#1
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Lady Fate is quite fickle
Intimidate Dice Roll:
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Outplay 2011 Second Place |
#2
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roll here for stats; an 8, an 18 and...
Dice Roll:
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Great Player || Great DM || Great Guy || Published Author|| Straight Path Games || Ronar's Twitter || (He/Him)
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#3
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Dice Attack: Longbow vs. Buzzard/ Damage:
Dice Crit Confirmation/ Critical Damage:
Dice Survival: Preping carcass for meal:
Dice Appraise: Any bits of value (i.e. feathers or claws):
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Oct 28th, UPDATE: Things appear to be settling down. Returning to normally scheduled posting Last edited by irishking7777; Oct 14th, 2012 at 10:50 AM. |
#4
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Dice Skill Check: Diplomacy:
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Agenda in a time of fear: Be not afraid.
When things go wrong, do right. |
#5
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Dice Intimidate: Get a better deal on the beds:
Feng would have thought about intimidating for a better price, but then (after reading through the skill's discription) would have decided that it would be in his best interest to not take a dump were he sleeps, if you catch my drift. Dice Survival: How to create a cool breeze:
Dice Knowledge Nature: Is it a natural breeze?:
Dice Knowledge Engineering: Is there a way to build something that creates cool air?:
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Oct 28th, UPDATE: Things appear to be settling down. Returning to normally scheduled posting Last edited by irishking7777; Oct 17th, 2012 at 05:31 AM. |
#6
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Dice Skill Check: Diplomacy:
__________________
Agenda in a time of fear: Be not afraid.
When things go wrong, do right. |
#7
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Dice Diplomacy (Gather Information):
Dice Prescience (Divination supernatural ability):
EDIT: (Using the result of the prescience roll in lieu of the diplomacy roll for a total of 25)
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Father of proud children. Expect the next 18+ years to be erratic and/or chaotic.
Last edited by Thorsten; Oct 18th, 2012 at 02:05 PM. |
#8
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Dice Perception: Anything of interest around the site:
Dice Survival: If it helps.:
I'm guessing Perception includes Search as well as Spot and Listen
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Oct 28th, UPDATE: Things appear to be settling down. Returning to normally scheduled posting |
#9
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Dice Skill Check: Perception:
No point in rolling for survival after that natural 20.
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Agenda in a time of fear: Be not afraid.
When things go wrong, do right. |
#10
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Dice Survival: Checking Well water:
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Oct 28th, UPDATE: Things appear to be settling down. Returning to normally scheduled posting |
#11
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Dice Knowledge (Arcane) + Prescience - use best roll:
Dice Knowledge (Planes) + Prescience - use best roll:
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Father of proud children. Expect the next 18+ years to be erratic and/or chaotic.
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#12
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Dice Skill Check: Intimidation:
Dice Initiative (if it comes to that):
__________________
Agenda in a time of fear: Be not afraid.
When things go wrong, do right. |
#13
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Dice Intimidate: Dazziling Display:
DC= 10+HD+WIS, Shaken for 1 round +1/ 5 DC was beaten by. Affects foes within 30 ft. Dice Initiative:
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Oct 28th, UPDATE: Things appear to be settling down. Returning to normally scheduled posting Last edited by irishking7777; Oct 25th, 2012 at 04:55 AM. |
#14
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Initiative, if I still need it by the time I get there:
Dice Roll:
__________________
Great Player || Great DM || Great Guy || Published Author|| Straight Path Games || Ronar's Twitter || (He/Him)
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#15
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Dice Charge attack/ dmg:
Dice Vital strike:
Dice Rhino hide:
Dice Scout charge:
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Oct 28th, UPDATE: Things appear to be settling down. Returning to normally scheduled posting |
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