#151
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![]() Well... It's almost that much... More like 126-252... But that was my first blasting build. ![]() New build is much more entertaining. ![]() How it is done? Making best use of psionic foci, right equip, right feats, and right spell. Nothing special... I only need know what 20 ft radius you are in. The low ball number is if you make all your saves. The high ball is if you don't. Edit: I'll give specifics if this game dies to those interested.
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"There's a slope down toward evil, a gentle gradient that can be ignored at each step, unfelt. It's not until you look back, see the distant heights where you once lived, that you understand your journey." - Prince of Thorns Last edited by Mostlymad; Mar 4th, 2014 at 06:27 PM. |
#152
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Oh that's okay then.
Penelope can dodge that. Carry on! |
#153
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Man, with all this trash talk I'll be disappointed if we all don't get to back it up...
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"There's a slope down toward evil, a gentle gradient that can be ignored at each step, unfelt. It's not until you look back, see the distant heights where you once lived, that you understand your journey." - Prince of Thorns |
#154
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This is why I suggested Max HP. I am guessing alot of builds can do something similar to this.
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#155
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Never fear... I doubt you'll find another build that will come close to this...
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"There's a slope down toward evil, a gentle gradient that can be ignored at each step, unfelt. It's not until you look back, see the distant heights where you once lived, that you understand your journey." - Prince of Thorns |
#156
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How about a character that raidates a anti-magic/psionic with a DR14/-
![]() Last edited by kaylara; Mar 4th, 2014 at 07:09 PM. |
#157
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Which is why that was build 1
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"There's a slope down toward evil, a gentle gradient that can be ignored at each step, unfelt. It's not until you look back, see the distant heights where you once lived, that you understand your journey." - Prince of Thorns |
#158
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So... want me to DM this? All I gotta do is make sure no one is cheating, and you just fight it out. (Basically I allow you to not reveal your sheets to each other)
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#159
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Well, unless the DM intends to run 6-8 bouts simultaneously (which would require, I think, genius, madness, or both), seems to me that this game will perforce require a lot of sitting around in the green room waiting for your match. So maybe patience is a virtue for this game more so than in most?
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#160
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I can easily run multiple battles. All I gotta do is make sure no one is fidging rolls and using abilities they dont have. Aside from that... not much that id have to do.
Also, for all those mad DEEPS I raise you d3+1 Dc 25 fort saves, fail any one and be dazed. Not that id get to play... but I wanna boast too ![]() |
#161
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At the very least we can take our toons to the Open Roleplay or some such thing to hash out who is who. Let's give VUN a bit longer.
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"There's a slope down toward evil, a gentle gradient that can be ignored at each step, unfelt. It's not until you look back, see the distant heights where you once lived, that you understand your journey." - Prince of Thorns |
#162
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True. I just hoped ib be able to arbitrate. But I just dont rhink the GM will be back.
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#163
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All this makes me want to create a persistent arena PVP game where players can pit their builds against one another.
Gladiatorial style.
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"There's a slope down toward evil, a gentle gradient that can be ignored at each step, unfelt. It's not until you look back, see the distant heights where you once lived, that you understand your journey." - Prince of Thorns Last edited by Mostlymad; Mar 4th, 2014 at 10:21 PM. |
#164
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From what I can tell through all of this, your characters would have all killed themselves....
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https://www.youtube.com/watch?v=AeR7zo2zfKM |
#165
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That sounds like an excellent idea, Mostlymad.
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