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  #151  
Old Mar 4th, 2014, 05:55 PM
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Oh NOW I have your attention?

Well... It's almost that much... More like 126-252... But that was my first blasting build.

New build is much more entertaining.

How it is done? Making best use of psionic foci, right equip, right feats, and right spell.

Nothing special... I only need know what 20 ft radius you are in. The low ball number is if you make all your saves. The high ball is if you don't.

Edit: I'll give specifics if this game dies to those interested.
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Last edited by Mostlymad; Mar 4th, 2014 at 06:27 PM.
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  #152  
Old Mar 4th, 2014, 06:35 PM
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Oh that's okay then.

Penelope can dodge that.

Carry on!
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  #153  
Old Mar 4th, 2014, 06:48 PM
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Man, with all this trash talk I'll be disappointed if we all don't get to back it up...
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  #154  
Old Mar 4th, 2014, 06:48 PM
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Quote:
Originally Posted by Mostlymad View Post
If this game dies so does my dream of doing 147(Minimum) to 295(Maximum) damage to a target up to 1000ft away in one round...
This is why I suggested Max HP. I am guessing alot of builds can do something similar to this.
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  #155  
Old Mar 4th, 2014, 06:52 PM
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Quote:
Originally Posted by JohnStone View Post
This is why I suggested Max HP. I am guessing alot of builds can do something similar to this.
Never fear... I doubt you'll find another build that will come close to this...
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  #156  
Old Mar 4th, 2014, 07:02 PM
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How about a character that raidates a anti-magic/psionic with a DR14/- oh nm that was 3.5, pathfinder doesn't have roll with it (well it does but its not the 2/- DR).

Last edited by kaylara; Mar 4th, 2014 at 07:09 PM.
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  #157  
Old Mar 4th, 2014, 07:23 PM
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Which is why that was build 1 I figured someone would try to pull off something of this nature.
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  #158  
Old Mar 4th, 2014, 09:00 PM
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So... want me to DM this? All I gotta do is make sure no one is cheating, and you just fight it out. (Basically I allow you to not reveal your sheets to each other)
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  #159  
Old Mar 4th, 2014, 09:07 PM
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Well, unless the DM intends to run 6-8 bouts simultaneously (which would require, I think, genius, madness, or both), seems to me that this game will perforce require a lot of sitting around in the green room waiting for your match. So maybe patience is a virtue for this game more so than in most?
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  #160  
Old Mar 4th, 2014, 09:39 PM
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I can easily run multiple battles. All I gotta do is make sure no one is fidging rolls and using abilities they dont have. Aside from that... not much that id have to do.


Also, for all those mad DEEPS I raise you d3+1 Dc 25 fort saves, fail any one and be dazed. Not that id get to play... but I wanna boast too
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  #161  
Old Mar 4th, 2014, 09:58 PM
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At the very least we can take our toons to the Open Roleplay or some such thing to hash out who is who. Let's give VUN a bit longer.
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  #162  
Old Mar 4th, 2014, 10:14 PM
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True. I just hoped ib be able to arbitrate. But I just dont rhink the GM will be back.
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  #163  
Old Mar 4th, 2014, 10:20 PM
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All this makes me want to create a persistent arena PVP game where players can pit their builds against one another.

Gladiatorial style.
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"There's a slope down toward evil, a gentle gradient that can be ignored at each step, unfelt. It's not until you look back, see the distant heights where you once lived, that you understand your journey." - Prince of Thorns

Last edited by Mostlymad; Mar 4th, 2014 at 10:21 PM.
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  #164  
Old Mar 5th, 2014, 03:12 AM
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From what I can tell through all of this, your characters would have all killed themselves....
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  #165  
Old Mar 5th, 2014, 03:43 AM
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That sounds like an excellent idea, Mostlymad.
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