#1
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One in the Bullseye
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba UPDATE -Extra Life - Helping Children's Hospitals with a Gaming Twist Last edited by GleefulNihilism; Apr 26th, 2023 at 11:40 AM. |
#2
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Hello Gleeful,
Would you be interested in a solo game in D&D3.5 or D&D5e? I recently made a post in the Solo Baazar, linked below, that outlined a couple of adventure ideas and your post sparked a bit of interest in modifying one of them. The idea for the adventure would be that Jayce decided to dip his toes into the adventuring business' by taking a job to "mind the horses" for a group of three experienced adventurers he tricked out of some gold. They recently discovered a tertiary site a decent distance from the temple complex and they want someone to sit with their pack horses and guard their tent while they explore, and hopefully loot, the site. Your agreement with them would be a share of the treasure if any, a small pittance if none, and if they all die in the site you get to keep their stuff. If you steal their stuff, well they know where your family is so they know you wouldn't do that (said in a threatening tone). The adventure would begin in the afternoon of the third day where they didn't return to camp, with Jayce observing a large group of monsters exiting from the site and claiming the camp... then a group of them would head off in the direction of a small settlement you passed through on your way. A settlement with kids and pregnant women in it. The adventure would begin as a race against the clock to get to the settlement before the monsters, and then to either evacuate its people or defend it... or a third option. It could make for a neat "awakening" of a lazy kid discovering that he likes helping people, that he thirsts for excitement, and that maybe he doesn't want to be so lazy after all. Thoughts? https://www.rpgcrossing.com/showthre...24#post9705824 |
#3
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Hey CC. You caught me just as I was sacking out so I can't give you a big and proper response right now but I do like this idea. Let's talk this one, see what happens. Could be fun.
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba UPDATE -Extra Life - Helping Children's Hospitals with a Gaming Twist |
#4
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Cool, I am having fun with insomnia at the moment. So I will put together a little outline in this post. Everything is negotiable and presented for discussion.
Character Creation details (assumes 5e):
Magic Items:
I would plan to start the adventure with Jayce sitting in a small camp set for four people. In the initial post he would hear the sounds of something frightening coming from the entrance to the mostly buried ruins. You would know that the adventurers who hired you had not come out for 2 full days, and that per your agreement if they didn't emerge during the current day you were to pack their belongings, return to the Lucky Scroll, and inform those in charge at the temple complex of what happened. You were not expected to enter the ruins, but you didn't discuss what to do if something nasty came out... so I would expect Jayce to move away and prepare to fight with his bow. What would emerge would definitely not be something he would want to shoot at... and the game would go from there. Jayce would also know that a 2-3 hour jog/run would take him to a small "settlement", basically 4 log cabins owned by two extended families by a creek. He would know the last names of those families, and that there were children and pregnant women present from passing through on the way to the ruins. He would also know that those families had found the ruins, and made a very rough trail out to them while the entrance was dug up by them. I look forward to your thoughts. Last edited by ClassicConundrum; Jun 8th, 2023 at 04:48 AM. |
#5
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Oooo! Took me a second to process how someone could be level 7 and not a Hero-of-the-Realm level famous character. I chuckle at the idea that *he is*. He's reached the point where this grifting *is the Quest* for an Adventurer. Everyone knows he does it, they keep coming anyway because *knocking Jayce down a peg is the goal*. [And I Love the Bow. Maybe for the more seriously minded, because if he loses two contests in a row then traditionally those two victors have another duel to determine the Wilder Bow's new owner.]
I even like the adventure idea. I'm thinking it fits more natural if he was hired as a quick guide. Just get them to the entrance efficiently, check on them every couple days or so. And ****'s going down. Fortunately, turns out he's not so much cowardly or selfish so much as just Lazy. Hijinks Ensue. Haven't made a sheet yet but I'm diggin'.
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Quod Confutat Veritas, Ut Destruatur Poetice Vivere, Aut Mori Stultitiam - Nullius In Verba UPDATE -Extra Life - Helping Children's Hospitals with a Gaming Twist |
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