicated worshipers and cult members, willing to do anything for her. And there seems to be no shortage of takers in the offer of a different way of life, an escape, over the ones they have now. The Cult of Kaliya is becoming very popular and is quickly becoming widespread over the land with no signs of slowing down. Your symbols: The coiled snake. Uncommon magic item: Gauntlets of Oger Power Rare magic item: Mantle of Spell Resistance Kingdom: (It doesn't have anything to do with your character. I just want you to name and shortly describe one of the kingdoms that exist in this world.) Patala-loka Patala-loka is a kingdom that is part of much larger continent or land mass. It has several natural bounders that surround the Kingdom and has several different types of environments. The northern part of the Kingdom is mountainous while the southern part of the Kingdom is surrounded on three sides by oceans. The center and western coastal area is mostly arid. To the north is a chain of high mountains, a few that are still volcanically active. At the base of the mountain range is a series of Plateaus and forested valleys. These eventually level off toward the center of the Kingdom and form a great plain of grasses and shrubs that eventually turns into a great desert. This arid region stretches down south until it hits the coastal areas and spreads out to the western side of the Kingdom to the ocean. The southern tip of the Kingdom is surrounded by oceans on three sides and is green with jungles that stretch along the eastern coast lines. There are multiple river systems throughout the Kingdom, many forming wetlands, but lakes are rare. A landmark or two: (Describe a place or two, that simply exist in this world. Maybe it's a sea of poisonous mist? Maybe it's a forest, where common sense doesn't apply? Maybe it's just a nice-looking mountain.) The Great Sand Waterfall and the Great Sand River. Located in the western part of the desert, towards it's center, is a large rock formation jetting up from the sand. It reaches up several hundred feet and stretches a few of miles from east to west. The rock formation contains many multi color layers of rock and is simi flat on top. Sand constantly flows over the top and down to the base of the formation. From there, the sand continues to flow southward while the sand along the edges remains motionless, forming a sand river that is has various widths across it. This sand river continues southwest until it reaches the coastal area. There the mouth of the sand river spreads out, forming a delta that feeds into the ocean. With special made barges and boats, the sand river can be navigated like any other water river. A sample of your post, describe a typical day of your god: (Optional but very welcome) I'm going to take a chance and skip the sample post since it's optional.
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. Last edited by voodoozombie; May 14th, 2022 at 04:34 PM. |
#19
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Just out of curiosity, how will character stats be generated and how will HP we calculated? Or will more details about character creation be explained once the game forum has been approved?
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#20
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As for HP, we will be using the max at first level and half (rounded up) for all other. |
#21
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![]() Name: Kikra the Untamed Race: Protector Aasimar Class: Wild Magic Barbarian 20 Background (of your worshippers):*Outlander. Although Kikra is worshipped by any with a rebellious spirit, including rouges, criminals, folk heroes, and other revolutionaries, her primary worshippers have always been barbarians. Her personal acolytes are Warrior Women who tend to come from the Outlander background. They are variously known as Valkeryies, Amazon's, or Harpies. Personality: Kikra is famous for her ferocity and destructive potential. In battle, she is a one woman army, a savage, a madwoman. She is known for her short temper and love of conflict. In private, Kikra is a jovial and perky young woman. She enjoys music, drinking, dancing, joking, flirting, and art. While it is true that her natural place is on the field of battle, Kikra finds beauty in the simple connections she makes with the people of the Material Plane. Appearance: Kikra manifests as a beautiful humanoid woman, standing barely five feet tall, with hair that shimmers an impossible golden color. Her small lithe form seems at odds with her impossible strength. Her eyes are a vibrant blue that glow with arcane light during a frenzy. She favors simple leather and fur clothing, eschewing armor. She often has various flowers in her hair, favoring morning glories, and sometimes she strings silver bells through her hair which chime as she walks. She wears a cape of red dragon skin. Domain:Freedom, Rebellion, Barbarians Influence: Kikra ascended to Godhood during a battle with the great dragon Grolokodroginian. The tyrant dragon had ruled over a huge swath of the northern lands, subjecting dozens of barbarian tribes to his oppressive demands. The two had a tremendous battle that lasted nearly one year and severely scarred the landscape of the northern mountain ranges. Kikra's victory allowed the barbarian tribes access to the dragon's hoard and great riches, allowing them to build societies and travel across the world. Wherever these barbarian hordes travel, empires crumble. Her name is invoked by revolutionaries of all stripes, and her legend inspires rebellion in all who hear her tales. Tyrants quake at the rumor of her presence or influence, or whenever her symbol is seen scrawled on public walls. Your symbols: Kikra's primary symbol is simply ᚦ, a barbarian rune roughly translating to 'chaos'. It is popular because of how convenient it is to graffiti. Other symbols include a lightning bolt breaking chains or a sword with wings behind it. Uncommon magic item: some kinda lightning sword Rare magic item: some kind ice sword Kingdom: Subaecor A kingdom beneath the ocean, ruled by a mighty merman. On the floor of the ocean is a great coliseum flashing pink and purple from each column. Massive golden chains tether each column to an island floating hundreds of feet above it, each adorned with towers and cathedrals and shops and homes. Flitting freely from island to island are the residents; mermaids, nymphs, kappas, crocodile-folk, kobolds, selkies, qalupalik, nguruvilu, and stranger creatures besides. Beside them are humans, elves, dwarves, gnomes, hobbits, orcs, and other humanoids, and they are riding on the backs of everything from sharks to jellyfish to sea serpents. A great spell exists over all of Subaecor, allowing all visitors to breathe,move, and speak freely beneath the waters. It is famous for it's arena which host chariot races and great battles. It exports seafood, salt and other minerals, and generates income through guiding ships across choppy seas and a thriving tourism trade A landmark or two: Ryvn the Walled City - a precariously built city, where each building was made pressing g up against each other haphazardly, leaving no room for streets. Instead, the residents have created walkways between buildings by knocking down holes in the walls. The population skews human, Dwarven, and orc, with very few elves. It is known as a city of crime, corruption, and poverty. It is a port city, and the docks are known as a dangerous profession due to terrible working conditions. The city is rife with drugs, gangs, and darker mysteries. The Swamp Arcana - A miles long swamp hidden deep in a western jungle. When the moon is full, the swamp extends outward, and when it wanes the swamp recedes. A beautiful witch known as the Night Hag rules over the swamp with an iron fist, creeping out at night to steal children from surrounding villages and warp them into hideous monsters under her command. Her ambient arcane energy has seeped into the land, giving rise to such strange creatures as fire breathing crocodiles, flying piranha, bamboons with snakes for arms, and even stranger creatures. It is said that she will trade her secrets in exchange for the virgin blood than fuels her youth and beauty. The Feywild Cave - A winding cave in the northern mountain ranges, covered year round in thick glittering crystals of ice. A society of fey and ice sprites have intricately carved out a home full of winding tunnels within it, where the dance and feast and lure unwary traveller's in to be lost. The caves extend for miles and miles, some tunnels narrowing to only a few feet, while others are large enough to march a company of horses through. The fey have tamed a number of arctic creatures to guard their home, including poor bears, yeti, and if you believe the rumors a mighty ice drake.. Many powerful magical items exist within the Feywild Cave, and more than one adventurer has met their doom attempting to extract them A sample of your post- Thin and bright rays of moonlight peirce through the thick canopy, illuminating tiny patches of Kikra's skin. She breathes in the warm western air, letting the scents of the jungle overwhelm her. She crouches, unseen, on the branch of a great rubber tree, simply observing. Beneath her, the Dancing Jaguar tribe is deep in debate. Their tones are harsh, their voices loud, their spears are drawn. They are having the same conversation they have been having for monthes; what is to done about the dwarves. Some believe in simply letting them cut down the swathes of forrest on the northern edge of their jungle; after all, the dwarves simply need to make a road to travel through, they would disrupt the rest of the ecosystem. Others encouraged war, stalking and ambushing the loggers and then retreating back into their home. Others simply said that the spirit of the forrest would protect them.* But tonight is different than all other nights. Tonight, the scouts of the Dancing Jaguar tribe have announced that a great force of armored dwarves is hacking through their jungle, coming closer and closer to their home. The dwarves, it was announced, are marching to war.* Kirkra slides smoothly down the back of the rubber tree, as silent as a python, taking care not to disturb the tribe. She walks unseen through their village, passing their huts and gardens, until she is at the farthest edge, where her keen ears can hear the march of armored feet. As she prepares to enter the thick forrest, she sees a small girl, barely five years old, staring at her with an expression of cautious awe. In the girl's hand is a crude doll, with long blond hair and a pair of toy swords. Kikra smiles as she bends to one knee. "What a pretty doll," she squeaks quietly, her high pitched voice brought to a low whisper. "May I see it?" Speechless, the girl hands her the doll. Kikra turns it over in her hands for a moment, then removes a small denda leaf and string from her pouch, tying it around the dolls waist to serve as a skirt. She hands the doll back to the child, along with a small stone into which her rune has been carved* "You will speak for me," she tells the child. "Tell your tribe you have met the spirit of the forrest, Kikra the Untamed. Show them my sign, so they know you speak true. Tell them to remain in their homes and offer me prayer. And by morning, no dwarf shall set foot in your homes again. Will you do this?" The girl simply stares at her doll, playing with its skirt for a moment. Finally, she finds the courage to meet Kikra's eyes. A look of stoic resolution crosses the shy girls face, and she nods. She will command the will of her elders this night. "Then I name you Fleet Foot, and I bless you with great swirftness," she says, and the girls eyes widened. "You will one day be a great warrior in my name. Go now Fleet Foot, do not let your courage fail you." Kikra grins as the girl runs through the village towards her elders, her tiny feet kicking up dust and dirt behind her. Kikra turns to the Forrest, her heart pounding in her chest like a war drum as the familiar battle fury starts to course through her veins. Last edited by Hobbit; May 6th, 2022 at 12:41 PM. |
#22
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@osmundcinderolt let's be sisters
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#23
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I have taken the Oath of Sangus Last edited by ProjectLazarus; May 10th, 2022 at 05:40 PM. Reason: Changed Application |
#24
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Last edited by Chylopan; May 9th, 2022 at 09:59 AM. |
#25
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BUMP
You know @Hobbit, you aren't the first person to ask being a Sister to Yldreni. Lol. A whole host of wildly different Angels gone astray and separate from one another. Sure why not, like I told the other person in private message, that's all peachy to me. My concept is that as we lose levels, she'll become more lucid to her previous righteous self and perhaps realize her relationships with her former Sisters. Fun idea. |
#26
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Placeholder. Definitely interested.
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"He looked to the Kender for wisdom. If there was one thing she was good for, it was pearls of wisdom. Wisdom buried beneath twelve hours of stories about obscure relatives." -- Imveros Help Me Find a Home for These Characters
Last edited by rhaiber; May 14th, 2022 at 10:15 PM. |
#27
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Actually, on second thought I had better not apply. My other games are starting to really pick up now and it wouldn't be a good time to be learning a new system. Ya'll have fun though and good luck to everyone.
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I have taken the Oath. Beware: Gamers at play. Not responsible for any damages inflicted by wandering monsters, random encounters or my over active imagination! |
#29
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I apologize. I didn't want to do it, but, alas, I heard the Dirge calling to me...
(I'm not sorry for the pun, however)
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