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  #1  
Old 12-28-2015, 12:46 AM
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Dice

This thread is for rolling dice. Duh.

Generally, I'm fine with you making your rolls in this thread or in the Game Threads. You can decide what works best for you. And you can edit posts that have dice rolls in them (but you obviously can't edit the actual dice rolls).

Having said that, wherever and whenever you're making your rolls, please include as much relevant information as possible within the DICE tags. For example:


 


 


 


 


The reason for this bit of nit-picking is that if you're free to edit your post after rolling, then you're free to edit anything that isn't included in the DICE tags, and you might be tempted to rethink some of your choices after seeing the results of your rolls. (Who wants to waste their strongest spell on a natural 1, right?) But if all the relevant information is included in the DICE tags, we don't have to worry about any of that.

Last edited by Enthusiast; 12-30-2015 at 12:00 AM.
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Old 12-30-2015, 03:48 AM
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Dice Starting Wealth x10gp:
5d4 4, 4, 2, 2, 1 Total = 13

Dice Trinket Roll:
1d100 46
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  #3  
Old 12-30-2015, 12:46 PM
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Dice Starting gold (Warlock):
(4d4)*10 ((4, 3, 2, 1))*10 Total = 100
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Old 12-30-2015, 12:48 PM
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Dice Iliana Starting Gold (Rogue):
(4d4)*10 ((4, 1, 3, 4))*10 Total = 120
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Old 12-30-2015, 01:23 PM
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Dice Starting Gold (Monk):
5d4 3, 4, 1, 2, 2 Total = 12
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Old 12-30-2015, 01:30 PM
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Wish me luck, I'm going in! Hopefully I do this right, I'm a tad rusty with the dice system.
Dice Cleric - Starting Wealth 5d4x10:
5d4*10 (1, 4, 3, 2, 1)*10 Total = 110

Dice Trinket Roll:
1d100 13

Dice Stat Rolls: [using: rstat2]
4d6kh3mod 6, 3, 5, 1 (keeping 3,5,6) Total = 14
4d6kh3mod 2, 6, 2, 4 (keeping 2,4,6) Total = 12
4d6kh3mod 5, 5, 4, 4 (keeping 4,5,5) Total = 14
4d6kh3mod 4, 1, 5, 3 (keeping 3,4,5) Total = 12
4d6kh3mod 4, 6, 3, 4 (keeping 4,4,6) Total = 14
4d6kh3mod 1, 6, 1, 2 (keeping 1,2,6) Total = 9
total modifier: 7
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Old 01-15-2016, 12:25 AM
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Dice Oh, you know, just some random DM rolls...:
1d20 10
1d20 20
1d20 18
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Old 01-27-2016, 03:02 PM
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Dice Sol Stealth (to avoid detection by soldiers; with advantage, on account of clever use of Druidcraft):
1d20+3 (18)+3 Total = 21
1d20+3 (17)+3 Total = 20
Dice Sol Perception (to hear soldiers' conversation):
1d20+5 (9)+5 Total = 14


Dice Just some more rolls...:
1d20 8
1d20 20
1d20 1
1d20 6
1d20 11
1d20 1
1d4 1
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Old 01-28-2016, 07:16 PM
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Dice Rathus Perception check to find anything out of the ordinary in Iliana's room.:
1d20+4 (13)+4 Total = 17

Dice Rathus Perception check to check surroundings at camp.:
1d20+4 (8)+4 Total = 12
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