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  #76  
Old 07-21-2015, 10:42 PM
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I can probably set the map up. I'm currently working it as an Inkscape SVG with several layers; I'll just export the background/map/grid and plop the tokens into the Google drawing. I'm not sure what the number tracking sheet would look like, so maybe you could provide an example?

Your approach seems pretty cool. I'm definitely not an experienced 5e DM, so all the pointers will help. I have mostly run Pathfinder, and mostly strongly narrative-focused games, so combat is rarely a focus.
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Old 07-21-2015, 11:02 PM
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Quote:
Originally Posted by phinar View Post
I'm not sure what the number tracking sheet would look like, so maybe you could provide an example?
Here's an example from a 4e game I ran. Should be largely applicable to 5e.
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  #78  
Old 07-22-2015, 03:00 AM
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EngrinAZ is currently running a 5e Temple of Elemental Evil run. There's a lot of fighting, and he uses a google docs script where we can enter damage ourselves, which then tells us if the target is wounded or dead.

This is from the last battle against a group of bandits.

Of course the script runs into issues all the time, so he has to do some manual adjustment.
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  #79  
Old 07-22-2015, 10:48 AM
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Is "bloody" a thing in 5e? I haven't been able to find it in the PHB.
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Old 07-22-2015, 10:50 AM
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No, that's just given as an estimate on how healthy the opponent is. There's no difference between being at 50 hitpoints or at 1 in 5e.
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Old 07-22-2015, 04:52 PM
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Right on.

So, I edited in a link to the map, and the stats sheet. It maybe shows my hand a little but we'll work that out over time.

See the map and the stats. Please let me know if anything's incorrect.
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Old 07-22-2015, 10:34 PM
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Looks like Rhessa's ray of frost and Trouble's dart throw are succesful then. What's your ruling on the cover, Phinar sir? If there is at least half then my 13disadvantaged attack would hit the skellie in front instead, right? They have the same AC after all. I'm asking because I wanna add at least one more sentence showing how Trouble's attack plays out.
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  #83  
Old 07-23-2015, 03:00 AM
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Quote:
Originally Posted by phinar View Post
Right on.

So, I edited in a link to the map, and the stats sheet. It maybe shows my hand a little but we'll work that out over time.

See the map and the stats. Please let me know if anything's incorrect.
I'm not sure how you are deriving the values put in the stats field (STR, DEX, ETC.)
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Old 07-23-2015, 03:13 AM
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That's the saves, Bhel.
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Old 07-23-2015, 09:50 AM
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Quote:
Originally Posted by Vex View Post
That's the saves, Bhel.
Ok, got it. If I was a little more coherent last night, I might have figured that out. Someone had the bright idea of keeping us tied up on corporate campus yesterday from 8am - 9pm yesterday (PST, and many of us there traveled from the East Coast). Needless to say, I was not at my brightest last night when looking over that.
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Old 07-23-2015, 06:08 PM
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So, I don't think I understand why the dart throw would hit the skeleton in front. Is that a case where you're hoping for a generous interpretation of the rules?

I think the human has 1/2 cover, with the skeletal bodyguard in front of him. I know that's an unfortunate ruling for your dart throw, sorry.

The disadvantage is due to range, correct?
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Old 07-23-2015, 07:07 PM
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Quote:
Originally Posted by Bhelogan View Post
Ok, got it. If I was a little more coherent last night, I might have figured that out. Someone had the bright idea of keeping us tied up on corporate campus yesterday from 8am - 9pm yesterday (PST, and many of us there traveled from the East Coast). Needless to say, I was not at my brightest last night when looking over that.
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  #88  
Old 07-23-2015, 07:22 PM
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Quote:
Originally Posted by phinar View Post
So, I don't think I understand why the dart throw would hit the skeleton in front. Is that a case where you're hoping for a generous interpretation of the rules?

I think the human has 1/2 cover, with the skeletal bodyguard in front of him. I know that's an unfortunate ruling for your dart throw, sorry.

The disadvantage is due to range, correct?
1/2 cover is -2 to hit, 3/4 is -5. There is an optional rule in the DMG for hiting cover. Basically if your shot would have but didn't due to cover, it hits the cover instead of just missing.
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Old 07-23-2015, 11:05 PM
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Quote:
Originally Posted by phinar View Post
So, I don't think I understand why the dart throw would hit the skeleton in front. Is that a case where you're hoping for a generous interpretation of the rules?

I think the human has 1/2 cover, with the skeletal bodyguard in front of him. I know that's an unfortunate ruling for your dart throw, sorry.
Not exactly a generous interpretation, more of a physics thing. I'm thinking Trouble would have aimed for the gap between the ribs and the pelvis, hence there would be nothing but air and just 2 inches of spine to block to dart.

I don't mind if you rule half-cover here, because I think I would have damaged the guy in front. Hit his spine perhaps or he moved a little and Trouble hit his ribs instead. If you rule no cover, I say Trouble hit the human's navel, lol.

Quote:
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The disadvantage is due to range, correct?
Yes sir. Normal range is 20, same with my spear's range. Anything beyond that is a disadvantaged throw. Max is 60. Skellie 2 is 50 feet away. Human is 55, if I counted right.

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Originally Posted by Bhelogan View Post
1/2 cover is -2 to hit, 3/4 is -5. There is an optional rule in the DMG for hiting cover. Basically if your shot would have but didn't due to cover, it hits the cover instead of just missing.
And since the cover has only 13 AC, it would be hit.
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  #90  
Old 07-23-2015, 11:13 PM
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And since the cover has only 13 AC, it would be hit.
Yes, but it is an optional rule, so requires DM's ruling to permit.
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