#46
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What is a funnybone sandwich? |
#47
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Awesome, so it is +2 per levelup. Thank you!
Also, I have your level 11/14/17 abilities for the flute. Air Mastery(airborne targets take penalties against you), Improved Air Mastery(you gain bonuses against them), and Ever-Present Breeze(Immunity to lack of air, such as when underwater). Still need a capstone ability for level 20, though.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
#48
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You're welcome.
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What is a funnybone sandwich? Last edited by Frogman; Dec 4th, 2011 at 10:20 PM. Reason: Derp |
#49
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Quote:
Forgot about the bite attack. The curse was me again not listing it until it actually happened. I have a thick skull sometimes. I'll make those changes, with the exception to the weight boxes, unless you really want me to switch it. Making all those changes currently.
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(((•))) Last edited by Still_Pond; Dec 5th, 2011 at 12:58 AM. |
#50
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I've readjusted/rebalanced the stats to reflect my character properly now.
As for the Racial Power, it's kinda unclear to me. Is this extradimensional storage space? If so, could you translate it into lbs for me, as I won't be using it for weapons so much as gadgetry. I did the extras on my sheet as requested, I picked more appropriate spells and created my Mad Science items, if you wanna have a looksie. More items, proper pricin will have to wait for tomoorow. I am exhausted. G'night.
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Canni hear a Woop-Woop? |
#51
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Updated by a bunch of things to season his creations!
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#52
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Jonny: Your attributes are still slightly off, coming out to 21 points before racial adjustment, rather than 20.
Yes, it's hammerspace. There's no hard weight limit, just space. SCIENCE items look good. You can prepare one more cantrip, and you need to mark what spells known are Mad Science only(any Enchantment, Evocation, Illusion, and Necromancy ones).
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
#53
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Right then I'm opening the floor to suggestions for spells you guys want for my character to have. (Because I can just go ahead and change what I've got now if need be).
Also any suggestions for my familiar's name would be cool. He's a raven, surly, old, sarcastic, deadpan, jerk with a heart of gold...IDK.
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What is a funnybone sandwich? |
#54
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A thought occurs; my sylph feather abilities almost mirror the magus' arcane pool abilities. Do they stack? Or do I downgrade into a weak sorcerer with slightly better attack?
Also, I have no idea what to do with my skills and stuff because of my curse. Its a little vague. What is the opposite of someone that can fight a little and do magic?
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Keys to the Grave (WIP) (sorry for vanishing) |
#55
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Somebody who can...things...er...
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What is a funnybone sandwich? |
#56
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Hrm. I think I would focus on the style of learning that embodies a Magus - intense study of both arcane and martial prowess, with a direct focus on bettering oneself through hard work.
Swap that around, and A) you get an ogre (which is handy, I suppose!), B) you're looking at something that can lazy into power. Barbarian, maybe? |
#57
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Kk. Final stat adjustments done (hopeully) Spells are indicated. Now attempting to craft items to reduce cost.
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Canni hear a Woop-Woop? Last edited by JonnyGulliver; Dec 5th, 2011 at 03:36 PM. |
#58
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Jonny: Now you're one short. Add 1 point to STR(or CON), for an array of 13/16/12/17/7/7; after racial adjustment giving 11/16/14/19/7/7.
Picking Gnome as a language - It's not widely spoken; this is something that your character would be familiar with thanks to finding old gnomish junk in his artificer training. Its closest spoken analogue in the Woodlands is Sylvan, and they'll think you have the funkiest accent ever if you try to talk Gnomish to them. Remember, you can't Prepare spells that are Mad Science only, so you'll need to shuffle around your prepared spells a bit. Sad, I know, but it's the price artificers pay for being so cool. Frogman: Hmm. Something overly magical, yet not dramatic. Aedit the raven? ArcaneJazz: Well, if you want, we can swap out the traditional Arcane Pool ability for one of the basic Magus Arcana ones(Arcane Accuracy, Arcane Cloak, or Arcane Redoubt). Alternately, swap into a Sorcerer if you really want. As for opposition, I agree with the sandwich, Barbarian seems right.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
#59
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Just because I know think Fragmaster likes rules, here is something I've never understood. A character can have lots of gear, (flint & steel, rope, soap, soap-on-a-rope, pots, rations, 10'poles, bird food, hatchet, extra weapons, a dozen sets of caltrops, etc). There are no rules (that I know of) that insist they also have a backpack or some other way to carry all that crap. A backpack weighs two pounds but does nothing for you mechanically speaking. A master work one is a little help if you happen to have an odd strength ability score (+1 to strength for calculating caring capacity). Why is a character trying to hold all that stuff stuffed in their shirt or something less encumbered than one who organizes it in a backpack?
Further, why are containers always limited by cubic feet or inches and not by weight? Equipment doesn't have a cubic inches listing so I never know for sure if my pack is full or not. I've always thought the pack rules needed adjusting, especially when I play weak and squishy characters who have trouble carrying their extra clothing. At the very least I think having a backpack shouldn't encumber your character further so they should have a weight of 0 if they are being worn. (IMbut possibly wrongHO)
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(((•))) Last edited by Still_Pond; Dec 5th, 2011 at 04:45 PM. |
#60
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I have vague rules for backpacks and carrying space, but since that would require going through and categorizing all items by size(too much effort), it's more of a fuzzy guideline with me when DMing. I tend to organize characters I play with various pouches and backpacks and such, though.
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EDIT: My brain is fight. Awkward MRIs don't help. Expect delays. A satyr rises in the morning, and hangs the coffee mug on his horns, so that he won't lose it. The coffee is done, but the mug isn't in its usual spot. Where did it go? He forgot. |
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